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ZSNES 1.53 Changelog 
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

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Post Re: ZSNES 1.53 Changelog
Zsnes 1.53 is nearing completion last I heard, it will be out, I can't wait to try it out either way :mrgreen:

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Sun Nov 08, 2015 1:42 am
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Post Re: ZSNES 1.53 Changelog
nintendo_nerd wrote:
Zsnes 1.53 is nearing completion last I heard, it will be out, I can't wait to try it out either way :mrgreen:

It's something I'd leak and refuse £1 million, although it wouldn't be nice to leak something that isn't complete so blarg.

odditude wrote:
Termingamer2-JD wrote:
Some people just can't take 8 years of development for a new version which isn't WIP.
(or how many years it's been)

that's their problem.

remember, pagefault has Real Life (TM) to deal with; zsnes development is a diversion, a hobby at best. the same goes for Nach, grinvader, and the other devs who so generously share the fruit of their time and effort with others.

That's true. I was just pointing out that people are still asking "when is it done", the answer is "when it has been bugchecked thoroughly by the devs and is good enough to be released", and real life should be a registered trademark, it is too important to people :)

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Sun Nov 08, 2015 12:51 pm
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Buzzkill Gil

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Post Re: ZSNES 1.53 Changelog
WE WERE PROMISED A NEW Z.NES BEFORE DUKE NUKEM FOREVER CAME OUT! STOP PLAYING WITH THE DUKE AND GET BACK TO CODING!

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Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sun Nov 08, 2015 2:15 pm
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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:
WE WERE PROMISED A NEW Z.NES BEFORE DUKE NUKEM FOREVER CAME OUT! STOP PLAYING WITH THE DUKE AND GET BACK TO CODING!

still crashing in ztoast.dll, stop 0x13371337 MOAR_BUTAR_PLZ

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Sun Nov 08, 2015 5:47 pm
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:
WE WERE PROMISED A NEW Z.NES BEFORE DUKE NUKEM FOREVER CAME OUT! STOP PLAYING WITH THE DUKE AND GET BACK TO CODING!



I'm curious, how did you manage to call the emulator that name without the site's filter auto-correcting it? :shock: :lol:

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Sun Nov 08, 2015 7:45 pm
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Buzzkill Gil

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Post Re: ZSNES 1.53 Changelog
nintendo_nerd wrote:
Gil_Hamilton wrote:
WE WERE PROMISED A NEW Z.NES BEFORE DUKE NUKEM FOREVER CAME OUT! STOP PLAYING WITH THE DUKE AND GET BACK TO CODING!



I'm curious, how did you manage to call the emulator that name without the site's filter auto-correcting it? :shock: :lol:

M4d 1337 sk1llz, SQL injection, and the Konami Kode.

Or creative abuse of board markup to hide characters.

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Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Mon Nov 09, 2015 6:18 am
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:

M4d 1337 sk1llz, SQL injection, and the Konami Kode.

Or creative abuse of board markup to hide characters.


Aha, so the answer to the universe isn't just 42...it all makes sense ;O;

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Mon Nov 09, 2015 10:01 am
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Post Re: ZSNES 1.53 Changelog
odditude wrote:
Gil_Hamilton wrote:
WE WERE PROMISED A NEW Z.NES BEFORE DUKE NUKEM FOREVER CAME OUT! STOP PLAYING WITH THE DUKE AND GET BACK TO CODING!

still crashing in ztoast.dll, stop 0x13371337 MOAR_BUTAR_PLZ

this toaster can only toast toast, not normal bread, unfortunately.

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Sat Dec 12, 2015 11:30 pm
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Post Re: ZSNES 1.53 Changelog
Are their any Beta versions available to the public?


Wed Apr 06, 2016 2:42 am
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Post Re: ZSNES 1.53 Changelog
Wow I missed this thread too...
Don't forget to incorporate FuSoYa's fixes too
http://fusoya.eludevisibility.org/emulator/zsnes8.html

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CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
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Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

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v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Wed Apr 06, 2016 8:34 am
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Post Re: ZSNES 1.53 Changelog
Any news or updates Pagefault?

EDIT:
Any chance you can update post #1 to include the new changes u made Pagefault?

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(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v436.15
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Sat Apr 30, 2016 9:23 am
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Post Re: ZSNES 1.53 Changelog
WoW its been two years since anyone replied to this topic... :(

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(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v436.15
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Sat Apr 28, 2018 11:32 pm
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

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Post Re: ZSNES 1.53 Changelog
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(


I know, there's so much unknown, essentially radio silence >.> I know there's the IRC, but still.

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Thu May 03, 2018 4:02 pm
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Post Re: ZSNES 1.53 Changelog
nintendo_nerd wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(


I know, there's so much unknown, essentially radio silence >.> I know there's the IRC, but still.


Pagefault has not been seen on IRC since...
Last seen : Dec 23 22:34:07 2017 (18w 4d 16h ago)

_________________
(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v436.15
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Thu May 03, 2018 4:09 pm
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
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Post Re: ZSNES 1.53 Changelog
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD

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Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Fri May 04, 2018 8:29 am
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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD

k

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Fri May 04, 2018 11:14 am
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD


I'll reply to your thread.

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Mon May 07, 2018 5:30 pm
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Buzzkill Gil

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Post Re: ZSNES 1.53 Changelog
nintendo_nerd wrote:
Gil_Hamilton wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD


I'll reply to your thread.

GAY!

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Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Tue May 08, 2018 12:06 pm
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

Joined: Mon May 11, 2009 4:44 am
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Post Re: ZSNES 1.53 Changelog
Gil_Hamilton wrote:
nintendo_nerd wrote:
Gil_Hamilton wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD


I'll reply to your thread.

GAY!


Ha! Gaaaaaaaaaaaaaay!

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Wed May 09, 2018 8:48 pm
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Post Re: ZSNES 1.53 Changelog
nintendo_nerd wrote:
Gil_Hamilton wrote:
nintendo_nerd wrote:
Gil_Hamilton wrote:
joe_devore wrote:
WoW its been two years since anyone replied to this topic... :(

REPLY TO THIS THREAD


I'll reply to your thread.

GAY!


Ha! Gaaaaaaaaaaaaaay!

Troy and Abed in the Morning!


See, I can play the association game too!


Thu May 10, 2018 5:32 am
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