Search found 2373 matches
- Tue Dec 21, 2010 7:22 pm
- Forum: Tech Talk
- Topic: NHancer doesn't run...
- Replies: 2
- Views: 4207
NHancer doesn't run...
I can see the logo when I double click the program but after a while it fades and then nothing happens, isn't a window meant to open? D: Edit: Does it have some lame noob protection mechanism that stops it from running under Windows 7 Service Pack 1 Release Candidate 1? Edit 2: After checking there ...
- Sun Dec 19, 2010 8:45 pm
- Forum: Tech Talk
- Topic: AMD & NV drivers - now with OpenGL 4.2 & OpenCL 1.1 support
- Replies: 208
- Views: 179599
Re: AMD & NV drivers - now with OpenGL 4.1 + OpenCL 1.1 supp
And UAC is a useful tool, as not every process that is launched can pop up a UAC dialog to ask for full elevation, and even for processes that can, it's still a measure better than every single process that opens having total access to your complete Windows installation. Then again, as everyone bec...
- Sat Dec 18, 2010 6:44 pm
- Forum: Tech Talk
- Topic: AMD & NV drivers - now with OpenGL 4.2 & OpenCL 1.1 support
- Replies: 208
- Views: 179599
Re: AMD & NV drivers - now with OpenGL 4.1 + OpenCL 1.1 supp
And you can install.NET under Windows XP allowing the control panel to work...
- Fri Dec 03, 2010 6:36 pm
- Forum: Tech Talk
- Topic: AMD & NV drivers - now with OpenGL 4.2 & OpenCL 1.1 support
- Replies: 208
- Views: 179599
Re: AMD & NV drivers - now with OpenGL 4.1 + OpenCL 1.1 supp
my tv has a 1080p24 mode. the frequency still looks unnatural to me, but i'm pretty sure it's like gil said and it's because of the interpolated frames. the 240 Hz tv's i've seen at best buy seem to overcome that issue for me. I wouldn't touch 240/200hz displays ever. They interpolate between sourc...
- Fri Dec 03, 2010 6:31 pm
- Forum: Gaming Discussion
- Topic: 20 Years of Super Mario World, and the Super Famicom
- Replies: 22
- Views: 24841
Re: 20 Years of Super Mario World, and the Super Famicom
- a 'shortcut' in vanilla fortress iirc where you could only go if you were small mario (or TASing) I remember such a short cut being in Bowser's Ghost House. I believe the ghost house one requires (Or doesn't make alternate methods apparent) you to fly up while ducked and then jump repeatedly thro...
- Wed Dec 01, 2010 6:41 pm
- Forum: Emulators
- Topic: Gambatte 0.5.0-wip2 released
- Replies: 478
- Views: 352634
Re: Gambatte 0.4.1 released
I believe Visual Studio 2010 Service Pack 1 removes the legacy windows support from compiled programs.kode54 wrote:I have no trouble with code built using Visual Studio 2010 running on XP. Older should be of no consequence these days anyway.
- Thu Nov 18, 2010 6:11 pm
- Forum: Insane Chatter
- Topic: Moast amazing thing you'll see all week
- Replies: 569
- Views: 549442
- Wed Nov 03, 2010 7:13 pm
- Forum: Verified Bugs
- Topic: Super Mario RPG freezing
- Replies: 127
- Views: 346757
Re: Super Mario RPG freezing
Yeah ZSNES 1.42 and 1.36 still support Super Mario RPG fairly well, laggy yes but playable from start to finish.
- Mon Nov 01, 2010 10:15 am
- Forum: ZSNES Talk
- Topic: I got my popcorn and drink in hand-I wanna watch some movies
- Replies: 19
- Views: 13320
Re: I got my popcorn and drink in hand-I wanna watch some mo
You can find snes9x ones at tasvideos.org
- Fri Oct 29, 2010 5:06 pm
- Forum: ZSNES Talk
- Topic: Unoffical Release of Zsnes that has Kaillera
- Replies: 28
- Views: 47163
Re: Unoffical Release of Zsnes that has Kaillera
Don't release the software.
- Wed Oct 27, 2010 4:19 am
- Forum: Tech Talk
- Topic: AMD & NV drivers - now with OpenGL 4.2 & OpenCL 1.1 support
- Replies: 208
- Views: 179599
Re: ATI and NVIDIA drivers - now with FULL OpenGL 4.1 suppor
Radeon 10.10c is out now.
- Sat Oct 23, 2010 6:44 am
- Forum: Gaming Discussion
- Topic: WHAT GAMES ARE YOU PLAYING THESE DAYS
- Replies: 1533
- Views: 3595100
Re: WHAT GAMES ARE YOU PLAYING THESE DAYS
The Settlers 7, it's about bloody time they made a decent Settlers game.
- Thu Oct 21, 2010 7:01 am
- Forum: ZSNES Talk
- Topic: State of SNES Emulation - 2010
- Replies: 134
- Views: 83307
Re: State of SNES Emulation - 2010
I get random pauses/stutter in games like Banjo Kazooie on Project64 which I don't get on my PAL N64 console so it very likely is the emulator at fault. (I play it with the Glide64 "Napalm" WX plugin). I'm not talking about sudden area transitions like hitting a switch etc. that triggers s...
- Tue Oct 19, 2010 9:48 am
- Forum: ZSNES Talk
- Topic: ZSNES is no longer in active development.
- Replies: 751
- Views: 2905019
Re: ZSNES is not dead - Still in development
Creative + Windows 7 = not a good combination. Creative have been incredibly slack at making decent drivers for Vista/7. If you were to go for a sound card then I'd recommend an Auzentech card even though they use the same SPU Creative make.
- Tue Oct 19, 2010 7:13 am
- Forum: ZSNES Talk
- Topic: ZSNES is no longer in active development.
- Replies: 751
- Views: 2905019
Re: ZSNES is not dead - Still in development
Try using the DPC Latency Checker, you should get green bars all the time unless doing something particularly taxing.
- Thu Oct 14, 2010 11:15 am
- Forum: ZSNES Talk
- Topic: State of SNES Emulation - 2010
- Replies: 134
- Views: 83307
Re: State of SNES Emulation - 2010
My fat PS2 bought in 2004 still plays DVD's perfectly fine, same with PS1 and PS2 games. It's the controllers crappy shoulder buttons that break so easily for me. L2 and R2 have the little plastic stopper thing snap so you can push the buttons in too far at an angle. I've had 4 official controllers ...
- Thu Oct 14, 2010 10:59 am
- Forum: Bug Reports/Feature Requests
- Topic: Aero Fighters is NOT working!
- Replies: 5
- Views: 3687
Re: Aero Fighters is NOT working!
Well if point #2 linked to a site that hosts it rather then a domain advertisement, people might know it better. http://board.zsnes.com/phpBB3/viewtopic.php?f=3&t=3821
- Wed Oct 13, 2010 12:23 pm
- Forum: ZSNES Talk
- Topic: State of SNES Emulation - 2010
- Replies: 134
- Views: 83307
Re: State of SNES Emulation - 2010
The Xbox 360 problems arise from poor solder work. Essentially, the chips heat up and the pins come loose. I know people who have fixed the problem by resoldering the GPU/CPU chips back on manually. I thought it was mostly because they used a plastic mount for the optical drive rather then a metal ...
- Wed Oct 06, 2010 6:35 pm
- Forum: Bug Reports/Feature Requests
- Topic: 3D Support?
- Replies: 20
- Views: 17903
Re: 3D Support?
Yeah that's what "I'm" talking about.I_am_dumb wrote:Are you talking about that feature in Rad Racer and World Runner where you press the select and it goes into red/blue 3d mode?
- Sat Oct 02, 2010 5:30 pm
- Forum: Bug Reports/Feature Requests
- Topic: 3D Support?
- Replies: 20
- Views: 17903
Re: 3D Support?
Can't you just set Nvidia 3D view to anaglyph mode and add ZSNES as a supported title or somehow force it on for ZSNES?
- Mon Sep 27, 2010 4:34 pm
- Forum: Gaming Discussion
- Topic: WHAT GAMES ARE YOU PLAYING THESE DAYS
- Replies: 1533
- Views: 3595100
Re: WHAT GAMES ARE YOU PLAYING THESE DAYS
Torch Light + Very Hard = awww yeah baby!
Hardcore would make the game insane >.>"
Hardcore would make the game insane >.>"
- Wed Sep 22, 2010 6:03 pm
- Forum: Gaming Discussion
- Topic: WHAT GAMES ARE YOU PLAYING THESE DAYS
- Replies: 1533
- Views: 3595100
Re: WHAT GAMES ARE YOU PLAYING THESE DAYS
Risk II, awww yeah baby, best online strategy game ever!
- Wed Sep 22, 2010 7:58 am
- Forum: ZSNES Talk
- Topic: State of SNES Emulation - 2010
- Replies: 134
- Views: 83307
Re: State of SNES Emulation - 2010
So, I take it that BSNES is considered the most accurate SNES emulator at this point? I've never tried it, so maybe I'll give it a look sometime. Bingo. In fact, BSNES is the ONLY SNES emulator that can correctly play Air Strike Patrol(in a subversion, since the pixel-based renderer slows it down s...
- Sun Sep 12, 2010 8:21 am
- Forum: Netplay 101
- Topic: Can not play with 1.36/1.42n and Save Data...
- Replies: 2
- Views: 5402
Can not play with 1.36/1.42n and Save Data...
Hi, we can play using Netplay in ZSNES 1.36 and 1.42n when we set Save Data to "none" but it hangs every time the host loads a ROM if Save Data is set to "Remote". What can cause this strange behavior? Also UDP occasionally works but very often doesn't let the players connect at ...
- Thu Sep 02, 2010 6:26 am
- Forum: ZSNES Talk
- Topic: Does upgrading prevent loading saves?
- Replies: 2
- Views: 1346
Re: Does upgrading prevent loading saves?
Save States are not compatible between versions of the emulator, load the game in the old version and go to a Save Game location in the game and save it there. Now load the game in the new emulator version and at the Secret of Mana Load Game screen your character should be present.