Found a bug? Please report it, but remember to follow the bug reporting guidelines.
Missing a sane feature? Let us know!
But please do NOT request ports to other systems.
I am having problems with my Super Mario RPG saved file. I have updated to the latest version of ZSNES, I scanned my rom with NSRT Frontend and it is working correctly, Also my checksum is good.
My CRC32: 1B8A0625
My game froze as I finished the fight with the second boss of the sunken ghost ship, and since then it appears that my file was deleted at the load screen when i run the game, when in fact the .srm file is still in my folder.
Oh and did I miss any requirements for a bug report?
Yes. *.srm files are compatable between emulators, regardless if it's ZSNES to Snes9X, Wii version of Snes9X to bsnes, or bsnes to OSX version of ZSNES, etc etc etc.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours? NSRT here.
Well that's good but the .srm file is not being recognized by the emulator or rom, I'm not sure what the problem is. I run the game and it just shows 4 empty save slots...
I have a feeling that's what happened, so can I un-corrupt the file? Or should i start over in the game and if I do how would i go about making sure i have a backup for the save file?