Search found 245 matches

by Stifu
Fri Feb 25, 2005 7:20 pm
Forum: ZSNES Talk
Topic: The future of emulation? Is it possible with zsnes?
Replies: 53
Views: 25020

He posted that on the Kega forum as well... :roll: Any objection? :!: I think it's useless and totally unadapted for 2D emulators and games... You don't seem to realize the amount of work it'd take either. If you really want to make MD and SNES games look better, remaking the games from scratch for...
by Stifu
Fri Feb 25, 2005 6:16 pm
Forum: ZSNES Talk
Topic: The future of emulation? Is it possible with zsnes?
Replies: 53
Views: 25020

He posted that on the Kega forum as well... :roll:
by Stifu
Fri Feb 25, 2005 12:52 pm
Forum: ZSNES Talk
Topic: A number of problems
Replies: 20
Views: 8391

On a French keyboard you needed to press W instead of Z...
by Stifu
Fri Feb 25, 2005 12:50 pm
Forum: Bug Reports/Feature Requests
Topic: James Pond 3 bugs
Replies: 22
Views: 12693

That one works fine with Snes9x by the way...
by Stifu
Fri Feb 25, 2005 11:51 am
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 417296

by Stifu
Fri Feb 25, 2005 10:57 am
Forum: Bug Reports/Feature Requests
Topic: James Pond 3 bugs
Replies: 22
Views: 12693

Hello ? Did this bug get noted or something ? By the way, here's another ZSNES bug, with the game "Dragon"... The text that appears right when you launch the game isn't displayed right... ---------------------Internal ROM Info---------------------- File: dragon.smc Name: DRAGON BRUCE LEE C...
by Stifu
Thu Feb 24, 2005 9:37 pm
Forum: Bug Reports/Feature Requests
Topic: Final Fantasy II End Credits Bug.
Replies: 25
Views: 13684

Noxious Ninja wrote:I thought that was fixed in 1.42? Maybe it was after that. I'm not sure.
Never mind, I WAS using v1.42 when I tried that, but it's fixed in the last WIP.
by Stifu
Thu Feb 24, 2005 8:56 pm
Forum: Bug Reports/Feature Requests
Topic: Final Fantasy II End Credits Bug.
Replies: 25
Views: 13684

SNES9X plays the music in the Chrono Trigger intro too fast. Or the graphics too slow. I tried it with Snes9x v1.43 and the music in Chrono Trigger wasn't too fast... Although that made me notice a bug in ZSNES, there's a display bug with the Black Omen in the intro... I think I already heard bug r...
by Stifu
Wed Feb 23, 2005 10:44 pm
Forum: Bug Reports/Feature Requests
Topic: Feature Idea: ROM pre-processing
Replies: 28
Views: 11578

Would a real SNES be able to run interleaved ROMs ? I don't know the answer myself, but if not, then the fact ZSNES doesn't either is all good and makes it more like the real thing. By the way, if ZSNES supported interleaved ROMs again, that'd mean supporting the spread of bad dumps... while if they...
by Stifu
Wed Feb 23, 2005 10:22 pm
Forum: Bug Reports/Feature Requests
Topic: Feature Idea: ROM pre-processing
Replies: 28
Views: 11578

I'd rather have the developers fix bugs and stuff rather than adding features that aren't directly related to the emulation of the SNES, and that other programs have already.
by Stifu
Tue Feb 22, 2005 9:05 pm
Forum: Bug Reports/Feature Requests
Topic: James Pond 3 bugs
Replies: 22
Views: 12693

Aerdan wrote:Please try using the latest version of ZSNES.
I always do... :roll:
And it has the bug. It's in all the ZSNES versions from v1.337 to the February 10 WIP.
by Stifu
Tue Feb 22, 2005 11:32 am
Forum: Bug Reports/Feature Requests
Topic: James Pond 3 bugs
Replies: 22
Views: 12693

James Pond 3 bugs

James Pond 3 has a couple of display / gfx bugs... ---------------------Internal ROM Info---------------------- File: jpond3.smc Name: OPERATION STARFISH Company: U.S. Gold Header: SWC Bank: HiROM Interleaved: No SRAM: 0 Kb Type: Normal ROM: 16 Mb Country: Euro/Asia/Oceania Video: PAL ROM Speed: 120...
by Stifu
Fri Feb 11, 2005 8:26 am
Forum: Bug Reports/Feature Requests
Topic: Minor Super Puyo Puyo 2 Remix problem
Replies: 2
Views: 1727

I have the same ROM, and couldn't reproduce the bug... (using the Windows version btw, don't know which one you use)
by Stifu
Thu Feb 10, 2005 10:21 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario World 2
Replies: 47
Views: 20490

little question: what means "interleaved"? See what I mean. People who don't know look at interleaved: yes and see no implication that that is what's screwing things up. To them, "interleaved: yes" is to "interleaved: no" as "hirom" is to "lorom." T...
by Stifu
Tue Feb 08, 2005 6:51 pm
Forum: Bug Reports/Feature Requests
Topic: SMK minor gfx bug
Replies: 8
Views: 3265

That's cool... Thanks for having answered. :)
Good luck.
by Stifu
Tue Feb 08, 2005 8:17 am
Forum: Bug Reports/Feature Requests
Topic: SMK minor gfx bug
Replies: 8
Views: 3265

The bug also happens if you simply drive through sand and stuff like that, as long as you raise a cloud of smoke / dust... Not just when you hold L/R while turning.
by Stifu
Mon Feb 07, 2005 11:00 am
Forum: Bug Reports/Feature Requests
Topic: SMK minor gfx bug
Replies: 8
Views: 3265

The 2nd player (so, at the bottom half of the screen) isn't affected by this bug at all... Thanks for having suggested to try that. :)

That proves the bug with the 1st player is definitely NOT an intentional feature...
by Stifu
Sat Feb 05, 2005 9:58 pm
Forum: Bug Reports/Feature Requests
Topic: SMK minor gfx bug
Replies: 8
Views: 3265

I don't remember this happening on a real console... I can't check, though. Do you have high-resolution mode 7 on in the video settings? Nope. By the way, I just realized it never works right. Sometime it adds inappropriate pixel colors to the bottom pixel raw of the dust, and sometime there's missi...
by Stifu
Sat Feb 05, 2005 6:50 pm
Forum: Bug Reports/Feature Requests
Topic: Mega Man X3 in 1.42
Replies: 21
Views: 8131

by Stifu
Sat Feb 05, 2005 9:06 am
Forum: Bug Reports/Feature Requests
Topic: SMK minor gfx bug
Replies: 8
Views: 3265

SMK minor gfx bug

(Sorry if this is an already known bug...) There's a little graphic bug in Super Mario Kart... ---------------------Internal ROM Info---------------------- File: smk.smc Name: SUPER MARIO KART Company: Nintendo Header: None Bank: HiROM Interleaved: No SRAM: 16 Kb Type: DSP-1 + Batt ROM: 4 Mb Country...
by Stifu
Fri Feb 04, 2005 10:03 pm
Forum: Bug Reports/Feature Requests
Topic: What do you want from ZSNES?
Replies: 70
Views: 32519

Bug fixes...
As well as Super 2x Sai (and other filters) working with HiRes Mode7 on...
by Stifu
Wed Feb 02, 2005 10:24 pm
Forum: Bug Reports/Feature Requests
Topic: Batman Revenge of the Joker bug
Replies: 8
Views: 3879

The game won't work at all unless you check the LoROM box, as Nach advised.
If a non beta version of this game exists, it hasn't been dumped or isn't listed... So I guess it just doesn't exist.
by Stifu
Mon Jan 31, 2005 6:43 pm
Forum: ZSNES Talk
Topic: SPC files
Replies: 10
Views: 3900

Thanks for the info !
by Stifu
Mon Jan 31, 2005 8:26 am
Forum: ZSNES Talk
Topic: SPC files
Replies: 10
Views: 3900

Re: SPC files

I'm not sure anybody around here has done much with composing sound programs. I'm positive some googling around will turn up something, but keep in mind that you probably need to know assembly language. I've already looked a bit, and the concerned person (the one making musics for me) looked for in...
by Stifu
Sun Jan 30, 2005 10:23 pm
Forum: Bug Reports/Feature Requests
Topic: Batman Revenge of the Joker bug
Replies: 8
Views: 3879

Okay, thanks.
I don't really want to play this game, I just thought it might help to report this...