Search found 4 matches

by ZPedro
Tue Oct 24, 2006 9:58 pm
Forum: Development
Topic: Calling competent users who own a laptop
Replies: 5
Views: 5827

pierre2@MacBook-Pedro:~/Desktop $82> gcc batt.c -o batt -framework IOKit -framework CoreFoundation pierre2@MacBook-Pedro:~/Desktop $83> ./batt PC is plugged in 100% charged pierre2@MacBook-Pedro:~/Desktop $84> ./batt PC is running off of battery 100% remaining pierre2@MacBook-Pedro:~/Desktop $85> S...
by ZPedro
Sat Oct 14, 2006 1:48 am
Forum: Development
Topic: Patching NASM for Mac support.
Replies: 8
Views: 7789

Sorry, I should have been clearer: having a full cross-compiling toolchain that can target Mac OS X may not be easy to set up. I know that nasm has no problem cross-assembling, it has always been designed that way. It's everything else that may be a problem.
by ZPedro
Thu Oct 12, 2006 5:52 pm
Forum: Development
Topic: Patching NASM for Mac support.
Replies: 8
Views: 7789

I agree that this should be fixed anyway (hey, who knows, perhaps some Linux or GNU hacker will come up with a GNU/Linux setup that uses Mach-O for executables instead of ELF, after all GNU/LinuxLinux used a.out initially...), but let me warn you that targeting the Mac by cross-compiling isn't easy....
by ZPedro
Sat Jul 22, 2006 6:37 pm
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 106234

Hi folks, sorry to dig this topic after two weeks, but I am a (somewhat) experienced Mac programmer and long-time Mac user, and I have a present for ZSNES on OSX (good stuff, I recently got a MacBook and ZSNES should nicely find its place next to trusty SNES9X, though of course the interface is a bi...