I had an issue with zsnes today trying to play Kirby's Dreamland 3. I was attempting to play it on version 151 but the game seemed a little more glitchy than I remember. Eventually I got to a part in the first level where there was supposed to be water in the foreground (graphics layer 3), but the water layer was completely on top of the other graphic layers, so I couldn't see what I was doing. Then the game froze up here. I checked the settings and reset the emulator config back to default, but the problem was still there. I was even more baffled because I remembered playing this game on zsnes a long time ago without any problem. So I started downloading older versions of zsnes to see if somehow a previous version would run it by default. I got to ver142 now, which runs it fine. The graphics are correct, and I'm having to use this version to play it.
I imagine there was something in the configuration of 151 that I did not enabled in order for the game to play correctly, but I couldn't figure out what. Moreover, it's puzzling that a previous version of the emulator has this enabled by default, but the newer version doesn't. I just wanted to bring this to the attention of people here. Perhaps it might be worth reconsidering the default emulator settings for future versions, since at least in my case, an older version's default setting was actually more compatible. I may be wrong, of course; as I said, I could'nt figure out what was the problem and maybe it was something I could have easily enabled in the graphic settings. If someone does know, or has an idea of what I might be missing in the game settings, please let me know. I -am- interested in being able to use the latest version of zsnes.
Apologies if this post is in the wrong section of the board. I made my best guess, since there's no section dedicated to compatibility. Feel free to move this thread if appropriate.
Thank you
Improved experience on ver142?
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- Trooper
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O.o i only just realised i can't even get this game to start in zsnes (ntsc).
---------------------Internal ROM Info----------------------
File: Kirby's Dream Land 3.smc
Name: KIRBY'S DREAM LAND 3 Company: Nintendo
Header: None Bank: LoROM
Interleaved: None SRAM: 256 Kb
Type: SA-1 + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x247C Game Code: AFJE
---------------------------Hashes---------------------------
CRC32: EC8A48F6
MD5: 201E7658F6194458A3869DDE36BF8EC2
--------------------------Database--------------------------
Name: Kirby's Dream Land 3
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Platform Genre 2: Side Scrolling
oh well.
---------------------Internal ROM Info----------------------
File: Kirby's Dream Land 3.smc
Name: KIRBY'S DREAM LAND 3 Company: Nintendo
Header: None Bank: LoROM
Interleaved: None SRAM: 256 Kb
Type: SA-1 + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x247C Game Code: AFJE
---------------------------Hashes---------------------------
CRC32: EC8A48F6
MD5: 201E7658F6194458A3869DDE36BF8EC2
--------------------------Database--------------------------
Name: Kirby's Dream Land 3
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Platform Genre 2: Side Scrolling
oh well.
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[url=http://vba-m.com/]VBA-M Forum[/url], [url=http://www.ngohq.com]NGOHQ[/url]
[url=http://vba-m.com/]VBA-M Forum[/url], [url=http://www.ngohq.com]NGOHQ[/url]
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- ZSNES Shake Shake Prinny
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... stop complaining about sa1 games
dammit
dammit
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Locksmith of Hyrule
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sticky added.grinvader wrote:... stop complaining about sa1 games
dammit
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- Trooper
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wasn't complaining, was just saying i had never noticed that it wouldn't load kirby, or other SA1 games.grinvader wrote:... stop complaining about sa1 games
dammit
i only use zsnes for the games that don't work or have issues in snes9x anyway these days.
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[url=http://vba-m.com/]VBA-M Forum[/url], [url=http://www.ngohq.com]NGOHQ[/url]
[url=http://vba-m.com/]VBA-M Forum[/url], [url=http://www.ngohq.com]NGOHQ[/url]
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