Search found 17 matches

by theboy_181
Thu Dec 06, 2007 9:43 pm
Forum: ZSNES Talk
Topic: Question about Percent to Execute
Replies: 2
Views: 1831

Question about Percent to Execute

Can some one explain Percent to Execute a little futher to me? I use DOS Zsnes in my arcade cabinet, and I found that Super Mario World had some major slow down in it. Im running a p4 3.o gig so I was shocked to see slow downs when lots of enemys gathered on the screen. I did a little googling and f...
by theboy_181
Thu Oct 18, 2007 6:01 pm
Forum: Tech Talk
Topic: adi ad1985
Replies: 0
Views: 2237

adi ad1985

I have adi ad1985 onboard sound. I would like to beable to use it in pure DOS mode. Does any one have any information that would help?


Thanks in advance.
by theboy_181
Wed Aug 29, 2007 11:34 am
Forum: ZSNES Talk
Topic: Full-Screen ZSNES won't work
Replies: 15
Views: 11818

Does any of this apply to Arcade monitors?? has any one programmed a good resolution to obtain a true fullscreen EX, on an araced cabinet monitor? runnig a aracde VGA (TSR)..

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by theboy_181
Tue Aug 28, 2007 7:24 pm
Forum: ZSNES Talk
Topic: zsnes (btw i'm too stupid to learn the name of the emulator) DOS resolutions.
Replies: 2
Views: 1467

zsnes (btw i'm too stupid to learn the name of the emulator) DOS resolutions.

Im not sure if any of you have tried Gens before. I loaded the last DOS version of GENS on my arcade Cab, and I was shocked to see that the video emulation used the full arcade screen. I couldn't find what resoultion it was running in but was amazed that it used the entire screen. Is there a mode on...
by theboy_181
Mon Aug 27, 2007 4:12 am
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

Thats the spirit!!!
by theboy_181
Sat Aug 25, 2007 5:47 pm
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

Why is every project giving up on DOS?
I find that every Emulator I have used is way better in DOS, and smells nicer too..
by theboy_181
Sat Aug 25, 2007 3:46 am
Forum: ZSNES Talk
Topic: Snapshot output file
Replies: 9
Views: 2275

Snapshot output file

Hey guys,

Please don't kill me.. .

Is there a way to have the output snapshot file use the roms name instead of img00000.png

example

rom name = tarzan.zip
snapshot name =tarzan.png


Thanks in advance. .

Jason
by theboy_181
Sat Aug 25, 2007 12:27 am
Forum: ZSNES Talk
Topic: GameSpecificInput
Replies: 4
Views: 1890

Thank you,

Thats what I thought. .



You guys are all really great...!!!


Jason
by theboy_181
Sat Aug 25, 2007 12:24 am
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

I think it was the h5 and t6 is what fixed my problem.. t6 meaning all soundblaster card..
by theboy_181
Sat Aug 25, 2007 12:23 am
Forum: ZSNES Talk
Topic: GameSpecificInput
Replies: 4
Views: 1890

I have been reading the Doc's ..

I think what im trying to find out is can you set the keys for a game without a mouse installed? if so how?
by theboy_181
Sat Aug 25, 2007 12:07 am
Forum: ZSNES Talk
Topic: GameSpecificInput
Replies: 4
Views: 1890

GameSpecificInput

Can somebody please explain how to use this feature to me? (GameSpecificInput)

how to edit each game and where the cfg is saved for each game?


Thanks..
by theboy_181
Fri Aug 24, 2007 11:16 pm
Forum: ZSNES Talk
Topic: ESC = quit emulator
Replies: 5
Views: 2857

OK, I guessed I over looked the forums... If you want to map a specific toggle to the ESC key, all you have to do is edit zsnesw.cfg, look for the appropriate toggle and change the value to 1. Is there a way to configure the keyboard for each rom? or configure the keboard for that manner? Thanks..
by theboy_181
Fri Aug 24, 2007 11:00 pm
Forum: ZSNES Talk
Topic: ESC = quit emulator
Replies: 5
Views: 2857

ESC = quit emulator

Is there any way that Zsnes could do the following? 1. when ESC is pressed the emulator EXITS. 2. Remap buttons per game? If it needs to be recompiled with the following is there anyone that would help me out by compiling a version that would do so, or send me in the right direction to do so? (ESC b...
by theboy_181
Fri Aug 24, 2007 10:57 pm
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

Ok I got it working. .


I had to add SET BLASTER=A220 I5 D1 H5 P330 T6 to the autoexec.bat and edit sndinit ... it is posible and it sounds awsome!!!

Thanks for sending me in the right direction, doesnt seem like you guys helped but wouldn't of been able to do it with out you.. :)

Jason
by theboy_181
Fri Aug 24, 2007 8:47 pm
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

I'm failing to understand why Zsnes is unable to use sound under my current settings. All the other emulators I am using work fine. I have to set them up to select soundblaster manually. (one would figure that this is what Zsnes does automatically) Do I need to have some program running to emulated ...
by theboy_181
Fri Aug 24, 2007 8:29 pm
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

Why would I have to use DOSBOX? IS that not emulation through windows?
Im running in pure DOS. Is there no way to pick what soundcard to use? Can Zsnes be compiled for my ac97?
Is there an older version that lets you pick a sound card?

Thanks.
by theboy_181
Fri Aug 24, 2007 8:00 pm
Forum: ZSNES Talk
Topic: AC97 and Zsnes
Replies: 27
Views: 9276

AC97 and Zsnes

Hey Guys, I was wondering if anyone had this problem and has been able to figure it out. I am running Zsnes in my ADVmame cab. I have onboard sound (SIS 7018 AC'97 AUDIO). I'm in pure DOS using DOSAUD (sndinit.exe,sndtsr.exe) Every thing else works fine sound wise on my other DOS emulators. The prob...