The very first scanline isn't visible!

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Peladon
New Member
Posts: 2
Joined: Sun Aug 07, 2011 1:42 am

The very first scanline isn't visible!

Post by Peladon »

On a real SNES yes it would. Here is an example of the SMW title screen showing the very first scanline:
Image

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Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Re: The very first scanline isn't visible!

Post by Gil_Hamilton »

That's not a real SNES screenshot. MESS is hardly the gold standard for SNES accuracy, though they've made great strides lately.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
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grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

Re: The very first scanline isn't visible!

Post by grinvader »

Scanline 0 is not rendered on a realsnes (unlike scanline 224). Read docs if you want to know why.
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