bsnes ntsc filter to zsnes?
Moderator: ZSNES Mods
bsnes ntsc filter to zsnes?
I really like the NTSC filter byuu has used for bsnes because it does not have visible scanlines. Any chance of it being integrated into zsnes?
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
I believe blargg said there was no need (for me) to upgrade to 0.2.2. If you know of a reason why I should, it shouldn't take more than five minutes to drop in the new version.
Keep in mind that I don't currently utilize the various adjustments blargg's filter supports (gamma, contrast, etc) because I have my own color adjustments that apply to all filters.
EDIT: what the heck, I just upgraded to snes_ntsc 0.2.2, just for Deathlike ;)
Keep in mind that I don't currently utilize the various adjustments blargg's filter supports (gamma, contrast, etc) because I have my own color adjustments that apply to all filters.
EDIT: what the heck, I just upgraded to snes_ntsc 0.2.2, just for Deathlike ;)
Last edited by byuu on Thu Sep 20, 2007 7:18 pm, edited 1 time in total.
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- New Member
- Posts: 4
- Joined: Sat Aug 22, 2009 10:42 pm
-
- New Member
- Posts: 4
- Joined: Sat Aug 22, 2009 10:42 pm
Hi, when using NTSC filter, ZSNES simple override the "R" option in the video mode and make a full screen stretch causing that glitches.
I see in other post a code to remove the scanlines:
http://board.zsnes.com/phpBB2/viewtopic.php?t=11249
The final result is better but dont look "real" without the scanlines.
Can some dev put the code to were edit the sources, so ZSNES respect the 8:7 ratio on NTSC filter (probably will remove the glitches)? Or it is too difficult(too much time to spend)?
I see in other post a code to remove the scanlines:
http://board.zsnes.com/phpBB2/viewtopic.php?t=11249
The final result is better but dont look "real" without the scanlines.
Can some dev put the code to were edit the sources, so ZSNES respect the 8:7 ratio on NTSC filter (probably will remove the glitches)? Or it is too difficult(too much time to spend)?
Sorry, you have to wait 50 weeks like the last three posts before responding again ;)evilhimself wrote:Hi, when using NTSC filter, ZSNES simple override the "R" option in the video mode and make a full screen stretch causing that glitches.
No, but seriously, you'll probably want to wait for the next release first since major changes are taking place now.
-
- New Member
- Posts: 4
- Joined: Sat Aug 22, 2009 10:42 pm
yeah, that why i asking for some programmer edit just 2,3,30 lines of the 1.51 code, than wait for years for a complete rewrote.kode54 wrote:Major changes are taking place now? I thought major changes had been taking place on and off for the last two years.byuu wrote:No, but seriously, you'll probably want to wait for the next release first since major changes are taking place now.
-
- New Member
- Posts: 4
- Joined: Sat Aug 22, 2009 10:42 pm