Search found 394 matches

by King Of Chaos
Thu Apr 27, 2006 12:30 am
Forum: Forum
Topic: What does the board need
Replies: 97
Views: 75528

paulguy wrote:custom member titles isn't a bad idea, though. (there are other things i see wrong with this place but i wont say anything :/)
The idea is to say whatever you feel the board needs. If you see something wrong with these forums, please express your opinion.
by King Of Chaos
Wed Apr 26, 2006 10:51 pm
Forum: Forum
Topic: What does the board need
Replies: 97
Views: 75528

Lizking wrote:
King Of Chaos wrote:Well the only things I can think up are activating custom titles and adding some kind of RPG system or shop system.
what purpose does any of that serve?
A way to pass the time? To provide an incentive for new members to visit the forums alot?
by King Of Chaos
Wed Apr 26, 2006 10:45 pm
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1089018

Drowning Pool - Mute
by King Of Chaos
Wed Apr 26, 2006 10:20 pm
Forum: Forum
Topic: What does the board need
Replies: 97
Views: 75528

Well the only things I can think up are activating custom titles and adding some kind of RPG system or shop system.

PHPBB-Mods is a very good site to use. ;-)

Hell, you can update the existing PHPBB board to PHPBB fully modded (and have all the mods installed allready).

PHPBBFM Homepage
by King Of Chaos
Fri Apr 21, 2006 8:18 pm
Forum: Insane Chatter
Topic: Ten Hut!
Replies: 25
Views: 20724

Wow, This is awesome...
by King Of Chaos
Fri Apr 21, 2006 7:58 pm
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1089018

Nirvana - I Hate Myself And I Want To Die
by King Of Chaos
Thu Apr 13, 2006 2:08 am
Forum: Development
Topic: DSP-1 emulation
Replies: 33
Views: 31090

Well, I think it can be done with almost any chip. Although a person might have to go through at least 10 chips to get any useful information.
by King Of Chaos
Wed Apr 12, 2006 9:01 pm
Forum: Development
Topic: DSP-1 emulation
Replies: 33
Views: 31090

The SVP chip is basically "virtual reality". There's information on the chip that needs gathered before it can even be emulated. (It adds stuff like polygons to the Virtua Racing game). I know about the SVP chip (played the Genesis VirtuaRacing back then) and I know it's not emulated. I w...
by King Of Chaos
Wed Apr 12, 2006 8:20 pm
Forum: Development
Topic: DSP-1 emulation
Replies: 33
Views: 31090

The SVP chip is basically "virtual reality". There's information on the chip that needs gathered before it can even be emulated. (It adds stuff like polygons to the Virtua Racing game).
by King Of Chaos
Wed Apr 12, 2006 3:39 am
Forum: Development
Topic: DSP-1 emulation
Replies: 33
Views: 31090

neviksti, do you think you might be able to find out anything about the SVP chip? If you can, there's a forum topic here about it. (Some new information about the chip may have surfaced in the last couple days, as were not sure if it's really a Samsung SSP1601). Possible Datasheet Documents on the &...
by King Of Chaos
Thu Apr 06, 2006 12:48 am
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

I think he wants to emulate PAL TV signals from that era (early 90s).
by King Of Chaos
Tue Apr 04, 2006 4:57 am
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

Yea, I'd like to see a PAL filter myself.
by King Of Chaos
Tue Apr 04, 2006 4:55 am
Forum: Development
Topic: DSP-1 emulation
Replies: 33
Views: 31090

Now if somebody can dump the SVP chip for Virtua Racing (For the Sega Genesis) we'd have a better chance to emulate it.
by King Of Chaos
Wed Mar 08, 2006 6:28 pm
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

Re: pal version

Sith-Smasher wrote:
Ichinisan wrote:
SteveSnake wrote:[awesome information]
[offtopic]You were the best playable character in NBA JAM.[/offtopic]
Steve wrote that game. :wink:
Accually it was NBA Jam T.E. :wink:
by King Of Chaos
Thu Mar 02, 2006 11:18 pm
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

Just to reiterate, it's not like this on the Sega Genesis and many other older consoles; on these, the colorburst is the same phase every scanline. I'm making steady progress and would like to help make a version for the Sega Genesis, if you're interested. What I really want to do is document my al...
by King Of Chaos
Wed Mar 01, 2006 11:55 pm
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

Hummm, I'm kinda interested to see how this would look outputted to a TV.
by King Of Chaos
Wed Mar 01, 2006 4:12 am
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

I allready have it (And the latest DirectX installed).
by King Of Chaos
Wed Mar 01, 2006 3:45 am
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

JFD62780 wrote:
Sith-Smasher wrote:...I informed SteveSnake (who writes Kega) and he's interested in it too...
Kega Fusion has this quickblur mode that made the faux-transparency effects work just fine; who needs NTSC?
ME! That's who. :)

I hope somebody adds this to Snes9X too...
by King Of Chaos
Wed Mar 01, 2006 3:36 am
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 226177

Blargg, looks like your new filter is getting popular. :wink: It will be in Zsnes, Bsnes and I informed SteveSnake (who writes Kega) and he's interested in it too. Yeah, all my favourite emus will support your cool filter! :D Accually Blargg (or anyone else) can just write a rendering plugin for Ke...