Search found 245 matches
- Fri Feb 25, 2005 7:20 pm
- Forum: ZSNES Talk
- Topic: The future of emulation? Is it possible with zsnes?
- Replies: 53
- Views: 25020
He posted that on the Kega forum as well... :roll: Any objection? :!: I think it's useless and totally unadapted for 2D emulators and games... You don't seem to realize the amount of work it'd take either. If you really want to make MD and SNES games look better, remaking the games from scratch for...
- Fri Feb 25, 2005 6:16 pm
- Forum: ZSNES Talk
- Topic: The future of emulation? Is it possible with zsnes?
- Replies: 53
- Views: 25020
- Fri Feb 25, 2005 12:52 pm
- Forum: ZSNES Talk
- Topic: A number of problems
- Replies: 20
- Views: 8391
- Fri Feb 25, 2005 12:50 pm
- Forum: Bug Reports/Feature Requests
- Topic: James Pond 3 bugs
- Replies: 22
- Views: 12693
- Fri Feb 25, 2005 11:51 am
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 417296
- Fri Feb 25, 2005 10:57 am
- Forum: Bug Reports/Feature Requests
- Topic: James Pond 3 bugs
- Replies: 22
- Views: 12693
- Thu Feb 24, 2005 9:37 pm
- Forum: Bug Reports/Feature Requests
- Topic: Final Fantasy II End Credits Bug.
- Replies: 25
- Views: 13684
- Thu Feb 24, 2005 8:56 pm
- Forum: Bug Reports/Feature Requests
- Topic: Final Fantasy II End Credits Bug.
- Replies: 25
- Views: 13684
SNES9X plays the music in the Chrono Trigger intro too fast. Or the graphics too slow. I tried it with Snes9x v1.43 and the music in Chrono Trigger wasn't too fast... Although that made me notice a bug in ZSNES, there's a display bug with the Black Omen in the intro... I think I already heard bug r...
- Wed Feb 23, 2005 10:44 pm
- Forum: Bug Reports/Feature Requests
- Topic: Feature Idea: ROM pre-processing
- Replies: 28
- Views: 11578
Would a real SNES be able to run interleaved ROMs ? I don't know the answer myself, but if not, then the fact ZSNES doesn't either is all good and makes it more like the real thing. By the way, if ZSNES supported interleaved ROMs again, that'd mean supporting the spread of bad dumps... while if they...
- Wed Feb 23, 2005 10:22 pm
- Forum: Bug Reports/Feature Requests
- Topic: Feature Idea: ROM pre-processing
- Replies: 28
- Views: 11578
- Tue Feb 22, 2005 9:05 pm
- Forum: Bug Reports/Feature Requests
- Topic: James Pond 3 bugs
- Replies: 22
- Views: 12693
- Tue Feb 22, 2005 11:32 am
- Forum: Bug Reports/Feature Requests
- Topic: James Pond 3 bugs
- Replies: 22
- Views: 12693
James Pond 3 bugs
James Pond 3 has a couple of display / gfx bugs... ---------------------Internal ROM Info---------------------- File: jpond3.smc Name: OPERATION STARFISH Company: U.S. Gold Header: SWC Bank: HiROM Interleaved: No SRAM: 0 Kb Type: Normal ROM: 16 Mb Country: Euro/Asia/Oceania Video: PAL ROM Speed: 120...
- Fri Feb 11, 2005 8:26 am
- Forum: Bug Reports/Feature Requests
- Topic: Minor Super Puyo Puyo 2 Remix problem
- Replies: 2
- Views: 1727
- Thu Feb 10, 2005 10:21 pm
- Forum: Bug Reports/Feature Requests
- Topic: Super Mario World 2
- Replies: 47
- Views: 20490
- Tue Feb 08, 2005 6:51 pm
- Forum: Bug Reports/Feature Requests
- Topic: SMK minor gfx bug
- Replies: 8
- Views: 3265
- Tue Feb 08, 2005 8:17 am
- Forum: Bug Reports/Feature Requests
- Topic: SMK minor gfx bug
- Replies: 8
- Views: 3265
- Mon Feb 07, 2005 11:00 am
- Forum: Bug Reports/Feature Requests
- Topic: SMK minor gfx bug
- Replies: 8
- Views: 3265
- Sat Feb 05, 2005 9:58 pm
- Forum: Bug Reports/Feature Requests
- Topic: SMK minor gfx bug
- Replies: 8
- Views: 3265
I don't remember this happening on a real console... I can't check, though. Do you have high-resolution mode 7 on in the video settings? Nope. By the way, I just realized it never works right. Sometime it adds inappropriate pixel colors to the bottom pixel raw of the dust, and sometime there's missi...
- Sat Feb 05, 2005 6:50 pm
- Forum: Bug Reports/Feature Requests
- Topic: Mega Man X3 in 1.42
- Replies: 21
- Views: 8131
Here's a lot of them: http://www.emucamp.com/red/SNES/index.shtml
- Sat Feb 05, 2005 9:06 am
- Forum: Bug Reports/Feature Requests
- Topic: SMK minor gfx bug
- Replies: 8
- Views: 3265
SMK minor gfx bug
(Sorry if this is an already known bug...) There's a little graphic bug in Super Mario Kart... ---------------------Internal ROM Info---------------------- File: smk.smc Name: SUPER MARIO KART Company: Nintendo Header: None Bank: HiROM Interleaved: No SRAM: 16 Kb Type: DSP-1 + Batt ROM: 4 Mb Country...
- Fri Feb 04, 2005 10:03 pm
- Forum: Bug Reports/Feature Requests
- Topic: What do you want from ZSNES?
- Replies: 70
- Views: 32519
- Wed Feb 02, 2005 10:24 pm
- Forum: Bug Reports/Feature Requests
- Topic: Batman Revenge of the Joker bug
- Replies: 8
- Views: 3879
- Mon Jan 31, 2005 6:43 pm
- Forum: ZSNES Talk
- Topic: SPC files
- Replies: 10
- Views: 3900
- Mon Jan 31, 2005 8:26 am
- Forum: ZSNES Talk
- Topic: SPC files
- Replies: 10
- Views: 3900
Re: SPC files
I'm not sure anybody around here has done much with composing sound programs. I'm positive some googling around will turn up something, but keep in mind that you probably need to know assembly language. I've already looked a bit, and the concerned person (the one making musics for me) looked for in...
- Sun Jan 30, 2005 10:23 pm
- Forum: Bug Reports/Feature Requests
- Topic: Batman Revenge of the Joker bug
- Replies: 8
- Views: 3879