Search found 9 matches

by rchuncleskeleton
Mon Feb 21, 2011 7:07 am
Forum: Bug Reports/Feature Requests
Topic: ZSNES 1.51 - Bubsy won't go past Level Title screen.
Replies: 4
Views: 3873

Re: ZSNES 1.51 - Bubsy won't go past Level Title screen.

I would recommend rolling back to version 1.42 as it plays every game perfectly fine as far as I know. I really don't see any advantage by using 1.51 over 1.42.
by rchuncleskeleton
Thu May 14, 2009 8:21 pm
Forum: Development
Topic: ZSNES GUI 3.0 the first screenshot
Replies: 78
Views: 85379

Re: ZSNES GUI 3.0 the first screenshot

It's nothing to look at yet, but you get the idea. All done in QT. Over time I will post the progress of the conversion. Leave it alone....the current gui is perfectly fine and I love the fact that it doesn't look like every other program out there...it's unique and give you that retro 16 bit feel....
by rchuncleskeleton
Sun May 03, 2009 2:01 am
Forum: ZSNES Talk
Topic: ZSNES Looks Terrible!
Replies: 95
Views: 33005

nooooooo...don't change the GUI!!! I love the current GUI, if someone wants to complain about it then they can use another emu or get a dang frontend. the gui is awesome and whoever said it's a pain in the a$$ needs to grow a brain and realize that all software is different and you need to adapt.
by rchuncleskeleton
Wed Jul 16, 2008 2:02 am
Forum: Bug Reports/Feature Requests
Topic: Load Game on Startup
Replies: 15
Views: 6258

maybe this???

there is a great frontend readily available for multiple emulators called MAMEWAH! It requires a little bit of setup but no biggy.

PS: don't curse who ever created spaces in filenames....curse the software you use for not handling it correctly!
by rchuncleskeleton
Sun Jul 13, 2008 10:19 pm
Forum: Controller Help
Topic: freezes when I try t assign "down" with an airflo
Replies: 5
Views: 3104

I might have a solution!

I had the same kind of problem with my logitech dual action pad...but it had nothing to do with the pad or the emulator...it had to do with some calibration settings in windows that wouldn't clear out. So what I had to do is download the clear calibration utility from http://www.wingmanteam.com/late...
by rchuncleskeleton
Sun Jul 13, 2008 10:06 pm
Forum: Controller Help
Topic: Best Gamepad for multiple emulators!!
Replies: 10
Views: 6664

Best Gamepad for multiple emulators!!

I use the saitek P880 for running zsnes, project 64, kega fusion, mame, fce ultra, visualboyadvance, and also my computer games! I've had it for a while and I dunno if it's still available but there are two other gamepads that are almost identical to it, which are the saitek P990(which includes 4 sh...
by rchuncleskeleton
Sat Jul 12, 2008 4:14 am
Forum: Netplay 101
Topic: CGA(Classic Gaming Arena) is BACK FOR ONLINE PLAY
Replies: 0
Views: 4136

CGA(Classic Gaming Arena) is BACK FOR ONLINE PLAY

Classic Gaming Arena is back with a new server host!! The great alternative to zbattle is available at www.God-Weapon.com/downloads.php. Be sure to check it out and let everyone over at www.God-Weapon.com know what you think of CGA!!!!
by rchuncleskeleton
Tue Dec 11, 2007 9:01 pm
Forum: Netplay 101
Topic: Zbattle, Z-Net, zConnector, ZeNP etc.
Replies: 28
Views: 59103

another snes net client!

there is a client called classic gaming arena or cga if you will.
it can be downloaded at www.classicgamingarena.com.
it's a very good client and just as good if not better than zbattle.net, everyone should at least check it out!
by rchuncleskeleton
Fri Feb 09, 2007 3:10 am
Forum: Bug Reports/Feature Requests
Topic: Automatically set mouse to port 1 at game startup
Replies: 1
Views: 1424

Automatically set mouse to port 1 at game startup

I was wondering if this has already been implemented or if it can be but I use mario paint and everytime I use it I have to go in setting and select mouse at port 1, is there a way you can set it so a certain rom will use a certain controller type automatically when opened?