Thank you very much!
Running perfect in Windows!
Edit: sorry
Search found 32 matches
- Thu May 15, 2008 11:25 am
- Forum: ZSNES Talk
- Topic: ZSNES SDL on Cygwin
- Replies: 12
- Views: 3101
- Thu Jan 31, 2008 12:05 am
- Forum: Bug Reports/Feature Requests
- Topic: /gui/ui_zsnes.h don't exists in source code (revision 5200)
- Replies: 10
- Views: 4132
/gui/ui_zsnes.h don't exists in source code (revision 5200)
This file don't exists in the source code svn (revision 5200) of zsnes --> /gui/ui_zsnes.h
Impossible compilation (PLATFORM=win32)
Impossible compilation (PLATFORM=win32)
- Wed May 09, 2007 7:49 am
- Forum: ZSNES Talk
- Topic: Problem with the latest SVN source code
- Replies: 1
- Views: 1350
Problem with the latest SVN source code
For a long days ago, if I compile ZSNES with the SVN source code, when start zsnesw.exe appears a black window... nothing more (Alt + F4 for close ZSNES).
- Wed May 09, 2007 7:39 am
- Forum: ZSNES Talk
- Topic: compiling question
- Replies: 4
- Views: 1860
- Mon Apr 09, 2007 4:09 pm
- Forum: Development
- Topic: no more updates...
- Replies: 6
- Views: 6445
no more updates...
along some days don't updates for zsnes
is this for the new sound core ????
in the actual revision (4905) appears a bug... the screen don't stretch correctly to the monitor-screen... for example:
is this for the new sound core ????
in the actual revision (4905) appears a bug... the screen don't stretch correctly to the monitor-screen... for example:
- Sat Mar 31, 2007 1:28 pm
- Forum: Bug Reports/Feature Requests
- Topic: SVN Sound Core Replacement
- Replies: 91
- Views: 158613
How-to compile ZSNES port SDL ????
Now I use MinGW with this command-line :
What change ????
Now I use MinGW with this command-line :
Code: Select all
make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=no
- Wed Feb 28, 2007 10:53 am
- Forum: Bug Reports/Feature Requests
- Topic: SVN Sound Core Replacement
- Replies: 91
- Views: 158613
people are that stupid, that they complain about not having sound in the topic announcing that they should shut up and not complain about no sound in the latest svn. if exists, what part of the source code is necessary CHANGE for have a real sound? If possible, I will wish test the new improvements...
- Tue Feb 27, 2007 9:19 pm
- Forum: Bug Reports/Feature Requests
- Topic: SVN Sound Core Replacement
- Replies: 91
- Views: 158613
- Sat Jan 13, 2007 8:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: PC-Reset when compiling Zsnes...
- Replies: 7
- Views: 3022
- Sat Jan 13, 2007 7:44 pm
- Forum: Bug Reports/Feature Requests
- Topic: PC-Reset when compiling Zsnes...
- Replies: 7
- Views: 3022
- Sat Jan 13, 2007 7:12 pm
- Forum: Bug Reports/Feature Requests
- Topic: PC-Reset when compiling Zsnes...
- Replies: 7
- Views: 3022
PC-Reset when compiling Zsnes...
SVN revision 4358 using zmingw4. When compiling ZSNES with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=no all is perfect, but when I intent compile Zsnes with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=yes in certain time of the compilation the PC has a reset tot...
- Sat Oct 07, 2006 10:10 am
- Forum: ZSNES Talk
- Topic: Extract ALL musics and sounds of a rom
- Replies: 4
- Views: 7665
Extract ALL musics and sounds of a rom
What program is necessary?
ZSNES can rip SPCs, but not ALL in a single pass, only one a one manually...
I use actually SNESamp and Super Jukebox as players.
P.D.: The zst and spc archives extracteds of The Lost Vikings II (U) [!] through ZSNES are sounds extrangers...
ZSNES can rip SPCs, but not ALL in a single pass, only one a one manually...
I use actually SNESamp and Super Jukebox as players.
P.D.: The zst and spc archives extracteds of The Lost Vikings II (U) [!] through ZSNES are sounds extrangers...
- Tue Sep 05, 2006 9:58 am
- Forum: ZSNES Talk
- Topic: Optimization for Duron 1.3 Ghz
- Replies: 10
- Views: 3379
- Mon Sep 04, 2006 9:48 pm
- Forum: ZSNES Talk
- Topic: Optimization for Duron 1.3 Ghz
- Replies: 10
- Views: 3379
- Mon Sep 04, 2006 7:04 pm
- Forum: ZSNES Talk
- Topic: Optimization for Duron 1.3 Ghz
- Replies: 10
- Views: 3379
- Mon Sep 04, 2006 7:00 pm
- Forum: ZSNES Talk
- Topic: Optimization for Duron 1.3 Ghz
- Replies: 10
- Views: 3379
- Mon Sep 04, 2006 6:24 pm
- Forum: ZSNES Talk
- Topic: Optimization for Duron 1.3 Ghz
- Replies: 10
- Views: 3379
Optimization for Duron 1.3 Ghz
For my Athlon XP 2400+ I use CPU=athlon-xp for code optimization.
What parameter is neccesary for a Duron 1.3 Ghz?
What parameter is neccesary for a Duron 1.3 Ghz?
- Mon Jun 05, 2006 7:16 am
- Forum: Bug Reports/Feature Requests
- Topic: Revision 3164 of ZSNES crash when start a game...
- Replies: 3
- Views: 1733
Revision 3164 of ZSNES crash when start a game...
Revision 3164 of ZSNES crash when start a game... without Gaussian enabled
Edit: Or Cubic Spline enabled or 8-Point enabled. If not, crash!
Copied to sub-forum "Bug Reports/Feature Requests"
Edit: Or Cubic Spline enabled or 8-Point enabled. If not, crash!
Copied to sub-forum "Bug Reports/Feature Requests"
- Tue May 30, 2006 9:22 am
- Forum: Development
- Topic: Compiling zsnes in mingw needs some work.
- Replies: 15
- Views: 10087
CVS is outdated. Now use SVN ( https://zsnes.bountysource.com/svn ). Here is the source code more actual. Download it with TortoiseSVN. I compile SVN with MinGW in WinXP perfectly. It's not problem of edit makefile.ms or other files. The problem is configuration of MinGW's enviroment and add any lib...
- Wed May 24, 2006 6:09 pm
- Forum: ZSNES Talk
- Topic: Starfox 2
- Replies: 14
- Views: 5580
- Wed May 24, 2006 6:06 pm
- Forum: ZSNES Talk
- Topic: Starfox 2
- Replies: 14
- Views: 5580
- Mon May 22, 2006 12:40 pm
- Forum: ZSNES Talk
- Topic: ZsnexBox 2.98 Released
- Replies: 35
- Views: 50695
I have got the ZsnexBox 1.3 The emulator don't start in folder D:\roms The emulator start in folder E:\Apps\ZsnexBox 1.3\roms When change to D:\roms through the emulator this read and emulate perfectly the games. I have got a external dvd-lector LG-8163B (run perfectly ever). Is this the reason of t...
- Sun May 21, 2006 9:35 pm
- Forum: ZSNES Talk
- Topic: Warnings with MinGW
- Replies: 3
- Views: 2181
- Sun May 21, 2006 5:21 pm
- Forum: ZSNES Talk
- Topic: Warnings with MinGW
- Replies: 3
- Views: 2181
- Sun May 21, 2006 4:56 pm
- Forum: ZSNES Talk
- Topic: Where is the zsnes.dsp file?
- Replies: 4
- Views: 1575
I have got a zsnesw.exe compiled for myself.
Here: http://board.zsnes.com/phpBB2/viewtopic.php?t=7226
Thanks for all to everybody.
Here: http://board.zsnes.com/phpBB2/viewtopic.php?t=7226
Thanks for all to everybody.