[LINUX] [FIXED]XBMC LIVE and Logitech Rumblepad 2 (wireless)

Gamepad acting up? Keyboard not responding properly? Can't get that other user to work? Read and post about it here.

Moderator: ZSNES Mods

Post Reply
Vaevictus
New Member
Posts: 4
Joined: Thu Oct 28, 2010 12:07 am

[LINUX] [FIXED]XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by Vaevictus »

edit: this is now fixed. see later on in this thread for solution

Hi all,

I am running xbmc live (runs ubuntu 10)

Now, the controllers work 90%, but for streetfighter 2, I cannot do the hado ken or anything that involves rolling the DPAD in a semi circle or full half circle.

Its not detecting the inputs properly i think. Is there a problem in ubuntu lucid with this?

Is there a test app for showing the input I am doing in real time?

Am i missing something stupid in the zsnes config? Or are the logitech pads just shit?

Any help much appreciated
Last edited by Vaevictus on Thu Oct 28, 2010 9:33 pm, edited 2 times in total.
Vaevictus
New Member
Posts: 4
Joined: Thu Oct 28, 2010 12:07 am

Re: XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by Vaevictus »

just an update,

I have tried the same rumblepad on the win32 version of zsnes with the same input configuration and can perform all the ryu/ken moves easily.

Something definitely up with my linux install.......

Look forward to some ideas,
Vae
paulguy
Zealot
Posts: 1076
Joined: Sat Jul 02, 2005 2:01 am
Contact:

Re: [LINUX] XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by paulguy »

I know this is odd, but you could try to look for the Nintendo SNES Test cartridge ROM. It has a section where it checks diagonals. From there you can start to eliminate things until you identify the problem.

EDIT: ROMs are copyright, don't as for it or for where to get it blah blah blah...
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
odditude
Official tech support dood
Posts: 2118
Joined: Wed Jan 25, 2006 7:57 am

Re: [LINUX] XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by odditude »

...or try any game with a map that's independently scrollable. you'll be able to see exactly where the diagonals are cutting off...
Why yes, my shift key *IS* broken.
Vaevictus
New Member
Posts: 4
Joined: Thu Oct 28, 2010 12:07 am

Re: [LINUX] XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by Vaevictus »

Ok using the snes test rom definitely shows a problem. The test program highlights which dpad keys are being pressed.

For example, moving the dpad in a circular direction from right to left when reaching left, the diagnol keypress of down+left is still registering.

It's as if the diagonal is sticking and not unregistering.

In the win32 version of zsnes, correct behaviour with the test rom is observed.
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Re: [LINUX] XBMC LIVE and Logitech Rumblepad 2 (wireless)

Post by Gil_Hamilton »

If I recall, this is a known problem with Linux.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Vaevictus
New Member
Posts: 4
Joined: Thu Oct 28, 2010 12:07 am

Re:[FIXED] [LINUX] XBMC LIVE and Logitech Rumblepad 2 (wirel

Post by Vaevictus »

Ok fixed it.

found this old thread in which someone had something similar with diagonals sticking, and had made a custom build of zsnes

http://board.zsnes.com/phpBB3/viewtopic.php?f=4&t=13034

I implemented the fix as follows:

Code: Select all

sudo apt-get remove zsnes
then install his custom (lucid) build of zsnes

Code: Select all

wget https://launchpad.net/~smaxein/+archive/ppa/+files/zsnes_1.510-2.2ubuntu4~ppa1_i386.deb
sudo dpkg -i zsnes_1.510-2.2ubuntu4~ppa1_i386.deb
voila! everything working sweet as a nut
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Re: [LINUX] [FIXED]XBMC LIVE and Logitech Rumblepad 2 (wirel

Post by Gil_Hamilton »

Ah.

I knew there was a fix somewhere, but I couldn't find it for the life of me. Must've used the wrong search terms.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Post Reply