Search found 207 matches

by Hyos
Sun Apr 02, 2006 7:25 pm
Forum: Controller Help
Topic: P.S.P. has a Controller?
Replies: 2
Views: 2306

No such thing yet. I have the info from the thread about using the DS as a controller. Something like this will probably be made, I am sure.
by Hyos
Sat Apr 01, 2006 10:28 pm
Forum: Bug Reports/Feature Requests
Topic: Audio Bug
Replies: 7
Views: 2646

So please, read the topic regarding bug reporting. Download NSRT, check the game with it. Post the info you will get from using NSRT and describe what the audio problem is.
by Hyos
Tue Mar 21, 2006 12:24 pm
Forum: ZSNES Talk
Topic: DSP-3 Support
Replies: 24
Views: 16851

FitzRoy wrote:Excellent work! I'm curious to know... was this the final remaining special chip? Or are we still using gfx packs for something? If it is the last, then that's a huge milestone.
Remember it's not finished.
by Hyos
Mon Mar 20, 2006 7:59 pm
Forum: Controller Help
Topic: keyboard problems
Replies: 4
Views: 3171

Which key are you trying to input? Have you tried other ones?
by Hyos
Mon Mar 20, 2006 6:21 pm
Forum: Controller Help
Topic: keyboard problems
Replies: 4
Views: 3171

First, there is always the documentation.

However, try the following:

Go to OPTIONS/INPUT1

Select KEYBOARD in the list

Press SET

PRESS SET KEYS

Make all inputs, at the end the should be all there.
by Hyos
Fri Mar 17, 2006 11:49 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 808795

Re:

KingHanco wrote:Thanks for this wip release.

Nach, can you tell me why the sounds are low on ZSNES and high on the AVI? I had to turn down my WinAmp alittle which it is turn all the way up. ZSNES is max at 100%. Just wondering.
Check your advanced volume controls in windows.
by Hyos
Tue Mar 14, 2006 2:56 pm
Forum: ZSNES Talk
Topic: Mega Man X questions
Replies: 21
Views: 8219

Bahamut_ZERO_939 wrote:Makes me want to reflash my Lufia 2 cart with my patched up one to fix all the crap they didn't clean up.
I do not have this patch yet, where can one get it from?
by Hyos
Mon Mar 13, 2006 10:36 am
Forum: ZSNES Talk
Topic: Mega Man X questions
Replies: 21
Views: 8219

What you speak of is known here, it is the site of a German guy who modified SNES cartriges by writing data onto eproms and replacing the original ones on the cart. He used old Illusion Of Time/Illusion Of Gaia carts. That way he made a German Seiken Densetsu 3 cart, German Bahamut Lagoon, German Fi...
by Hyos
Mon Mar 13, 2006 1:53 am
Forum: Bug Reports/Feature Requests
Topic: Closing ZSNES from another process? (ie frontends)
Replies: 7
Views: 2571

adventure_of_link wrote:Hyos: 9 buttons buddy...

A, B, X, Y, Select, Start, L, R, then one for the UI.

;)
:roll:
by Hyos
Mon Mar 13, 2006 1:33 am
Forum: Bug Reports/Feature Requests
Topic: Closing ZSNES from another process? (ie frontends)
Replies: 7
Views: 2571

No, it's more like: press specific button, then you can use the stick to navigate the gui and use buttons to activate functions. You can find this under Misc/Gui Options. I realize this is probably not what you want unless the joypad you use has at least 7 buttons - 6 for SNES buttons and one to ent...
by Hyos
Mon Mar 13, 2006 12:42 am
Forum: Bug Reports/Feature Requests
Topic: Closing ZSNES from another process? (ie frontends)
Replies: 7
Views: 2571

Realize you can configure ZSNES to use a joystick for controlling the GUI. You can just use the joystick to exit the emulator in anatural way.
by Hyos
Sun Mar 12, 2006 12:32 pm
Forum: Controller Help
Topic: Assigning multiple buttons to keys more than once
Replies: 1
Views: 2131

Try using the USE PLAYER 3/4 AS PLAYER 1/2 option. Then you can assign at a SNES button to two different keys on the keyboard. Read the documentation on how to do this.
by Hyos
Fri Mar 10, 2006 4:26 pm
Forum: ZSNES Talk
Topic: Compressing SMC files, the mistery
Replies: 10
Views: 4656

I tough about that.. really :wink: it appears that no every rom NSRT identify.... so I tought about getting them away and keep only the 'good' ones... official build... but.. in the end.. i just want the FULL SNES SET :D Seriously, using NSRT is easy. Let it sort out the bad dumps/overdumps for you...
by Hyos
Fri Mar 10, 2006 4:16 pm
Forum: Development
Topic: Preconfigured build environment for SVN?
Replies: 4
Views: 3721

Re: Preconfigured build environment for SVC?

Hi, especially for Nach: Is there a preconfigured build environment for SVC? What the heck is SVC? Or does the old one work with SVC? I believe the old one was designed with CVS in mind. If you mean SVN, ZSNES isn't using SVN yet, and zget uses other programs, switching simply means replacing cvs.e...
by Hyos
Fri Mar 10, 2006 3:35 pm
Forum: Development
Topic: Preconfigured build environment for SVN?
Replies: 4
Views: 3721

Preconfigured build environment for SVN?

Hi,

especially for Nach: Is there a preconfigured build environment for SVC? Or does the old one work with SVC? I believe the old one was designed with CVS in mind.
by Hyos
Fri Mar 10, 2006 2:08 pm
Forum: ZSNES Talk
Topic: Compressing SMC files, the mistery
Replies: 10
Views: 4656

so.. thats why.... i think i will burn just the 7z file.. hehehe theres no way i can convert that 1,96g file on a 4g file :P to put on only one dvd.. thank you guys solid compression, nice :) Take in account that you have probabaly 6000 useless ROMs there... Then compressing the thing into 4 GB wit...
by Hyos
Thu Mar 09, 2006 6:25 pm
Forum: ZSNES Talk
Topic: KingHanco doesn't know how to use ZSNES thread
Replies: 20
Views: 5714

Re: I have a question.

KingHanco wrote:Why those screen have white dots and over here it doesn't? I do notice that your boarder is missing as well.
MISC/GUI OPTS

You DON'T know how to use ZSNES.
by Hyos
Sat Mar 04, 2006 9:21 pm
Forum: ZSNES Talk
Topic: ipherswipsite
Replies: 3
Views: 1359

Who's rude franpa?
by Hyos
Wed Mar 01, 2006 12:11 am
Forum: DeJap Projects
Topic: Message from DarkForce.
Replies: 89
Views: 190743

Alright, I missed the part that said translation was at 100% so all that's left is programming, script editing, and graphics editing. (for TOP) but yeah, I have contacted a friend and we're going to attempt to learn all of this during the semester and see what happens over the summer. WTF are you t...
by Hyos
Tue Feb 28, 2006 4:11 pm
Forum: Bug Reports/Feature Requests
Topic: Arcade's Greatest Hits - no sounds.
Replies: 15
Views: 3571

Re: Ok.

KingHanco wrote:I will deleted the ZSNES 02/27 then. I will wait until someone post a new wip release. I will go back onto the zsnes february 19 wip until then. :(
Wait a sec. The 02/26 code was one week old. It is no longer avaiable. The 02/27 WIP is new code. Use this.
by Hyos
Tue Feb 28, 2006 3:11 pm
Forum: Bug Reports/Feature Requests
Topic: Arcade's Greatest Hits - no sounds.
Replies: 15
Views: 3571

Nach wrote:
pagefault wrote:Alright I will take a look.
Note he's running a WIP using a week old code.
The code in the 02/26 WIP is a week old?
by Hyos
Mon Feb 27, 2006 7:16 pm
Forum: Bug Reports/Feature Requests
Topic: Arcade's Greatest Hits - no sounds.
Replies: 15
Views: 3571

Please wait for the new WIP that will come out tonight and retest the game.
by Hyos
Mon Feb 27, 2006 12:39 am
Forum: Bug Reports/Feature Requests
Topic: Assigning toggled features to gamepad buttons
Replies: 2
Views: 1181

Not for me. Calibrate your gamepad, turn auto-fire off etc.
by Hyos
Sun Feb 26, 2006 10:20 pm
Forum: DeJap Projects
Topic: Star Ocean Endings
Replies: 16
Views: 15231

Yes there probably are. However, reading a FAQ for the game might be even better.
by Hyos
Sun Feb 26, 2006 4:03 pm
Forum: ZSNES Talk
Topic: ZSNES February 19 WIP - I found it on another website.
Replies: 3
Views: 1343

Re: ZSNES February 19 WIP - I found it on another website.

KingHanco wrote:I going to try it out. :D

It on a website with roms. I will not post the link. Sorry it against the rules.
You realize there are official WIPs? On http://zsnes.ipherswipsite.com/ ?