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Map Sonic Boom and Flash Kick in Key Combination Editor 
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Joined: Sun Aug 02, 2015 7:17 pm
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Post Map Sonic Boom and Flash Kick in Key Combination Editor
I have a SNES USB keypad working well with Ubuntu.

I configured the Key Combination Editor of ZSNES in order to map single buttons to Street Fighter 2 rotating moves (e.g. Hadouken, Shoryuken, Tatsumaki Senpuu Kyaku, etc.) and everything works fine.

Unfortunately, I'm not able to map Guile-like moves, like Sonic Boom and Flash Kick. They don't work to me.

For instance, Sonic Boom should be

Code:
hold back for 2 seconds then press forward and press punch


I tried to map it in combo editor his way:

Code:
PRESS ONLY LEFT
2 SECOND DELAY
PRESS ONLY RIGHT
PRESS+REL L


where L is my hard punch button. The combo itself is mapped to J07 key, which is the physical Y on my USB keypad (and of course that button wasn't previously mapped to anything else).

It doesn't work. Then I tried another combination:

Code:
PRESS ONLY LEFT
2 SECOND DELAY
PRESS ONLY RIGHT
2 FRAME DELAY
REL ONLY LEFT
2 FRAME DELAY
PRESS+REL L


This doesn't work either. I thought those left-right and down-up combos would have been simpler to configure than the rotating moves.

Thanks in advance.


Sun Aug 02, 2015 7:22 pm
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ZSNES Shake Shake Prinny
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Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5615
Location: PAL50, dood !
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Post Re: Map Sonic Boom and Flash Kick in Key Combination Editor
You're pressing ← and → at the same time on both of these. I can't really test right now, but try something like:
- press ←
- 2s delay
- release ←
- press →
- press+release punch
- release →

Important note - don't press ← or → with your usual input while the key combo is ongoing. You shouldn't be able to, but just in case.

Also, make sure to activate the '→ = last ←/→' option to make it work both ways.

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Thu Aug 06, 2015 7:58 pm
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