Question about Snes9x GX
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Question about Snes9x GX
I know this may sound a little odd (and maybe off topic), but this about Snes9xGX v005 (which came out last week) about it's sound. Keep in mind that for GCN/Wii emulator, Snes9x ain't half bad. My question is, is there a way to sync the sound (Async) like in the Windows/Linux port? Just curious. Out of all Snes9x GX variations, this seems to have the best core (1.51) and would sound even better when sync is on..
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http://code.google.com/p/snes9x-gx/neo_bahamut1985 wrote:Ah, gotcha. I think it's michniewski, but not sure on where his forums are or what the best way to contact him would be...hmm..
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Okay, I went there and posted the issue, now I play the waiting game...
Edit 10:14PM: Realized there's a file called “Snes9xgx.xml" that's supposedly in the Apps directory for Snes9x. And according to the release notes, you can alter settings not normally availble in the emulator menu itself (via an XML editor). The problem now is that said file is nowhere to be found in the Apps/Snes9x directory.
Edit 10:14PM: Realized there's a file called “Snes9xgx.xml" that's supposedly in the Apps directory for Snes9x. And according to the release notes, you can alter settings not normally availble in the emulator menu itself (via an XML editor). The problem now is that said file is nowhere to be found in the Apps/Snes9x directory.
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Okay, so, I found it in the Save directory, opened it and it didn't have any option to sync the sound. *Sigh*Well, hopefully, michniewski will add it in the next version. Unless there's a limitation with the code and/ro programming language that makes it impossible. Who knows?
俺はテメエの倒す男だ! 宜しく! お前はもう死んでいる...