View unanswered posts | View active topics It is currently Fri Nov 22, 2019 4:50 am



Reply to topic  [ 12 posts ] 
Video Resolution... 
Author Message
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post Video Resolution...
I have Zsnes installed on my Debian GNU/Linux sarge.

I can't use resolution bigger than 640x480 'cause it slows too much... But there's no reason on my pentium 2.4ghz with 256mbram and 64mb video card.

...I'm a linux noob of course. Please help! Thanks!


Mon Apr 25, 2005 5:23 pm
Profile
Lurker

Joined: Wed Jul 28, 2004 3:15 am
Posts: 165
Location: The Land of Insanity
Reply with quote
Post 
Did you install the Linux drivers for your video card?

Do other OpenGL apps exibit this behavior? (As a quick test, try running glxgears or an OGL screensaver at something greater than 640x480)

_________________
It is better to be silent and thought a fool then to open your mouth and remove all doubt

I am Zophar, Master of Sh*t!

View my blog


Tue Apr 26, 2005 12:11 am
Profile YIM
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
Yeah, all those drivers *should* be installed.

Sure, openGL screensavers are pretty slow... Weird...

Sigh... Any suggestions?


Mon May 02, 2005 11:14 pm
Profile
Lurker
User avatar

Joined: Wed Oct 06, 2004 9:09 pm
Posts: 151
Location: Georgia, USA
Reply with quote
Post 
drivers arent installed correctly probably. what fps do you get with glgears?

_________________
Latest ZSNES release: ZSNES 11/12/06 WIP
Latest NSRT release: NSRT 3.3 Final


Tue May 03, 2005 12:22 am
Profile WWW
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
I don't know...

It just goes veeery slow and take a lot of cpu usage...


Wed May 04, 2005 7:09 pm
Profile
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.


Is this the problem?


Wed May 04, 2005 9:05 pm
Profile
ZSNES Developer
ZSNES Developer
User avatar

Joined: Tue Jul 27, 2004 10:54 pm
Posts: 3902
Location: Solar powered park bench
Reply with quote
Post 
Would sound like.
Try full screen? I'm not sure how X handles full screen resolutions and color space.

_________________
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding


Wed May 04, 2005 10:39 pm
Profile WWW
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
It goes even lower...


Thu May 05, 2005 8:10 pm
Profile
ZSNES Shake Shake Prinny
User avatar

Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5615
Location: PAL50, dood !
Reply with quote
Post 
Kinleb wrote:
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.


Is this the problem?

This text is proof you're using a rather old zsnes version. Please update to a recent version to check if there's any improvement.

_________________
皆黙って俺について来い!!
Code:
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)

Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54


Thu May 05, 2005 8:38 pm
Profile
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
Yeah i have zsnes (btw i am dumb).3X taken from a web apt source... It's just more easier for me to install the emulator. I tried the lastest version of course but it's just the same thing... Do other linux users have the same problem? I really don't know...


Mon May 09, 2005 8:03 pm
Profile
Lurker
User avatar

Joined: Wed Oct 06, 2004 9:09 pm
Posts: 151
Location: Georgia, USA
Reply with quote
Post 
the 16bpp in 32bpp problem might be it, but if glgears is running slow, then your drivers arent set up correctly. i remember this from trying to set nvidia drivers up in mandrake. go to #nvidia on irc.freenode.net (IRC), and ask them about it. im sure they will be able to help. for me, i dont think it was a hard fix to get them to work; i think i had to uncomment something, or maybe just the opposite...

_________________
Latest ZSNES release: ZSNES 11/12/06 WIP
Latest NSRT release: NSRT 3.3 Final


Tue May 10, 2005 5:06 am
Profile WWW
New Member

Joined: Mon Apr 25, 2005 5:09 pm
Posts: 9
Reply with quote
Post 
Richard C. wrote:
the 16bpp in 32bpp problem might be it, but if glgears is running slow, then your drivers arent set up correctly. i remember this from trying to set nvidia drivers up in mandrake. go to #nvidia on irc.freenode.net (IRC), and ask them about it. im sure they will be able to help. for me, i dont think it was a hard fix to get them to work; i think i had to uncomment something, or maybe just the opposite...


Yeah... I think openGL drivers aren't set up correctly. Do you know how?
I have an ATI Video Card... I'll check it out...


Tue May 10, 2005 6:57 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 12 posts ] 

Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software.