This is what happens

Strictly for discussing ZSNES development and for submitting code. You can also join us on IRC at irc.libera.chat in #zsnes.
Please, no requests here.

Moderator: ZSNES Mods

Post Reply
grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

This is what happens

Post by grinvader »

... when i eat too much sugar and work on snes stuff

Image

If you don't get it, you're mostly sane. Go away.
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Nach
ZSNES Developer
ZSNES Developer
Posts: 3904
Joined: Tue Jul 27, 2004 10:54 pm
Location: Solar powered park bench
Contact:

Post by Nach »

nop punch!
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
byuu

Post by byuu »

Image
Rashidi
Trooper
Posts: 515
Joined: Fri Aug 18, 2006 2:45 pm

Post by Rashidi »

isn't supposed become 'c' ?!
why not: 0x ?
kieran_
Mugwump
Posts: 824
Joined: Fri Jul 30, 2004 9:05 pm

Post by kieran_ »

Rashidi wrote:isn't supposed become 'c' ?!
why not: 0x ?
i'd insult you if your avatar wasn't so fucking awesome!
grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

Post by grinvader »

Rashidi wrote:isn't supposed become 'c' ?!
why not: 0x ?
wut

oh wait, i actually deciphered it
wow
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Post Reply