That's due to the fact ZSNES doesn't use a "Windows-like" GUI, I assume ?
Oh well, thanks guys.
Search found 245 matches
- Fri Aug 04, 2006 9:07 pm
- Forum: Bug Reports/Feature Requests
- Topic: Request concerning keyboard handling
- Replies: 13
- Views: 4624
- Fri Aug 04, 2006 8:33 pm
- Forum: Bug Reports/Feature Requests
- Topic: Request concerning keyboard handling
- Replies: 13
- Views: 4624
Request concerning keyboard handling
Is there any way to make ZSNES work "properly" with all types of keyboard ? I'm using an AZERTY keyboard, and for example, just now I had to struggle to find out how to do a ":" to write a path, which I eventually managed to do by doing a weird key combination (shift + dollar). T...
- Wed Aug 02, 2006 9:59 pm
- Forum: Verified Bugs
- Topic: Final Fantasy III
- Replies: 23
- Views: 47968
- Wed Aug 02, 2006 2:44 pm
- Forum: ZSNES Talk
- Topic: Question about R modes...
- Replies: 27
- Views: 10077
- Thu Jul 27, 2006 7:32 am
- Forum: Bug Reports/Feature Requests
- Topic: ZSNES 03/29 WIP Breaks Increment Frame...
- Replies: 5
- Views: 2220
- Wed Jul 12, 2006 5:55 pm
- Forum: Bug Reports/Feature Requests
- Topic: Go Go Ackman bugs (gfx & sounds)
- Replies: 0
- Views: 1464
Go Go Ackman bugs (gfx & sounds)
Using the latest WIP release (May 27)... ---------------------Internal ROM Info---------------------- File: ackman.smc Name: GO GO ACKMAN Company: Banpresto Header: None Bank: LoROM Interleaved: No SRAM: 0 Kb Type: Normal ROM: 10 Mb Country: Japan Video: NTSC ROM Speed: 120ns (FastROM) Revision: 1.0...
- Tue Jul 11, 2006 10:32 pm
- Forum: Development
- Topic: The Wavetable
- Replies: 13
- Views: 10414
Re: The Wavetable
How about "vintage" or "oldschool" ? And I don't know anything about the topic, but I just thought I'd reply to this.cnwhitedragon wrote:Well I am working on a project to build "retro" (i hate that word but couldn't think of a better one) game sounds.
- Fri Jul 07, 2006 3:08 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 31225
- Mon Jul 03, 2006 4:23 pm
- Forum: ZSNES Talk
- Topic: Most signifigant post v1.42 improvement
- Replies: 40
- Views: 16180
- Thu Jun 29, 2006 10:16 am
- Forum: ZSNES Talk
- Topic: Most signifigant post v1.42 improvement
- Replies: 40
- Views: 16180
- Tue Jun 06, 2006 4:39 pm
- Forum: Bug Reports/Feature Requests
- Topic: Roms not working
- Replies: 19
- Views: 6991
- Sun Jun 04, 2006 10:43 pm
- Forum: Bug Reports/Feature Requests
- Topic: State Saving Problem
- Replies: 10
- Views: 2961
- Sat Jun 03, 2006 6:48 pm
- Forum: Bug Reports/Feature Requests
- Topic: Marvel Gems War
- Replies: 15
- Views: 7963
- Sat Jun 03, 2006 5:00 pm
- Forum: Bug Reports/Feature Requests
- Topic: Marvel Gems War
- Replies: 15
- Views: 7963
- Thu Jun 01, 2006 1:24 pm
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
- Thu Jun 01, 2006 7:33 am
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
- Wed May 31, 2006 10:21 pm
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
- Tue May 30, 2006 11:59 am
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
I tried to reproduce the bug by switching between resolutions (messing with filters in the process) and pressing escape like mad, but it didn't work... I guess this one is going to be a bitch to figure out. Happened to me quite a few times in a row just now, and I hadn't changed the resolution. Migh...
- Tue May 30, 2006 9:11 am
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
I'm guessing any game. First time it happened with Final Fight 2, the second time with my Super Mario Kart hack. Edit: Also, another rare bug... Sometimes when I'm playing (with my joypad, it's a Saturn USB one btw), my character will go to directions I haven't pressed... I have only experienced thi...
- Mon May 29, 2006 10:20 pm
- Forum: Bug Reports/Feature Requests
- Topic: GUI bug (and joypad bug)
- Replies: 11
- Views: 3862
GUI bug (and joypad bug)
This is a rare bug that has only happened twice to me... It happens with the latest WIPs. The thing is, after pressing escape to bring up the menu, you can't get back into the game. You can still see the game image with the purple filter on it though... Pressing escape to try to go back to the game ...
- Mon May 29, 2006 5:00 pm
- Forum: ZSNES Talk
- Topic: How to set ALL 3 Punch or Kick buttons to one key?
- Replies: 7
- Views: 2253
- Sun May 28, 2006 11:10 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 417296
- Thu May 18, 2006 9:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: Super Double Dragon little bug
- Replies: 0
- Views: 1618
Super Double Dragon little bug
Using the latest WIP. ---------------------Internal ROM Info---------------------- File: sddragon.smc Name: SUPER DOUBLE DRAGON Company: Tradewest Header: SWC Bank: LoROM Interleaved: No SRAM: 0 Kb Type: Normal ROM: 8 Mb Country: USA Video: NTSC ROM Speed: 200ns (SlowROM) Revision: 1.0 Checksum: Goo...
- Sun May 14, 2006 9:13 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 417296
- Tue Apr 18, 2006 8:10 pm
- Forum: ZSNES Talk
- Topic: (old) ZMV to AVI video conversion [[archive me]]
- Replies: 503
- Views: 845107