Search found 54 matches
- Tue Nov 21, 2006 8:19 pm
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 297340
- Wed Oct 11, 2006 1:20 am
- Forum: Development
- Topic: Patching NASM for Mac support.
- Replies: 8
- Views: 7736
- Fri Oct 06, 2006 8:59 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 297340
- Fri Jun 23, 2006 2:58 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
- Thu Jun 22, 2006 9:28 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
But I mean, attempting to backport PCSX2 to Linux is currently more painful than my mouth! Ha, some guys came into the ZSNES channel a few months back asking for help in porting the PCSX2 assembly so it runs on Linux too. I actually spent a day giving them pointers :P Oh, the assembly's the easy pa...
- Thu Jun 22, 2006 3:29 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
- Thu Jun 22, 2006 3:25 pm
- Forum: Development
- Topic: SPC File Format
- Replies: 32
- Views: 22582
- Thu Jun 22, 2006 3:04 pm
- Forum: Development
- Topic: SPC File Format
- Replies: 32
- Views: 22582
According to SNESMusic.org, that's why they can't dump it.
- Thu Jun 22, 2006 2:34 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
Please be aware that Gentoo, at least, has 1.2.10 hardmasked because it breaks too many packages. Uh, if it was hardmasked when you posted, it isn't anymore. Since a ZSNES 1.43 release isn't exactly going to go into portage just yet (seeing as to how it isn't even released yet), I think SDL 1.2.10 ...
- Sat Jun 17, 2006 3:15 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
I was out for a few days working my butt off so I can graduate (whew!), so I haven't been around to clarify some things, but hey. Just a note regarding the linker flag -read_only_relocs: With this set to suppress, the wrappers for getchar, putchar and also malloc can be removed. However, this flag c...
- Wed Jun 14, 2006 4:26 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
The patch is to be applied to a clean pull off SVN, so revert all those files before applying the patch. (that is, works for me!)
EDIT: This one patches against 3232-3234.
EDIT: This one patches against 3232-3234.
- Wed Jun 14, 2006 2:04 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
Perhaps. I just left it out because it doesn't currently make any difference (seemed to before, though). Trying out latest SVN and checking to make sure I kept everything in the patch... I just figured out that I did miss one part. EDIT: Okay, lots of just plain braindeadedness collected in various ...
- Wed Jun 14, 2006 12:48 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
nasm's outmacho seems to care about the order the sections are presented to it, so we need this to ensure a section for data is created before the bss if it exists. I'd prefer to not work around bugs in the assembler if we can fix the assembler. In the long run, good idea. In the short run, just ma...
- Wed Jun 14, 2006 12:10 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
When this is put into a standard OS X app form, as in a .dmg, etc. Will we still be required to get SDL or is there some other way around it like packaging it or something? The .app file can package the SDL.framework (available from libsdl.org); ideally, that's how it should be linked. Also what ar...
- Mon Jun 12, 2006 12:02 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
1) Will ZSNES work on a Mac without any X11 framework libraries? It does, it's just that it's the easiest way to set it in a quick ./configure with the X11 directory. In reality, you're not supposed to do that, I think... it's just a little trickier to link to the libs that aren't in the X11 folder...
- Sun Jun 11, 2006 9:33 pm
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
As long as you use the registers cleanly, it SHOULD work okay (or the screenshots here are fake and my senses deceive me even on my very own MacBook! :D ). That ebx thing being used as a PIC register is a Darwin quirk to watch out for... but as long as you don't trash it it should be fine? These cha...
- Sun Jun 11, 2006 6:59 am
- Forum: ZSNES Talk
- Topic: Linux Difficulties
- Replies: 17
- Views: 5468
- Sun Jun 11, 2006 6:53 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
- Sun Jun 11, 2006 6:07 am
- Forum: ZSNES Talk
- Topic: Linux Difficulties
- Replies: 17
- Views: 5468
Re: Linux Difficulties
uMM??001234 wrote:on my linux partition.
...
linux:/windows/C/zsnes/Zsnes v1.42/src
Anyways, did you try, say, bash autogen.sh? Probably wouldn't make a difference, but hey.
- Sun Jun 11, 2006 5:58 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
This topic might be relevant to your interests, yes.
(In the meantime, I've also been making efforts on the MAME end... I'm going to finally make up for all these years I've been bad at 2D fighters, I swear!)
(In the meantime, I've also been making efforts on the MAME end... I'm going to finally make up for all these years I've been bad at 2D fighters, I swear!)
- Sun Jun 11, 2006 5:49 am
- Forum: Development
- Topic: ZSNES on Intel Mac, further progress
- Replies: 146
- Views: 105981
- Fri Jun 02, 2006 3:27 am
- Forum: Development
- Topic: ZSNES on OS X (No PPC Macs Allowed!)
- Replies: 20
- Views: 16392
Alas, the new additions don't change the results at all (although they do their part bit by bit). But I have good news! You can save 15 hours off your development cycle by using a real Intel Mac! Yeah, 8 mac minis arrived at school and they'll be set up pretty soon. There's a possibility we could fa...
- Thu Jun 01, 2006 3:30 am
- Forum: Development
- Topic: ZSNES on OS X (No PPC Macs Allowed!)
- Replies: 20
- Views: 16392
Hrm... Okay, the -lcc_dynamic flag doesn't work. The lib doesn't exist for x86 targets (or all X.4 for that matter). Pretty much all the other changes are okay, after patching gui/gui.asm to put a few Windows/DOS-only things back in their places (man, that is one big commit!). The -dynamic flag coul...
- Thu Jun 01, 2006 2:33 am
- Forum: ZSNES Talk
- Topic: Linux and screensaver issues
- Replies: 6
- Views: 2190
MPlayer disables screensavers in various ways, but it does depend on the OS and (especially in Linux) the WM. In KDE, the command MPlayer uses to disable it is dcop kdesktop KScreensaverIface enable false 2>/dev/null >/dev/null (and just set it to true to turn it back on). Surely a script can handle...
- Wed May 31, 2006 3:47 am
- Forum: Development
- Topic: ZSNES on OS X (No PPC Macs Allowed!)
- Replies: 20
- Views: 16392
Uh, I don't think it is (a dumb question, that is; there is such a thing IMO, but that's not it). That's not what's going on. The Intel Core Duo is 32-bit; the 64-bit version comes out in July and August (yay!), finally driving out the last Pentiums (and good riddance, I say!). Although it a semi-re...