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monkey_man New Member
Joined: 01 Oct 2009 Posts: 1 Location: kuala lumpur
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Posted: Thu Oct 01, 2009 4:39 am Post subject: will there be 64-bit support for zsnes 2? |
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at present, i am unable to play many games because my system is 64-bits.
will there be 64-bit support in the future? Or emulators aren't bothered with 64-bits... |
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snkcube Hero of Time

Joined: 30 Jul 2004 Posts: 3997 Location: In front of the monitor
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Posted: Thu Oct 01, 2009 4:44 am Post subject: |
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ZSNES runs fine under 64 bit OSs. There really is no need for ZSNES to be 64 bit. _________________ Try out CCleaner
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Deathlike2 ZSNES Developer

Joined: 28 Dec 2004 Posts: 6882
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Posted: Thu Oct 01, 2009 5:36 am Post subject: |
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In the future, probably.
However, if you're running 64-bit, it's more than enough for ZSNES. _________________ Continuing FF4 Research... |
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byuu bsnes Developer

Joined: 12 Oct 2004 Posts: 2487
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Posted: Thu Oct 01, 2009 2:32 pm Post subject: |
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| snkcube wrote: | | ZSNES runs fine under 64 bit OSs. There really is no need for ZSNES to be 64 bit. |
Under Windows and OS X this is absolutely true, it makes no difference. But under Linux it's a bit of an issue. Distros like Ubuntu don't ship with 32-bit run-time libraries by default.
When I tried running 32-bit Firefox I had to apt-get about two dozen 32-bit libraries (just ia32-libs was not enough), and I never did get it all working well. It couldn't use my GTK+ theme info, couldn't go online, spit thousands of errors on the command line ... a real mess.
Duplicate all that and your entire compiler, headers, libraries, etc if you want to build something.
Plus I don't like the idea of having all that for one application. That said, I used to like running ZSNES in DOSBox for the nice debugger, but I may have been using a 32-bit distro at the time. If DOSBox has a 64-bit build, that would work. |
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grinvader ZSNES Shake Shake Prinny
Joined: 28 Jul 2004 Posts: 16777215 Location: PAL50, dood !
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Posted: Thu Oct 01, 2009 5:51 pm Post subject: |
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| Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. _________________ 皆黙って俺について来い!!
| Code: | | <grinvader> static const struct { const char *const name; void *const ptr; } const lbl24[] |
Pantheon: Gideon Zhi | CaitSith2 | Nach |
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Deathlike2 ZSNES Developer

Joined: 28 Dec 2004 Posts: 6882
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Posted: Thu Oct 01, 2009 7:29 pm Post subject: |
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| grinvader wrote: | | Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. |
Find a cat lady. Then, it's a sure bet.  _________________ Continuing FF4 Research... |
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Cyrus Inmate

Joined: 31 May 2005 Posts: 1502 Location: Canada
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Posted: Fri Nov 06, 2009 2:30 am Post subject: |
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| grinvader wrote: | | Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. |
Rumour has it that Windows 8 will be creeping by sometime around 2012 and may be a 128 bit OS and if not Windows 9 will be. Moving past a 32 bit version may be closer than you think. |
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dfreer Hazed
Joined: 11 May 2007 Posts: 72
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Posted: Fri Nov 06, 2009 4:07 am Post subject: |
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| Cyrus wrote: | | grinvader wrote: | | Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. |
Rumour has it that Windows 8 will be creeping by sometime around 2012 and may be a 128 bit OS and if not Windows 9 will be. Moving past a 32 bit version may be closer than you think. |
128-bit is not going to happen by 2012, from what I understand of it it won't even be practical for a long time yet. I doubt it will even happen in windows 9. |
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adventure_of_link Locksmith of Hyrule

Joined: 08 Aug 2004 Posts: 5613 Location: 255.255.255.255
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Posted: Fri Nov 06, 2009 4:31 am Post subject: |
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| dfreer wrote: | | Cyrus wrote: | | grinvader wrote: | | Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. |
Rumour has it that Windows 8 will be creeping by sometime around 2012 and may be a 128 bit OS and if not Windows 9 will be. Moving past a 32 bit version may be closer than you think. |
128-bit is not going to happen by 2012, from what I understand of it it won't even be practical for a long time yet. I doubt it will even happen in windows 9. |
agreed. Hell it was hard enough transitioning from 32 bits to 64.
Also HOW long has 32 bits been out for? _________________
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here. |
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grinvader ZSNES Shake Shake Prinny
Joined: 28 Jul 2004 Posts: 16777215 Location: PAL50, dood !
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Posted: Fri Nov 06, 2009 6:12 am Post subject: |
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| Cyrus wrote: | | grinvader wrote: | | Deathlike2 wrote: | | In the future, probably. |
That's a mighty bold statement right there.
Much closer to lottery-winning-probably than my-foot-kicking-a-cat-probably. |
Rumour has it that Windows 8 will be creeping by sometime around 2012 and may be a 128 bit OS and if not Windows 9 will be. Moving past a 32 bit version may be closer than you think. |
We totally care about windows versions to recode ten-thousands of lines of code.
Oh wait, not.
Because every processor and its mother will have enough virtualisation layers to run 32bits binaries with the correct setup (@byuu: fuck Ubuntu, they don't ship with anything by default).
| adventure_of_link wrote: | | Also HOW long has 32 bits been out for? |
Only 24 years now. _________________ 皆黙って俺について来い!!
| Code: | | <grinvader> static const struct { const char *const name; void *const ptr; } const lbl24[] |
Pantheon: Gideon Zhi | CaitSith2 | Nach |
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adventure_of_link Locksmith of Hyrule

Joined: 08 Aug 2004 Posts: 5613 Location: 255.255.255.255
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Posted: Fri Nov 06, 2009 8:21 am Post subject: |
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| grinvader wrote: | | adventure_of_link wrote: | | Also HOW long has 32 bits been out for? |
Only 24 years now. |
yeah that's what I thought. So yeah, I don't think we're gonna be seeing 128 bits for awhile. Better enjoy 64 bits while you can cuz they're not going away anytime soon. _________________
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here. |
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Nightcrawler Romhacking God
Joined: 28 Jul 2004 Posts: 1937
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Posted: Fri Nov 06, 2009 12:16 pm Post subject: |
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The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. If 32-bit were still sufficient for this, 64-bit still wouldn't be catching on. I imagine much of the same will occur. We will have to start utilizing all 64-bit can offer us and start exceeding it's capacity before there is any serious movement to 128 bit.
AMD64 has been out for how many years now and went nowhere fast (as far as 64-bit is concerned)?
We are seeing diminishing returns for each generation increase, much like we do for consoles. 8-bit to 16-bit was huge. 16-bit to 32-bit was big, but not quite the leap 16-bit was. Now we're going 64-bit. Less of an impact than 32-bit. I imagine when we finally hit 128-bit, it will be about the same or slightly less. _________________ TransCorp - Home of the Dual Orb 2, Cho Mahou Tairyku Wozz, and Emerald Dragon SFC/SNES translations.
ROMhacking.net - The central hub of the ROM hacking community. |
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franpa Gecko snack
Joined: 21 Aug 2005 Posts: 2176 Location: Australia, Brisbane
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Posted: Fri Nov 06, 2009 12:39 pm Post subject: |
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| Nightcrawler wrote: | | The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. | I would think the fact it is included with all purchases of Windows 7 and is available for more editions of Windows 7 are the reason. _________________ Core2 DUO e6750 @ 2.66GHZ, ASUS P5KC mb, 2 gig DDR2 800 RAM, 500g SATA2 HDD, X-FI Extreme Music, Nvidia Geforce 8800gt 512MB PCI-E, Windows Windows 7 RTM x64, Thermaltake 750watt Toughpower Power Supply, Thermaltake Armor+ MX case. |
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KingMike Rookie
Joined: 02 Jun 2008 Posts: 36
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Posted: Fri Nov 06, 2009 3:57 pm Post subject: |
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| grinvader wrote: |
| adventure_of_link wrote: | | Also HOW long has 32 bits been out for? |
Only 24 years now. |
But how long before 32-bit programming was actually commonplace?
I remember it not being pushed much until Win95. |
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creaothceann Seen it all

Joined: 03 Jan 2005 Posts: 2841 Location: Germany
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Posted: Fri Nov 06, 2009 4:30 pm Post subject: |
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There were quite a few games using protected mode (via DOS4/G and other DOS extenders). _________________ vSNES
MKV to AVI |
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odditude Official tech support dood
Joined: 25 Jan 2006 Posts: 1090
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Posted: Fri Nov 06, 2009 5:52 pm Post subject: |
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| KingMike wrote: | | grinvader wrote: |
| adventure_of_link wrote: | | Also HOW long has 32 bits been out for? |
Only 24 years now. |
But how long before 32-bit programming was actually commonplace?
I remember it not being pushed much until Win95. |
nt 3.1, the only os you'd want to use on your brand spankin' new pentium pro box!
and +1 for dos/4gw and cwsdpmi all over the place in the early early '90s _________________ Why yes, my shift key *IS* broken. |
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Squall_Leonhart Regular

Joined: 10 Jun 2008 Posts: 323 Location: Australia
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Posted: Fri Nov 06, 2009 5:58 pm Post subject: |
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| Quote: | | Under Windows and OS X this is absolutely true, it makes no difference. But under Linux it's a bit of an issue. Distros like Ubuntu don't ship with 32-bit run-time libraries by default. |
I consider that to be a problem for the sadists and masochists that run Linux, rather then for the zsnes developers to overcome. _________________
VBA-M Forum, NGOHQ |
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byuu bsnes Developer

Joined: 12 Oct 2004 Posts: 2487
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Posted: Fri Nov 06, 2009 6:03 pm Post subject: |
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Virtualization would solve the issue of compatibility, but non-native execution (eg dynarec) would just tack on yet another layer of latency. It's actually somewhat noticeable when I ran ZSNES in DOSbox for the debugger. Or when I run Super Game Boy games.
| grinvader wrote: | | (@byuu: fuck Ubuntu, they don't ship with anything by default). |
Except PulseAudio :( |
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grinvader ZSNES Shake Shake Prinny
Joined: 28 Jul 2004 Posts: 16777215 Location: PAL50, dood !
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Posted: Fri Nov 06, 2009 6:04 pm Post subject: |
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ok, "anything fine". _________________ 皆黙って俺について来い!!
| Code: | | <grinvader> static const struct { const char *const name; void *const ptr; } const lbl24[] |
Pantheon: Gideon Zhi | CaitSith2 | Nach |
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badinsults "Your thread will be crushed."

Joined: 28 Jul 2004 Posts: 1438 Location: Not in Winnipeg
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Posted: Fri Nov 06, 2009 11:38 pm Post subject: |
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I really see no benefit of moving to 128 bit processors, unless you are doing heavy duty math that requires ultra high precision. And even then, most scientists use FORTRAN 77 still, which only has 64 bit math as a non-standard extension by IBM. Really, going beyond 64 bit is unnecessary for all by the most niche things (video games may be one of those, but regular computer applications that most people have are not one of them). _________________ <pagefault> i'd break up with my wife if she said FF8 was awesome |
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grinvader ZSNES Shake Shake Prinny
Joined: 28 Jul 2004 Posts: 16777215 Location: PAL50, dood !
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Posted: Sat Nov 07, 2009 7:51 am Post subject: |
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There's also the fact that it's relatively easy to implement daisy-chains operations to get pseudo-huge size variables for extra precision thing at a mild cpu time cost - which is cheaper and cheaper with each generation. _________________ 皆黙って俺について来い!!
| Code: | | <grinvader> static const struct { const char *const name; void *const ptr; } const lbl24[] |
Pantheon: Gideon Zhi | CaitSith2 | Nach |
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Neo Kaiser Inmate

Joined: 29 Jul 2004 Posts: 1532
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Posted: Sat Nov 07, 2009 4:59 pm Post subject: |
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I remember Pagefault releasing a prototype of a 64 bit version of ZSNES. I didn't download it...I regret it. _________________ Yes I know that my grammar sucks! |
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Nightcrawler Romhacking God
Joined: 28 Jul 2004 Posts: 1937
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Posted: Mon Nov 09, 2009 12:37 pm Post subject: |
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| franpa wrote: | | Nightcrawler wrote: | | The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. | I would think the fact it is included with all purchases of Windows 7 and is available for more editions of Windows 7 are the reason. |
Windows 7 has been out for 3 weeks, unless you count the RTM and RC releases. Windows 7 has had little influence so far in my opinion because it's not even out there.
It will probably have influence as time goes along, but it has little to none so far on 64-bit adoption in the industry. _________________ TransCorp - Home of the Dual Orb 2, Cho Mahou Tairyku Wozz, and Emerald Dragon SFC/SNES translations.
ROMhacking.net - The central hub of the ROM hacking community. |
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odditude Official tech support dood
Joined: 25 Jan 2006 Posts: 1090
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Posted: Mon Nov 09, 2009 2:51 pm Post subject: |
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| Nightcrawler wrote: | | franpa wrote: | | Nightcrawler wrote: | | The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. | I would think the fact it is included with all purchases of Windows 7 and is available for more editions of Windows 7 are the reason. |
Windows 7 has been out for 3 weeks, unless you count the RTM and RC releases. Windows 7 has had little influence so far in my opinion because it's not even out there.
It will probably have influence as time goes along, but it has little to none so far on 64-bit adoption in the industry. |
on the other hand, oems shipped pcs (both desktop and laptop) with vista x64 from day one. while still a fraction of total pcs shipped with vista, over almost three years it did create a statistically significant percentage of home pcs running x64. _________________ Why yes, my shift key *IS* broken. |
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franpa Gecko snack
Joined: 21 Aug 2005 Posts: 2176 Location: Australia, Brisbane
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Posted: Mon Nov 09, 2009 3:59 pm Post subject: |
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I mean that Windows 7 has the greatest potential to push 64bit as 64bit is included with every retail purchase of home premium, pro, ultimate, enterprise editions. Where as with Vista it was only Ultimate and you could have either 32 or 64bit but not both for the one price, same with XP. _________________ Core2 DUO e6750 @ 2.66GHZ, ASUS P5KC mb, 2 gig DDR2 800 RAM, 500g SATA2 HDD, X-FI Extreme Music, Nvidia Geforce 8800gt 512MB PCI-E, Windows Windows 7 RTM x64, Thermaltake 750watt Toughpower Power Supply, Thermaltake Armor+ MX case. |
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