...by pressing Alt+Enter after the program starts. Then change the video mode to whatever you prefer.Joe Camacho wrote:Try running Zsnes on Fullscreen.
Search found 254 matches
- Tue May 10, 2005 6:23 am
- Forum: Bug Reports/Feature Requests
- Topic: Freezes Up and has a Dual Display (Screenshot 170kb)
- Replies: 5
- Views: 4505
- Tue May 10, 2005 12:47 am
- Forum: Emulators
- Topic: NES Color Palette of Choice
- Replies: 221
- Views: 241104
I went to school with gavin XD, aside from that, awesome work AS. Keep it up ^^; Thanks. You asked for it, and here it is: http://rapidshare.de/files/1670098/ASQ_PAL2.zip.html All users are strongly advised to upgrade. ;) This new revision has exactly seven colors that are changed, including three ...
- Sun May 08, 2005 9:24 pm
- Forum: Emulators
- Topic: NES Color Palette of Choice
- Replies: 221
- Views: 241104
Only really glaring flaw I see is the lack of a true black. Your back is a light gray. It's a very dark grey, thank you very much. And the NES did not actually have a true black (at least in the U.S.). Or rather, it did , but it wasn't used because it damaged television screens. The true black is p...
- Sat May 07, 2005 7:27 am
- Forum: Emulators
- Topic: NES Color Palette of Choice
- Replies: 221
- Views: 241104
ipher wrote:since that rapidshare site sucks, how about
http://www.ipherswipsite.com/files/ASQ_PAL.zip
Thanks, ipher!
Do you like it, then?
Edit: And would you mind re-uploading for the new zip?
- Fri May 06, 2005 9:51 pm
- Forum: Emulators
- Topic: NES Color Palette of Choice
- Replies: 221
- Views: 241104
NES Color Palette of Choice
Note that I have made updates to my palette and offer a download link to each revision in a new post at the time of its release. *You can also just grab the latest version here: http://fast.filespace.org/AspiringSquire/ASQREALC.zip [See my "website" for previous releases, if you really ca...
- Wed May 04, 2005 4:49 pm
- Forum: ZSNES Talk
- Topic: Really high CPU usage in ZSNES 1.42 Linux!?
- Replies: 25
- Views: 14781
From the FAQ: Q: Why is ZSNES slow? A: Try changing your video mode to different settings until you find the mode that's optimal in performance. There are two things that will probably impact speed the most (for the better): using a fullscreen setting (instead of a 'windowed' mode) and a resolution ...
- Mon May 02, 2005 2:27 am
- Forum: ZSNES Talk
- Topic: Problem with ingame saving
- Replies: 21
- Views: 6366
Re: lollers and LMEROOTS
:lollers: Does that have any particular meaning, or is it just a variation for its own sake? Variation for it's own sake. Nice. If anyone cares, I just wanted to note that LMEROOTS has no "official" pronunciation; say it however you like. It could be "Lime-Roots", "Lame-Roo...
- Sun May 01, 2005 9:10 pm
- Forum: ZSNES Talk
- Topic: Problem with ingame saving
- Replies: 21
- Views: 6366
lollers and LMEROOTS
:lollers: Does that have any particular meaning, or is it just a variation for its own sake? In this situation, I would respond thusly: Those are the main ways? I always thought the main way to to select quit from the game menu. I didn't even realize there was an option there. o_0 LMEROOTS!!! * LME...
- Fri Apr 29, 2005 11:25 pm
- Forum: Bug Reports/Feature Requests
- Topic: Unresponsive keyboard and gamepad
- Replies: 22
- Views: 8831
- Mon Apr 18, 2005 2:41 am
- Forum: Bug Reports/Feature Requests
- Topic: Request: Sequential IPS Patching
- Replies: 19
- Views: 11126
- Mon Apr 18, 2005 1:12 am
- Forum: Bug Reports/Feature Requests
- Topic: Request: Sequential IPS Patching
- Replies: 19
- Views: 11126
anomie's suggestion is the definitely the system I would choose if I were in charge of bringing this new feature to fruition. ;) I'd like to add one thing: I think it should search the zip/jma file for patches after checking the directories so outside files will take precedence and override the 'def...
- Sun Apr 17, 2005 6:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: Request: Sequential IPS Patching
- Replies: 19
- Views: 11126
I love this idea ^_^ I concur; this is a great idea. It would be perfect for games that have bugfix patches (I'm thinking FF3/FF6), so you can easily choose which fixes you want and change it around to keep more or less of the bugs that were present in the original game—without needing to make a ne...
- Fri Apr 15, 2005 10:31 pm
- Forum: ZSNES Talk
- Topic: Black window. O.o
- Replies: 4
- Views: 1826
Try pressing Alt+Enter. That should put ZSNES in fullscreen mode, and then you can adjust your video settings to something that works better. I suspect that if you updated your video card drivers, you wouldn't have this problem anymore. Go to your video card manufacturer's website and look around fo...
- Fri Apr 15, 2005 10:22 pm
- Forum: ZSNES Talk
- Topic: (old) ZMV to AVI video conversion [[archive me]]
- Replies: 503
- Views: 805342
Personally, I prefer this idea than using MNG. Though, adding both this and MNG can be a good idea for those that only want animation without sounds. Yeah, I can't wait for the onset of widespread popularity of the MNG format. From what I've read about it, MNG is superior to GIF in every way, so wh...
- Fri Apr 15, 2005 6:51 am
- Forum: ZSNES Talk
- Topic: how do i save my progress?
- Replies: 9
- Views: 2885
If you have a WIP, you don't get docs with those, ipher said if you can use a WIP, then you don't need docs for it. Basically, you should just download ZSNES 1.42 (the latest official release) to make sure you do have a set of docs. Or you could grab the much more recently updated documentation fro...
- Thu Apr 14, 2005 2:37 am
- Forum: ZSNES Talk
- Topic: (old) ZMV to AVI video conversion [[archive me]]
- Replies: 503
- Views: 805342
- Tue Apr 12, 2005 6:33 pm
- Forum: Bug Reports/Feature Requests
- Topic: April 11 WIP Bug Topic
- Replies: 9
- Views: 13394
Re: April 11 WIP Bug Topic
Actually, this was in the DOS 04/04 WIP, but not before that. I mentioned it in the WIP thread.Thalon wrote:Ok, just found a little bug that was not present in 4/4 WIP (I use the dos port): changing resolution through the gui is impossible
I always start using a new version of ZSNES without old config files.
- Tue Apr 12, 2005 7:09 am
- Forum: ZSNES Talk
- Topic: Mode 7 wont work
- Replies: 8
- Views: 3708
- Tue Apr 12, 2005 12:33 am
- Forum: ZSNES Documentation Forum
- Topic: (DON'T DELETE!!) ZSNES HTML Help Topic
- Replies: 117
- Views: 133987
Are the images broken for you, too? Maybe you should re-commit those as well. :) Yes, they are. I can put up the images, too, but I think I may do some resizing/editing of the pics first, just so each have consistent height and width for the dimensions. ;) BTW, I use TortoiseCVS. I tried the comman...
- Tue Apr 12, 2005 12:11 am
- Forum: ZSNES Documentation Forum
- Topic: (DON'T DELETE!!) ZSNES HTML Help Topic
- Replies: 117
- Views: 133987
- Wed Apr 06, 2005 11:11 pm
- Forum: ZSNES Talk
- Topic: Speed question
- Replies: 23
- Views: 5579
- Wed Apr 06, 2005 6:03 am
- Forum: ZSNES Talk
- Topic: Speed question
- Replies: 23
- Views: 5579
- Tue Apr 05, 2005 10:44 pm
- Forum: ZSNES Talk
- Topic: ROM (not copier) Header Hacks
- Replies: 27
- Views: 8889
Since ZSNES has always had them in use anyway, I think the default should be ON. I agree with ipher and pagefault: there are too many people—who don't know or care if hacks are used—to have the toggle OFF by default; they just want to play the games. Off-topic: It would be these same people who woul...
- Tue Apr 05, 2005 7:24 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 390242
This is the most changes I've seen in a single WIP for ZSNES... My favorite is the overall speed increase with the New Gfx Engine. :) ---- There is a new bug for the DOS port: I am unable to switch video resolutions in the GUI because ZSNES won't accept the spacebar input. :? I can still set a diffe...
- Tue Mar 15, 2005 7:29 am
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 390242
Hey, Developers, just so you know, the DOS version shows the Rewind options in the Save window, but Rewind still isn't implemented in the DOS port at all. Even though the bug is that the options are present in the DOS port, the bug should be that Rewind can't be used. :P I didn't catch this sooner b...