On a real SNES yes it would. Here is an example of the SMW title screen showing the very first scanline:
-Javier Donoso
The very first scanline isn't visible!
Moderator: ZSNES Mods
-
- Buzzkill Gil
- Posts: 4294
- Joined: Wed Jan 12, 2005 7:14 pm
Re: The very first scanline isn't visible!
That's not a real SNES screenshot. MESS is hardly the gold standard for SNES accuracy, though they've made great strides lately.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: The very first scanline isn't visible!
Scanline 0 is not rendered on a realsnes (unlike scanline 224). Read docs if you want to know why.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)