Search found 1234 matches

by Noxious Ninja
Thu Nov 24, 2005 6:08 pm
Forum: Bug Reports/Feature Requests
Topic: Formal Request About Improving/Updating Snapshots For Hires
Replies: 4
Views: 2304

It would be a lot easier than using Print Screen.
by Noxious Ninja
Mon Nov 21, 2005 9:31 pm
Forum: Development
Topic: ZSNES on Syllable
Replies: 1
Views: 3057

ZSNES on Syllable

http://msa.section.me.uk/syllable/sdl/

Is this guy working entirely on his own, or do y'all know about him?
by Noxious Ninja
Mon Nov 14, 2005 4:24 pm
Forum: ZSNES Talk
Topic: Do you find this board useful?
Replies: 48
Views: 24793

Give me server access and let me make a pre-registration quiz. I honestly believe that will filter out a large portion of the idiots.
by Noxious Ninja
Mon Nov 14, 2005 2:07 am
Forum: ZSNES Talk
Topic: Chrono Trigger Problem
Replies: 23
Views: 6258

I would suggest buying a new keyboard. There are plenty that don't have this silly limitation. And keyboards are fucking cheap now. Yeah, I got a wireless keyboard and mouse for ten dollars. And it doesn't have the three-key limitation? What keyboard is this? The only "nice" keyboard I co...
by Noxious Ninja
Sat Nov 12, 2005 12:23 am
Forum: ZSNES Talk
Topic: Tunneling ZSNES over SSH
Replies: 9
Views: 3332

Can you tunnel SDL apps? I'm not sure.

In any case, try FreeNX.
by Noxious Ninja
Wed Nov 09, 2005 10:42 pm
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1058786

Opeth - Ghost of Perdition
by Noxious Ninja
Wed Nov 09, 2005 10:41 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 389225

Nach wrote:
Agozer wrote:Fireknight, please stfu. You could have just used >
Not if it was meant to mean ZSNES devs are my heroes. ZSNES devs -> My heroes.
So ZSNES devs is a structure pointer? Are there any members of ZSNES devs other than my heroes?
by Noxious Ninja
Wed Nov 09, 2005 10:37 pm
Forum: Bug Reports/Feature Requests
Topic: Gap in EMU SPEED
Replies: 6
Views: 2535

grinvader wrote:First, anything above 1x will depend on the game you're playing.
Some games will go at 4x instead of 2x (and 8x instead of 3x), for example.
That's interesting. Why?
by Noxious Ninja
Tue Nov 08, 2005 1:27 am
Forum: ZSNES Talk
Topic: Recommend sound options
Replies: 26
Views: 10050

There's also nsrt (btw i am stupid) -> nsrt (btw i am stupid). This might be old, but the reason people call ZSNES "zsnes (btw i'm too stupid to learn the name of the emulator)" is because the .exe file they got is called "zsnes (btw i'm too stupid to learn the name of the emulator)&...
by Noxious Ninja
Mon Nov 07, 2005 4:52 am
Forum: DeJap Projects
Topic: 2 Player SoE Patch
Replies: 11
Views: 9667

The obvious question is, does your ROM have a header? Run it through NSRT and see.
by Noxious Ninja
Mon Nov 07, 2005 4:18 am
Forum: ZSNES Talk
Topic: Recommend sound options
Replies: 26
Views: 10050

We need a new slogan: ZSNES: the SNES emulator that is not spelled zsnes (btw i'm too stupid to learn the name of the emulator). ... Anyway, it is somewhat subjective, but go with 32000 Hz for the sampling rate, and set Interpolation and Low pass to whatever you think is best. The bottom options are...
by Noxious Ninja
Mon Nov 07, 2005 2:38 am
Forum: ZSNES Talk
Topic: ZSNESW Installer
Replies: 31
Views: 15558

Mike wrote:Hey True x Uknown, you became a regular, I remember when you was just a new member...
And the point of this post was?
by Noxious Ninja
Mon Nov 07, 2005 2:18 am
Forum: ZSNES Talk
Topic: ZSNESW Installer
Replies: 31
Views: 15558

3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be...
by Noxious Ninja
Mon Nov 07, 2005 2:05 am
Forum: ZSNES Talk
Topic: ZSNESW Installer
Replies: 31
Views: 15558

It matter not whether NSIS is GPL. However, you have to offer the source somewhere - either as an option in the installer, or on your site. The easiest way to make sure you're complying with the GPL would probably be including the source in the installer.
by Noxious Ninja
Sun Nov 06, 2005 5:24 pm
Forum: Bug Reports/Feature Requests
Topic: UN Squadron (bug in WIP 7/10 only)
Replies: 11
Views: 4164

It's not like every time a patch fixes a game, that game will be mentioned in the change log.

However, a proper bug entry on BugZilla would be a much better places for things like this.
by Noxious Ninja
Sat Nov 05, 2005 1:17 am
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger sound glitch at the beginning "ocean win
Replies: 31
Views: 11409

We should change it to "btw i failed sixth grade english".
by Noxious Ninja
Sat Nov 05, 2005 1:01 am
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger sound glitch at the beginning "ocean win
Replies: 31
Views: 11409

why is that INSULT filter even there?!?! THAT IS VERY RUDE..WTF is wrong with this board's moderators?! What are you guys like 15 years old or something?! GET A LIFE!! I just asked a question. I have been posting messages on BBs for like 6 years now...never have I seen anything like this. TAKE IT O...
by Noxious Ninja
Fri Nov 04, 2005 4:33 pm
Forum: Tech Talk
Topic: Linux
Replies: 60
Views: 34489

It's amazing how something so successful as OOo can have such a sucky internal architecture, but everything I've heard says it does.

Go go KOffice development and KDE4/Windows.
by Noxious Ninja
Fri Nov 04, 2005 2:21 am
Forum: Tech Talk
Topic: Linux
Replies: 60
Views: 34489

OK, Code::Blocks is sweet. Thanks.
by Noxious Ninja
Fri Nov 04, 2005 1:42 am
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 389225

Aerdan wrote:Please don't use mingw32-make.exe. It sucks.
Except it works fine in this context and is easier.
by Noxious Ninja
Thu Nov 03, 2005 10:33 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 389225

I am a n00b when it comes to compiling. ... Step 6: I opened Command Prompt to the zlib directory (C:\src\zlib), first command worked, file copied sucessfully. 2nd command did not (not recognised as an internal command or external command etc.) I assume mingw32-make.exe is the app I need to use? I ...
by Noxious Ninja
Thu Nov 03, 2005 10:32 pm
Forum: Tech Talk
Topic: Linux
Replies: 60
Views: 34489

I've used solaris unix and red hat linux for programming and those are very nice for school projects and research projects, however I am finding the IDE in Visual Studio to be pretty nice for a fairly large project in C/C++. http://www.codeblocks.org/ ? Ooh, looks nice. I'll have to give it a shot.
by Noxious Ninja
Thu Nov 03, 2005 8:17 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 389225

Are you saying this personally, or just thinking of what a n00b would say? It's all command-line.

The download thing could use a bit mroe clarification, though.
by Noxious Ninja
Wed Nov 02, 2005 11:48 pm
Forum: Development
Topic: SSC Prototype Released
Replies: 7
Views: 7120

snkcube wrote:I ANAL
by Noxious Ninja
Wed Nov 02, 2005 6:14 am
Forum: Tech Talk
Topic: Linux
Replies: 60
Views: 34489

Like the source code is that much smaller.