Search found 4295 matches
- Fri Feb 04, 2005 6:07 pm
- Forum: DeJap Projects
- Topic: finishing Star Ocean
- Replies: 48
- Views: 34602
It's not professional quality, but still plenty fun, right? Nonsense. Compared to Breath of Fire 2, it's QUITE professional. A 12 year old's Mario Brothers hack with mario's penis is more professional than that steaming pile of crap translaion for Breath of Fire 2! Well, yes, but that's not the poi...
- Fri Feb 04, 2005 8:37 am
- Forum: DeJap Projects
- Topic: finishing Star Ocean
- Replies: 48
- Views: 34602
- Thu Feb 03, 2005 7:31 am
- Forum: Bug Reports/Feature Requests
- Topic: Zsnes uses 50 % of CPU for nothing
- Replies: 43
- Views: 25707
... You think that when you minimize a program to the taskbar it doesn't use any CPU to do its stuff ? Nice little metaphor: You're in front of your best friend. You turn around. Do you think your friend stopped breathing just because you can't SEE him breathing ? Ok, the nice is over now. HAND. We...
- Wed Feb 02, 2005 6:43 pm
- Forum: DeJap Projects
- Topic: THIS IS NOT A REQUEST
- Replies: 20
- Views: 14093
- Mon Jan 31, 2005 11:46 pm
- Forum: Bug Reports/Feature Requests
- Topic: Super Mario All Stars+World (the all-in-one ROM) Bug (1.42)
- Replies: 18
- Views: 12699
They are probably talking about the cheat where you push select, and you can scroll through power ups, like fire, leaf etc. I used to have a rom like that :wink: Bingo. I'm not sure if it still works, but it did in an older version of ZSNES. Nach, or someone else, said that it was a bug in the emul...
- Mon Jan 31, 2005 11:44 pm
- Forum: ZSNES Talk
- Topic: Secret of Mana Sound
- Replies: 19
- Views: 14211
This is not a glitch. It is a hardware limitation. The SPC700, the SNES's dedicated sound computer, is only capable of playing 8 sounds at the same time, unless you count the complex system that ToP and SO use. Checking SoM's SPCs in Super Jukebox, much of the music gets uses 7 or 8 channels. So wh...
- Mon Jan 31, 2005 9:09 pm
- Forum: ZSNES Talk
- Topic: Secret of Mana Sound
- Replies: 19
- Views: 14211
- Mon Jan 31, 2005 9:08 pm
- Forum: ZSNES Talk
- Topic: Is CuOnPa a BS game?
- Replies: 10
- Views: 5390
There's 2 versions. I can confirm. The ROM cart version, the one Gideon translated, has been broke for... well, forever. It was made playable(but not perfect) immediatly after patch release with a hack that was stripped out of the next version. The BS version has never run. It gripes about missing h...
- Sun Jan 30, 2005 10:20 pm
- Forum: Bug Reports/Feature Requests
- Topic: What do you want from ZSNES?
- Replies: 70
- Views: 30424
As an example, there's a recently posted Super Robot Wars 4 glitch. That was introduced quite some time back. 1.35, if I recall. Maybe 1.36. I believe I reported it at the time. It's been ignored totally since then. If it was FF3 that got broken, it would've been fixed immediatly. Just to note that...
- Sun Jan 30, 2005 10:11 pm
- Forum: ZSNES Talk
- Topic: ntsc pal problem
- Replies: 9
- Views: 3607
Re: ntsc pal problem
Is there a possibility, to start so one german rom with NTSC, or with 60 Hz? Thanks and sorry about my bad english :) I don't think there is, you'd have to patch the rom image itself to get something like that (e.g. The 60Hz patch for Terranigma). Besides, forcing NTSC in PAL games and vice versa u...
- Sun Jan 30, 2005 6:39 am
- Forum: Bug Reports/Feature Requests
- Topic: What do you want from ZSNES?
- Replies: 70
- Views: 30424
As an example, there's a recently posted Super Robot Wars 4 glitch. That was introduced quite some time back. 1.35, if I recall. Maybe 1.36. I believe I reported it at the time. It's been ignored totally since then. If it was FF3 that got broken, it would've been fixed immediatly. Just to note that...
- Sat Jan 29, 2005 6:37 am
- Forum: Bug Reports/Feature Requests
- Topic: What do you want from ZSNES?
- Replies: 70
- Views: 30424
I want to see emulation fixes. Not so much because ZSNES isn't perfectly accurate to a real SNES, but because targeting specific games means that those of us with less-than-mainstream tastes tend to get the short end of the stick when a fix for a mainstream game breaks one we like that maybe 2 dozen...
- Sat Jan 29, 2005 6:17 am
- Forum: Bug Reports/Feature Requests
- Topic: Zsnesw 1.42 + robotwar4~~~~~is it a bug ?
- Replies: 11
- Views: 4653
- Wed Jan 19, 2005 7:51 am
- Forum: ZSNES Talk
- Topic: Messed up graphics on a real snes...
- Replies: 12
- Views: 10001
The problem is usually accelerated if unlicensed devices are used with the SNES. Many of them have thicker PCB's which stretch the pins wider than a normal cartridge would. The Game Genie for the NES was the worst offender. Many found that they couldn't play their games without one after using it. ...
- Fri Jan 14, 2005 11:11 pm
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 7092
Right.byuusan wrote:ZSNES' default setting is for 512x448. There are options to stretch it to 640x480 to get the correct aspect ratio. But by default, running at 640x480 will just give a black border around the image.
The stretch to 640*480 generates artifacts. Not stretching it gives you a wonky aspect ratio.
- Fri Jan 14, 2005 9:29 pm
- Forum: ZSNES Talk
- Topic: Messed up graphics on a real snes...
- Replies: 12
- Views: 10001
- Fri Jan 14, 2005 9:28 pm
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 7092
TV's and monitors work in basically the same way. They both convert all inputs to 4:3 ratio in an analog way. The main difference is that PC monitors are progressive scan(TV's are interlaced), and use higher resolutions. ZSNES doesn't feed a monitor the 512*448 image, either. It converts the image ...
- Fri Jan 14, 2005 7:42 am
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 7092
This has been discussed multiple time on the board before, I just fear that the threads are gone thanks to the recent sweep. I think it has something to do with how TV stretches the image differently, and how the aspect ratio isn't exactly the same on TV than on a monitor's screen TV's and monitors...
- Wed Jan 12, 2005 11:47 pm
- Forum: ZSNES Talk
- Topic: A game doesn't work:( (seiken densetsu3 english version)
- Replies: 52
- Views: 20253
Using SpyBot is for people who don't do registry hacking. Along those lines, is there anybody else here who doesn't like XP's file association dialog? You mean the one that pops up when Windows doesn't know what the kind of file is that you clicked on? Of course I don't like it. Letting the web &qu...
- Wed Jan 12, 2005 7:57 pm
- Forum: ZSNES Talk
- Topic: Super Scope / Lethal enforcer gun Games
- Replies: 8
- Views: 4668