Search found 559 matches

by mudlord
Tue Oct 07, 2008 2:31 pm
Forum: Forum
Topic: Email/Password changing
Replies: 8
Views: 5536

Email/Password changing

This is not the usual "forgot my password deal" For some very strange reason (or probably someone wants to have some fun with identity theft) , I am completely locked out of my gmail account to change the password to something I can recognise (I set Firefox to save the current password for...
by mudlord
Tue Oct 07, 2008 8:39 am
Forum: Emulators
Topic: VBA-M
Replies: 629
Views: 388678

These projects require time and maybe Mudlord needed time for his personal stuff and people may get tired after building the same code over and over. Well, I thought I already explained over and over why, but what the heck: * Personal life, got some real issues to sort out (get back on track, find ...
by mudlord
Tue Oct 07, 2008 8:26 am
Forum: bsnes Dev Talk
Topic: bsnes v0.036 released
Replies: 282
Views: 226806

Would you prefer we treat peripherals like special chips and just worry about speed and playability, or treat it like the base unit and worry about all-out precision? I thought you would naturally go for all out accuracy. :o It surprised me you were considering playability in your emulator design, ...
by mudlord
Mon Oct 06, 2008 6:39 am
Forum: Emulators
Topic: VBA-M
Replies: 629
Views: 388678

In that case, point them to the most recent SVN compile as well as the needed files.
by mudlord
Mon Oct 06, 2008 4:40 am
Forum: Emulators
Topic: VBA-M
Replies: 629
Views: 388678

Well, considering I have been out of the loop, I do not know if they had been applied or not. Hence what I said. :|
by mudlord
Mon Oct 06, 2008 1:20 am
Forum: Emulators
Topic: VBA-M
Replies: 629
Views: 388678

Say, in a couple weeks, when the Mother 3 translation is released, I'd like to recommend VBA-M to everyone, but how would you guys prefer I do this? To the main VBA-M page and forum. I'm sure the VBA-M team would like the new publicity for the emu. Plus, the Ngemu site has plenty of bandwidth. Only...
by mudlord
Sun Oct 05, 2008 1:31 am
Forum: Gaming Discussion
Topic: Nintendo Press Conference
Replies: 48
Views: 17877

Sin and Punishment 2
woah..... :shock: :D

Gideon Zhi said he couldn't comment on Cave Story Wii just yet, so basically he is involved/probably getting credit
Business arrangement?
by mudlord
Sat Oct 04, 2008 1:47 pm
Forum: bsnes General Discussion
Topic: The unofficial BSNES pixel shader thread
Replies: 157
Views: 155866

Wow....never was expecting this when people code shaders. :shock:
And I mean that in a good way.
by mudlord
Tue Sep 30, 2008 12:41 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.036 released
Replies: 282
Views: 226806

I like invert colors. It's trippy :P
I find it with shaders its even more trippy....even when you make the background render surface undulate in time....*hint hint*

Seriously, I would love to see the NTSC filter in shader form. It certainly can be done.
by mudlord
Sun Sep 28, 2008 10:17 am
Forum: Tech Talk
Topic: Viewing DVD image galleries on a computer
Replies: 20
Views: 6728

Why is that?
Due to how the DVDs are authored.
by mudlord
Sat Sep 27, 2008 1:38 pm
Forum: Tech Talk
Topic: Viewing DVD image galleries on a computer
Replies: 20
Views: 6728

Not going to happen, just put it that way.
by mudlord
Mon Sep 22, 2008 3:08 am
Forum: Tech Talk
Topic: So I haven't really gotten anywhere with C
Replies: 18
Views: 6249

But while, if, elif, print is just while() {}, if() {}, else if() {}, cout <<. It's just syntactical sugar. All that extra stuff above, along with being a true compiled language at heart, is just what makes C++ so much more useful in the long run. Hey, don't diss Python :P Python is also capable of...
by mudlord
Sat Sep 20, 2008 10:03 am
Forum: bsnes General Discussion
Topic: SPC player from bsnes
Replies: 174
Views: 167736

Well, even if we do disagree a lot, I liked having a different perspective around. Sorry to see you go, best of luck with your future endeavors. Yeah, its also nice seeing things from a different angle. And best of luck to you too. Looks like BSNES really has been a hit these last couple of years.....
by mudlord
Sat Sep 20, 2008 10:02 am
Forum: bsnes General Discussion
Topic: SPC player from bsnes
Replies: 174
Views: 167736

Well, and the "Kaeru, not Frog!" people; yeah. Learn Japanese if you care that much. Exactly my sentiments. However, there is too much fucktards around, that get all pissy over translations. Thats what really pisses me off. Like the whole TOP SNES translation idiocy. As well as the curren...
by mudlord
Sat Sep 20, 2008 2:08 am
Forum: bsnes General Discussion
Topic: SPC player from bsnes
Replies: 174
Views: 167736

I now develop what I feel like (thats when I develop it). I don't develop for the emuscene anymore (as in, contribute to any emu project). Its proven that there is too much either * ROM kiddies (eg. The ones that get all shitty about if thier game doesnt work that they downloaded) * Asshats that thi...
by mudlord
Sat Sep 20, 2008 1:56 am
Forum: Tech Talk
Topic: program for applying song tag to file name?
Replies: 11
Views: 4783

I'm betting that this SPC renamer is copying characters out of the SPC header into a string, assuming it's null-terminated in the SPC header, then concatenating ".spc" on the end. Since strings in the SPC header are NOT necessarily null-terminated, the previous string's contents are used ...
by mudlord
Fri Sep 19, 2008 5:00 am
Forum: Tech Talk
Topic: program for applying song tag to file name?
Replies: 11
Views: 4783

Franpa:

If the person cares: I have coded a small (3.5KB) application that does this.

Stick it in a directory and it will rename ALL (not recursively) SPC files to fit thier SPC tags. 8)
by mudlord
Fri Sep 19, 2008 2:25 am
Forum: Tech Talk
Topic: program for applying song tag to file name?
Replies: 11
Views: 4783

Needs to be a custom solution for SPC files.
by mudlord
Tue Sep 16, 2008 11:31 pm
Forum: bsnes General Discussion
Topic: SPC player from bsnes
Replies: 174
Views: 167736

I meant the emuscene, to clarify things :P
by mudlord
Tue Sep 16, 2008 4:07 pm
Forum: Gaming Discussion
Topic: Wii backup loader in the works
Replies: 5
Views: 2365

Uh....scene releases for Wii games exist....... :roll:
by mudlord
Tue Sep 16, 2008 4:04 pm
Forum: bsnes General Discussion
Topic: SPC player from bsnes
Replies: 174
Views: 167736

Here is the source code to the plugin, if people want to mess around with it, fix it, or add the accurate core. I no longer am interested in developing for the "scene", so theres the code. Plus it should shut people up about me not giving out source. :roll: PS: The code is messy. Like the...
by mudlord
Tue Sep 16, 2008 12:47 am
Forum: Emulators
Topic: SNESGT Ver 0.230 beta6 out
Replies: 82
Views: 47242

hq filters (features I've become far too accustomed to in ZSNES)
The emulator supports Kega Fusion filter plugins.

Solves that issue entirely.

I agree with you however, the emulator does have a tendency to grow on you.
by mudlord
Mon Sep 15, 2008 3:51 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 432329

Heh! Not likely! And does that give you the right to facepunch something when the dev involved has been involved with commercial matters for the past year? And if people will bring up the "Steve Snake is not disclosing info": He DID. The developer involved however CHOSE NOT to use the inf...
by mudlord
Mon Sep 15, 2008 2:23 am
Forum: bsnes Dev Talk
Topic: bsnes v0.036 released
Replies: 282
Views: 226806

Nice job with the hiro fixes. :)
by mudlord
Sun Sep 14, 2008 9:54 pm
Forum: Emulators
Topic: VBA-M
Replies: 629
Views: 388678

Is the greatness to your taste ? Yeah, thanks. :) Well, that didn't happen then. The app still gave me a "missing mfc90.dll" and such... I guess I should have been more explicit. Future compiles, from what I hear from Spacy, if there will be any, will be linked static to the MSVC runtimes.