Search found 148 matches
- Wed Dec 01, 2004 2:03 am
- Forum: ZSNES Talk
- Topic: How is zsKnight doing?
- Replies: 13
- Views: 6464
Nobody is expecting anything. Everyone who posted in this topic is expecting a reply on one degree or another, and, like I said before, ain't a single person here who's entitled to it. The long and the short of the situation is that the ZSNES project and community isn't a part of his life anymore. ...
- Mon Nov 29, 2004 5:32 am
- Forum: DeJap Projects
- Topic: Dragon Quest 3r Progress Thread
- Replies: 3
- Views: 4161
- Wed Nov 24, 2004 4:06 am
- Forum: ZSNES Talk
- Topic: How is zsKnight doing?
- Replies: 13
- Views: 6464
Folks, it's fairly simple all around: his dad died, he needed to move on. Just let the man rest. Posting updates on his condition would take at most 10 minutes every month; this is not a matter of not being able to, it's a matter of not wanting to. He's moved on with his life, and quite frankly, it'...
- Mon Nov 15, 2004 8:14 am
- Forum: DeJap Projects
- Topic: Any chance...
- Replies: 17
- Views: 10806
There is no magic anymore so a sequel to FF6 can't be done. I disagree--Kefka's Tower collapsed, but it wasn't incinerated or anything. It'd become a ruin, just waiting some powerhungry asshole to come find a way into the Tower, explore the ruins, rebuild the statues, and become Kefka Jr or somethi...
- Mon Nov 15, 2004 3:55 am
- Forum: ZSNES Talk
- Topic: ZSNES 64Bit stuff
- Replies: 51
- Views: 21037
- Sun Nov 14, 2004 7:55 pm
- Forum: DeJap Projects
- Topic: Any chance...
- Replies: 17
- Views: 10806
The rumors persist about the supposedly horrible translation for FF6, and how the dialogue was supposed to be much more profane and sexually explicit. Having played through a number of retranslation attempts, and having read a lot of fan-created literature on the subject, you are really missing next...
- Sat Nov 13, 2004 10:08 pm
- Forum: ZSNES Talk
- Topic: Sound problem
- Replies: 32
- Views: 13722
- Sat Nov 13, 2004 1:43 am
- Forum: ZSNES Talk
- Topic: Sound problem
- Replies: 32
- Views: 13722
EDIT: Just so you know, I DO have the SNES console, and the simearth cartridge, etc. I have it on my computer because some of the music sounded better coming out of my computer's speakers than from the TV's speakers. Those details are really none of our business, to be honest. Anyway, we could real...
- Fri Nov 05, 2004 3:22 am
- Forum: ZSNES Talk
- Topic: Cheats not working.....HELP!!!!!!!
- Replies: 8
- Views: 8290
- Thu Nov 04, 2004 8:52 pm
- Forum: ZSNES Talk
- Topic: Rumored Translation question
- Replies: 5
- Views: 2575
- Thu Nov 04, 2004 8:30 am
- Forum: ZSNES Talk
- Topic: Rumored Translation question
- Replies: 5
- Views: 2575
Re: Rumored Translation question
I heard that ZSNES, the team behind the awesome Emulator program I use alot at home, is currently translating a game into english. Almost right. DeJap, a translation group hosted by the same folks as ZSNES, is doing the translation. Incidentally, the boards are on these forums, too. They have a 1.0...
- Sun Oct 31, 2004 8:47 pm
- Forum: DeJap Projects
- Topic: Bahamut Lagoon
- Replies: 7
- Views: 6745
Re: Bahamut screwed graphics
Jue: I'm pretty sure your problem is one of those crazy dumps with hacked checksums. Have NSRT scan it to tell you exactly whether or not it's a good dump.
- Sat Oct 30, 2004 10:47 pm
- Forum: Bug Reports/Feature Requests
- Topic: Bizarre Ball Effect On ISS Deluxe!!!
- Replies: 3
- Views: 2309
- Sat Oct 30, 2004 10:28 am
- Forum: ZSNES Talk
- Topic: Hooking ZSNES up to my TV
- Replies: 6
- Views: 4062
Speaking of which... is there a video card out there that can output the REAL Snes resolution? I'm talking real 256x224 non-interlaced here, not the usual crappy 640x480 interlaced stretched crap that all usual videocards have? I'd love to get my hands on one if such a thing exists. I'm not an expe...
- Sat Oct 30, 2004 10:24 am
- Forum: ZSNES Talk
- Topic: Question about sound
- Replies: 18
- Views: 8052
Kevman is probably referring to the previous build of DOSBox, in which case he would've been correct. The new version of DOSBox has all sorts of crazy new options like the dynamic core that's stable to make things work a good bit smoother, aside from the fact that the emulation is a good bit faster ...
- Tue Oct 26, 2004 8:02 am
- Forum: ZSNES Talk
- Topic: how do i save my progress?
- Replies: 9
- Views: 2885
- Sat Oct 23, 2004 12:59 am
- Forum: DeJap Projects
- Topic: Translating a Game into English.
- Replies: 39
- Views: 27783
- Thu Oct 21, 2004 8:38 am
- Forum: Bug Reports/Feature Requests
- Topic: CPU usage is 100% while in User Interface
- Replies: 23
- Views: 10110
- Tue Oct 19, 2004 12:37 am
- Forum: ZSNES Talk
- Topic: VSYNC: How to fix the input "lag" it presents?
- Replies: 12
- Views: 6402
He clearly said this happens on things aside from ZSNES, so it is not the emulator.snkcube wrote:Did you try using the latest WIP version?
- Mon Oct 18, 2004 9:10 pm
- Forum: ZSNES Talk
- Topic: Rules out of date? :P
- Replies: 32
- Views: 15536
Re: Rules out of date? :P
ThunderClaw: It's unnecessary smile. :wink:[/quote]adventure_of_link wrote:It's an old joke among some of the board regulars.
I posted that at like 3AM, cut me a break.
- Sat Oct 16, 2004 4:41 am
- Forum: ZSNES Talk
- Topic: Rules out of date? :P
- Replies: 32
- Views: 15536
Re: Rules out of date? :P
It's an old joke among some of the board regulars.ShadowLord wrote: Who the hell still uses sci tech display doctor? UNNESSECERY SMILIE This rule needs to get up to date. UNNESSECERY SMILIE
- Fri Oct 15, 2004 8:39 pm
- Forum: DeJap Projects
- Topic: SO Crash
- Replies: 13
- Views: 11638
- Thu Oct 14, 2004 6:44 am
- Forum: DeJap Projects
- Topic: Staff who can edit site
- Replies: 31
- Views: 28370
- Thu Oct 07, 2004 10:21 pm
- Forum: DeJap Projects
- Topic: Is This Seriously in the Final Version of ToP!?!
- Replies: 11
- Views: 8401
Re: Is This Seriously in the Final Version of ToP!?!
We've only seen this question about a million times now, and the answer is simply that the script was open to interpretation at that point. Purists can argue one way or the other, but that's the way it is. Cope with it or don't play it, really quite simple. Though if you have a severe problem with a...
- Thu Oct 07, 2004 8:36 pm
- Forum: DeJap Projects
- Topic: Regarding the Patching FAQ... Help?
- Replies: 24
- Views: 17538
Yes, like I've said twice already, I've attempted to use the SNESTool several times, but how should I answer the questions 'hirom file y/n?' and 'disable static ram y/n?'. Those two questions have been very problematic for me. Back when I screwed with the headers for about 15 minutes when I was app...