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Locksmith of Hyrule
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you do know that ZSNES 1.51 was made official, right?

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.


Mon Jun 16, 2008 4:12 am
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Well... Considering according to the change log on iphers WIP Site, it came out the day after I got the WIP (or maybe it was a home compile, btw I liked compiling from src) I guess I missed it... Last year and the year before were terrible years/ordeals, my mother's Cancer + ALL those HORRIBLE treatments (It was the CHEMO + Lack of will that-->) ultimately took her life back in October :cry: :cry: :cry:, we have been struggling ever since.

Its no wonder I missed it (w/all that was going on+-->), we lost dial-up(AOL-EVIL) back fall'06 and lost access to the web at the public library back in November, I am borrowing partial use else where at the moment. I'll get a copy now and try it out when I get a chance. Should I start with a fresh config file or will it work fine w/ my current file?


zsnes(v1.51) - Changelog


Tue Jun 17, 2008 11:33 pm
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joe_devore wrote:
Well... Considering according to the change log on iphers WIP Site, it came out the day after I got the WIP (or maybe it was a home compile, btw I liked compiling from src) I guess I missed it... Last year and the year before were terrible years/ordeals, my mother's Cancer + ALL those HORRIBLE treatments (It was the CHEMO + Lack of will that-->) ultimately took her life back in October :cry: :cry: :cry:, we have been struggling ever since.

Its no wonder I missed it (w/all that was going on+-->), we lost dial-up(AOL-EVIL) back fall'06 and lost access to the web at the public library back in November, I am borrowing partial use else where at the moment. I'll get a copy now and try it out when I get a chance. Should I start with a fresh config file or will it work fine w/ my current file?


zsnes(v1.51) - Changelog
That's so sad. :( You have my greatest sympathy (although that doesn't sound valuable considering the word "sympathy" has lost its grandeur).


Wed Jun 18, 2008 4:13 am
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Locksmith of Hyrule
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I would delete the config files, just to be sure.

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.


Wed Jun 18, 2008 5:52 am
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Aaron wrote:
joe_devore wrote:
Well... Considering according to the change log on iphers WIP Site, it came out the day after I got the WIP (or maybe it was a home compile, btw I liked compiling from src) I guess I missed it... Last year and the year before were terrible years/ordeals, my mother's Cancer + ALL those HORRIBLE treatments (It was the CHEMO + Lack of will that-->) ultimately took her life back in October :cry: :cry: :cry:, we have been struggling ever since.

Its no wonder I missed it (w/all that was going on+-->), we lost dial-up(AOL-EVIL) back fall'06 and lost access to the web at the public library back in November, I am borrowing partial use else where at the moment. I'll get a copy now and try it out when I get a chance. Should I start with a fresh config file or will it work fine w/ my current file?


zsnes(v1.51) - Changelog
That's so sad. :( You have my greatest sympathy (although that doesn't sound valuable considering the word "sympathy" has lost its grandeur).
Thanks...


adventure_of_link wrote:
I would delete the config files, just to be sure.


I double checked what I have and I did a MD5 checksum test, the builds
were Identical... <_< The Internal(About) build date is set to 01/24/2007,
the release date obviously 01/25/2007, I guess I forgot or didn't bother to update the shortcut-link/update-list...


Wed Jun 18, 2008 8:52 pm
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so was the spc7110 release that nach did using the latest source? just out of curiosity.

I like seeing what you guys are up to in development, and that has been the first wip in awhile.

Thanks again for all your work zsnes team.

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Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? >:(


Sat Aug 23, 2008 7:41 pm
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No, it's basically 1.51 with full SPC7110 support.


Sat Aug 23, 2008 9:00 pm
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