Search found 32 matches

by momotaro
Thu May 15, 2008 11:25 am
Forum: ZSNES Talk
Topic: ZSNES SDL on Cygwin
Replies: 12
Views: 3101

Thank you very much!

Running perfect in Windows!

Edit: sorry :oops:
by momotaro
Thu Jan 31, 2008 12:05 am
Forum: Bug Reports/Feature Requests
Topic: /gui/ui_zsnes.h don't exists in source code (revision 5200)
Replies: 10
Views: 4132

/gui/ui_zsnes.h don't exists in source code (revision 5200)

This file don't exists in the source code svn (revision 5200) of zsnes --> /gui/ui_zsnes.h

Impossible compilation (PLATFORM=win32)
by momotaro
Wed May 09, 2007 7:49 am
Forum: ZSNES Talk
Topic: Problem with the latest SVN source code
Replies: 1
Views: 1350

Problem with the latest SVN source code

For a long days ago, if I compile ZSNES with the SVN source code, when start zsnesw.exe appears a black window... nothing more :shock: (Alt + F4 for close ZSNES).
by momotaro
Wed May 09, 2007 7:39 am
Forum: ZSNES Talk
Topic: compiling question
Replies: 4
Views: 1860

I use RELEASEGRADE instead RELEASE. What is the difference?
by momotaro
Mon Apr 09, 2007 4:09 pm
Forum: Development
Topic: no more updates...
Replies: 6
Views: 6445

no more updates...

along some days don't updates for zsnes :?

is this for the new sound core ????

in the actual revision (4905) appears a bug... the screen don't stretch correctly to the monitor-screen... for example:

Image
by momotaro
Sat Mar 31, 2007 1:28 pm
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 158613

How-to compile ZSNES port SDL ????

Now I use MinGW with this command-line :

Code: Select all

make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=no
What change ????
by momotaro
Wed Feb 28, 2007 10:53 am
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 158613

people are that stupid, that they complain about not having sound in the topic announcing that they should shut up and not complain about no sound in the latest svn. if exists, what part of the source code is necessary CHANGE for have a real sound? If possible, I will wish test the new improvements...
by momotaro
Tue Feb 27, 2007 9:19 pm
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 158613

SVN code is for a beta release, ok... but, I don't understand why the sound is not real (zsnesw.exe only create a file named zdsp.wav)... Is this correct? Why zsnesw.exe don't playing the sound of zdsp.wav? Is only a wav file (Signed 16bit PCM / 2 Channels / 32000 Hz). In the "final" relea...
by momotaro
Sat Jan 13, 2007 8:14 pm
Forum: Bug Reports/Feature Requests
Topic: PC-Reset when compiling Zsnes...
Replies: 7
Views: 3022

Isn't the real protection of the Kaspersky Antivirus-Firewall. Now all ok.

Other program/s in execution at the time or bad zmingw4 ???

For me the problem no exist now. :D

Ummm, I view new features in Zsnes... I will studies it.
by momotaro
Sat Jan 13, 2007 7:44 pm
Forum: Bug Reports/Feature Requests
Topic: PC-Reset when compiling Zsnes...
Replies: 7
Views: 3022

Remove and copy again zmingw4 and all ok now :roll:

Kaspersky ???? --> Now the real protection was disabled...
by momotaro
Sat Jan 13, 2007 7:12 pm
Forum: Bug Reports/Feature Requests
Topic: PC-Reset when compiling Zsnes...
Replies: 7
Views: 3022

PC-Reset when compiling Zsnes...

SVN revision 4358 using zmingw4. When compiling ZSNES with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=no all is perfect, but when I intent compile Zsnes with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=yes in certain time of the compilation the PC has a reset tot...
by momotaro
Sat Oct 07, 2006 10:10 am
Forum: ZSNES Talk
Topic: Extract ALL musics and sounds of a rom
Replies: 4
Views: 7665

Extract ALL musics and sounds of a rom

What program is necessary?

ZSNES can rip SPCs, but not ALL in a single pass, only one a one manually...

I use actually SNESamp and Super Jukebox as players.

P.D.: The zst and spc archives extracteds of The Lost Vikings II (U) [!] through ZSNES are sounds extrangers...
by momotaro
Tue Sep 05, 2006 9:58 am
Forum: ZSNES Talk
Topic: Optimization for Duron 1.3 Ghz
Replies: 10
Views: 3379

ok ok, now understand, the core of a Duron at 1.3 Ghz are based in the Athlon-XP core, and the optimization is for the core :D

but L2 cache and FSB are minor.
by momotaro
Mon Sep 04, 2006 9:48 pm
Forum: ZSNES Talk
Topic: Optimization for Duron 1.3 Ghz
Replies: 10
Views: 3379

If running zget 4 on my PC with Duron says athlon-xp (a bug?)

Tomorrow will test the 2 different compilations (athlon-xp and athlon) for possibles "errors".
by momotaro
Mon Sep 04, 2006 7:04 pm
Forum: ZSNES Talk
Topic: Optimization for Duron 1.3 Ghz
Replies: 10
Views: 3379

is not better "athlon" than "athlon-xp" ?????
by momotaro
Mon Sep 04, 2006 7:00 pm
Forum: ZSNES Talk
Topic: Optimization for Duron 1.3 Ghz
Replies: 10
Views: 3379

zget 4 say --> athlon-xp :shock:
by momotaro
Mon Sep 04, 2006 6:24 pm
Forum: ZSNES Talk
Topic: Optimization for Duron 1.3 Ghz
Replies: 10
Views: 3379

Optimization for Duron 1.3 Ghz

For my Athlon XP 2400+ I use CPU=athlon-xp for code optimization.

What parameter is neccesary for a Duron 1.3 Ghz?
by momotaro
Mon Jun 05, 2006 7:16 am
Forum: Bug Reports/Feature Requests
Topic: Revision 3164 of ZSNES crash when start a game...
Replies: 3
Views: 1733

Revision 3164 of ZSNES crash when start a game...

Revision 3164 of ZSNES crash when start a game... without Gaussian enabled :shock:

Edit: Or Cubic Spline enabled or 8-Point enabled. If not, crash!

Copied to sub-forum "Bug Reports/Feature Requests"
by momotaro
Tue May 30, 2006 9:22 am
Forum: Development
Topic: Compiling zsnes in mingw needs some work.
Replies: 15
Views: 10087

CVS is outdated. Now use SVN ( https://zsnes.bountysource.com/svn ). Here is the source code more actual. Download it with TortoiseSVN. I compile SVN with MinGW in WinXP perfectly. It's not problem of edit makefile.ms or other files. The problem is configuration of MinGW's enviroment and add any lib...
by momotaro
Wed May 24, 2006 6:09 pm
Forum: ZSNES Talk
Topic: Starfox 2
Replies: 14
Views: 5580

Please, tell me the name of the rom in GoodSnes format.
by momotaro
Wed May 24, 2006 6:06 pm
Forum: ZSNES Talk
Topic: Starfox 2
Replies: 14
Views: 5580

What Star Fox 2 exactly?

And, What kind of error?

All my Star Fox 2 run perfectly! I think...:roll:
by momotaro
Mon May 22, 2006 12:40 pm
Forum: ZSNES Talk
Topic: ZsnexBox 2.98 Released
Replies: 35
Views: 50695

I have got the ZsnexBox 1.3 The emulator don't start in folder D:\roms The emulator start in folder E:\Apps\ZsnexBox 1.3\roms When change to D:\roms through the emulator this read and emulate perfectly the games. I have got a external dvd-lector LG-8163B (run perfectly ever). Is this the reason of t...
by momotaro
Sun May 21, 2006 9:35 pm
Forum: ZSNES Talk
Topic: Warnings with MinGW
Replies: 3
Views: 2181

This warnings are solutioned --> In .\src\win\winlink.cpp, in lines 1227 and 1238, I change this line sprintf(message1,"Error initializing DirectInput\nYou may need to install DirectX 8.0a or higher located at www.microsoft.com/directx\0"); for sprintf(message1,"Error initializing Dir...
by momotaro
Sun May 21, 2006 5:21 pm
Forum: ZSNES Talk
Topic: Warnings with MinGW
Replies: 3
Views: 2181

The same warnings with files ddraw.h, dinput.h and dsound.h imported of DirectX 9.0c (April 2006) SDK.

What is the problem?

Thanks.

Edit: The source code is from SVN (Revision 3092).
by momotaro
Sun May 21, 2006 4:56 pm
Forum: ZSNES Talk
Topic: Where is the zsnes.dsp file?
Replies: 4
Views: 1575

I have got a zsnesw.exe compiled for myself.

Here: http://board.zsnes.com/phpBB2/viewtopic.php?t=7226

Thanks for all to everybody.