Author |
Message |
gllt
NO VOWELS >:[
Joined: Sun Aug 31, 2008 12:59 pm Posts: 753 Location: ALABAMA
|
is that more right? :V
|
Tue Mar 10, 2009 4:41 pm |
|
 |
Verdauga Greeneyes
Regular
Joined: Tue Mar 07, 2006 10:32 am Posts: 347 Location: The Netherlands
|
I still think it should be possible to make it do the blending in situ, but if it just isn't, what can you do?
Edit: how did you get it to look that good, gllt? It seems perfect in all themes.
|
Tue Mar 10, 2009 4:43 pm |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
I just finished the gradiant edge version. It seems to work well enough in any color background:
Edit: And I also cut the borders down. I think this should be the version byuu uses. Its slightly smaller than the one in v040, and its about 40% smaller on the file size as well.
Edit 2: and it works even better than gllts on lighter backgrounds (whew!). I'm going to go back and delete all the other attempts. I'm fully happy with this one.
_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Tue Mar 10, 2009 5:27 pm |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
HOT DAMN! Look what arrived today after being lost in the mail by USPS:
My nice minty fresh Super Famicom! Now I can do SFC controllers!
_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Tue Mar 10, 2009 6:10 pm |
|
 |
byuu
|
The size is great at 480x, but I do like having a white background in the image to give it distinction as being a picture and not a window control.
Well, I guess if we take the cord off it's good too, but I don't like not having a background and then having a cord get cutoff like that :/
|
Tue Mar 10, 2009 6:41 pm |
|
 |
Panzer88
Inmate
Joined: Thu Jan 11, 2007 4:28 am Posts: 1485 Location: Salem, Oregon
|
I'm all for that, removing the cord but keeping the transparent background.
_________________
|
Tue Mar 10, 2009 7:04 pm |
|
 |
Jipcy
Veteran
Joined: Thu Feb 03, 2005 8:18 pm Posts: 768
|
_________________ Official ZSNES Docs | NSRT Guide | Using a Wiimote w/ emulators
|
Tue Mar 10, 2009 7:35 pm |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
Its easy enough, but I want byuu to decide:
No background, but with transparency.
or
Backgound & cord, but no transparency.
Frankly I'm more inclined to have background & cord, but that's just one opinion.
_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Tue Mar 10, 2009 7:38 pm |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
I'm talking about compared to the one in v040. I believe it was 180kb.
_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Tue Mar 10, 2009 7:39 pm |
|
 |
Jipcy
Veteran
Joined: Thu Feb 03, 2005 8:18 pm Posts: 768
|
I'm not talking about any other image at all. I'm just uploading the same image, smaller size. So that the most optimized version of the image has a chance at being the one put into bsnes. To save as much space as possible.
_________________ Official ZSNES Docs | NSRT Guide | Using a Wiimote w/ emulators
|
Tue Mar 10, 2009 8:02 pm |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
Ah my apologies then. You should work on these two, which will be up to byuu on which he uses:
The pic version with sleek black border:
The transparency version with no cord:

_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Tue Mar 10, 2009 8:07 pm |
|
 |
Panzer88
Inmate
Joined: Thu Jan 11, 2007 4:28 am Posts: 1485 Location: Salem, Oregon
|
I actually do like the added shadow effect.
_________________
|
Tue Mar 10, 2009 8:09 pm |
|
 |
Verdauga Greeneyes
Regular
Joined: Tue Mar 07, 2006 10:32 am Posts: 347 Location: The Netherlands
|
This may be blasphemy, but without the cord it looks like it should be wireless. How hard would it be to do a version without the hole for the cord? (so the top is an unbroken line)
Edit, photoshopped (GIMPed?) version:
Edit: Imageshack doesn't hate me anymore, so here it is again.
|
Tue Mar 10, 2009 8:14 pm |
|
 |
Johan_H
Starzinger Addict
Joined: Tue Aug 17, 2004 1:14 pm Posts: 997 Location: Sweden
|
That's not the hole for the cord you're seeing. It's an indentation located above and below it. Probably there to make assembly easier?
_________________ - Oskar's chiptunes -
|
Tue Mar 10, 2009 8:26 pm |
|
 |
Y~K
Hazed
Joined: Mon Jan 22, 2007 3:27 am Posts: 54
|
I wish all config files were on bsnes folder
I don't like to see a .bsnes folder in my doc&settings
|
Tue Mar 10, 2009 8:59 pm |
|
 |
byuu
|
No problem ;) Help -> Documentation ...
|
Tue Mar 10, 2009 9:02 pm |
|
 |
Verdauga Greeneyes
Regular
Joined: Tue Mar 07, 2006 10:32 am Posts: 347 Location: The Netherlands
|
Ah, you're right. I wondered why it didn't quite work as a hole. I still think it looks out of place without the wire there though.
|
Tue Mar 10, 2009 9:12 pm |
|
 |
DancemasterGlenn
Veteran
Joined: Sat Apr 21, 2007 8:05 pm Posts: 637
|
I think that the picture should not have a background... it'll look best in the windows that way. As for the cord... having a cord only looks weird right now because of the way it is currently cut off at the top. If you fade the cord out to transparent at the end (assuming this is possible) the cord won't have the cut off look to it, and will probably look sleeker anyway. What do you all think about this?
_________________ I bring the trouble.
|
Tue Mar 10, 2009 10:23 pm |
|
 |
kick
Trooper
Joined: Wed Mar 01, 2006 8:47 pm Posts: 550
|
Now you can correct the colors of the rendered controller to match the real one.
_________________ Have a nice kick in da nutz @~@* c//
|
Tue Mar 10, 2009 10:37 pm |
|
 |
Johan_H
Starzinger Addict
Joined: Tue Aug 17, 2004 1:14 pm Posts: 997 Location: Sweden
|
Cut off cord looks fine to me, but fading it out sounds like a good idea if I'm in the minority.
Bonus points for making it look like an actual cord that has been actually cut off? :D
_________________ - Oskar's chiptunes -
|
Tue Mar 10, 2009 11:58 pm |
|
 |
blackmyst
Zealot
Joined: Sun Sep 26, 2004 8:36 pm Posts: 1141 Location: Place.
|
Hey, so are you still going to redo the button reflections?
_________________ Procrastination. Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.
|
Wed Mar 11, 2009 12:28 am |
|
 |
DancemasterGlenn
Veteran
Joined: Sat Apr 21, 2007 8:05 pm Posts: 637
|
_________________ I bring the trouble.
|
Wed Mar 11, 2009 2:42 am |
|
 |
FirebrandX
Trooper
Joined: Tue Apr 19, 2005 11:08 pm Posts: 376 Location: DFW area, TX USA
|
Now that I have an actual controller in my hands to work from, there are going to be corrections and updates of course. Actually its very strange holding one in my hands after working with photos for so long. For one thing, it seems so tiny compared to the blown up photos I've been using!
Anyway, back to the discussion on the cord:
I can fade the cord to transparent, though I'd need a general agreement from people that they would want this for the transparency version. Cutting the cord is also doable, but I'd want to see a cross section of a real cut snes cord so I can render the wire bundles accurately. Any takers?  Seriously though, I'm not too keen on the idea of rendering a cut cord. We want things to look good, not butchered.
_________________ NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
|
Wed Mar 11, 2009 3:43 am |
|
 |
FitzRoy
Veteran
Joined: Wed Aug 04, 2004 5:43 pm Posts: 861 Location: Sloop
|
He did, but the old ones were better. The colors also seemed to have been made more pastel as well. I'd be curious to see the top version with the only difference being a white background and no dropshadows.

Last edited by FitzRoy on Wed Mar 11, 2009 4:01 am, edited 1 time in total.
|
Wed Mar 11, 2009 3:57 am |
|
 |
adventure_of_link
Locksmith of Hyrule
Joined: Sun Aug 08, 2004 7:49 am Posts: 3634 Location: 255.255.255.255
|
...if you want it to look like the original SNES controller, why not use the color grabbing tool to grab each true color off the SNES controller pic then use as appropriate? 
_________________
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
|
Wed Mar 11, 2009 4:00 am |
|
|