View unanswered posts | View active topics It is currently Tue Sep 17, 2019 2:55 am



Reply to topic  [ 17 posts ] 
Zsnes and Kaillera 
Author Message
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Zsnes and Kaillera
I did some writing on zsnes 1.42 and I have got it working with kaillera 0.9.
The rom loads up, and I am able to play single player. I can't test anymore because noone trusts me, everyone always thinks this type of think can only be a troject or virus.

so I want to give a link to both the source, and the win32 binary.

brb


Sun Oct 24, 2010 6:01 am
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
anyone know where i can upload these files while staying anonomlis?


Sun Oct 24, 2010 6:12 am
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
Zsnes Source code of Zsnes 1.42 and Kaillera (gui needs help, but works)
http://www.mediafire.com/?yach999yzl9rl75

Zsnes executable along with some dll files for running zsnes...

http://www.mediafire.com/?yach999yzl9rl75

Maybe someone would like to host these files somewhere else?
the project is available to all open hands.


Sun Oct 24, 2010 6:25 am
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
I still want to continue with this project, but no second controler, no feed back.


Sun Oct 24, 2010 3:57 pm
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
I managed to get two zsnes clients to sync, it should work just the same for 3-5 players.

I am tring to get zsnes to parse chat strings sent by kaillera now, i'll try and post a link to the new source code after i mess with the chat string.


Thu Oct 28, 2010 11:21 pm
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
ZsneSKaillera now has full chat support, with console commands.
I am doing crash tests, and some sync testing of the chat commands with 2 clients.

blueled...


Mon Nov 01, 2010 12:28 am
Profile
Hazed

Joined: Sat Dec 25, 2004 9:41 pm
Posts: 77
Reply with quote
Post Re: Zsnes and Kaillera
What the hell is going on here????????????

Why hasn't anyone else replied???? This is a HUUUGE fucking breakthrough and no one gives a shit???? Well, I for one, am ESTATIC to hear this news!!

ZnKaiRel you are the fucking MAN!!! Thank you much for developing this! I cannot WAIT until you make further progress! I will more than HAPPY to be your giney pig and help you test this out bro! Kaillera may not be the greatest net client in the world, but for two people living in the same city, it is a fucking GOLD MINE!


Mon Nov 01, 2010 11:10 am
Profile
ZSNES Developer
ZSNES Developer
User avatar

Joined: Tue Jul 27, 2004 10:54 pm
Posts: 3901
Location: Solar powered park bench
Reply with quote
Post Re: Zsnes and Kaillera
Last I checked, Kaillera is not GPLv2 compatible, and therefore combining ZSNES with it is illegal.

_________________
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding


Mon Nov 01, 2010 1:03 pm
Profile WWW
Locksmith of Hyrule
User avatar

Joined: Sun Aug 08, 2004 7:49 am
Posts: 3634
Location: 255.255.255.255
Reply with quote
Post Re: Zsnes and Kaillera
Nach wrote:
Last I checked, Kaillera is not GPLv2 compatible, and therefore combining ZSNES with it is illegal.

This. We already have another big thread on it going on right now in ZSNES talk...

EDIT: the OP here started that thread on it.

_________________
Image
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.


Mon Nov 01, 2010 8:21 pm
Profile YIM WWW
ZSNES Shake Shake Prinny
User avatar

Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5615
Location: PAL50, dood !
Reply with quote
Post Re: Zsnes and Kaillera
Also, this may be a nice diversion, but the goal to fix builtin netplay is damn high on the list (pretty much right after fixing the cores).

If you're that impatient, have fun, but it will eventually not be useful.

_________________
皆黙って俺について来い!!
Code:
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)

Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54


Tue Nov 02, 2010 7:33 pm
Profile
Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4247
Reply with quote
Post Re: Zsnes and Kaillera
grinvader wrote:
Also, this may be a nice diversion, but the goal to fix builtin netplay is damn high on the list (pretty much right after fixing the cores).

If you're that impatient, have fun, but it will eventually not be useful.

Yes, but... it's been on the list for over three years now. Sometimes it's nice to have a working option available instead of just waiting.

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Wed Nov 03, 2010 4:40 am
Profile
Rookie

Joined: Sun Oct 24, 2010 5:59 am
Posts: 17
Reply with quote
Post Re: Zsnes and Kaillera
If you have seen my releae of zsnes with kaillera support, you would notice that I built it onto 1.42 instead of 1.51.

It's because I read in the documents that 1.51 is unstable, which is the reason it doesn't have the netplay support that 1.42 has. So my modd isn't even for the latest version of zsnes, but it does however work, and 1.51 doesn't have any type of network anyways.


Wed Nov 03, 2010 7:02 pm
Profile
ZSNES Shake Shake Prinny
User avatar

Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5615
Location: PAL50, dood !
Reply with quote
Post Re: Zsnes and Kaillera
Gil_Hamilton wrote:
Yes, but... it's been on the list for over three years now. Sometimes it's nice to have a working option available instead of just waiting.

"I agree." :)

_________________
皆黙って俺について来い!!
Code:
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)

Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54


Wed Nov 03, 2010 7:29 pm
Profile
Regular
User avatar

Joined: Wed Nov 23, 2005 9:51 pm
Posts: 344
Location: Wouldn't you like to know? :p
Reply with quote
Post Re: Zsnes and Kaillera
Please do not ZnKaiRel about working on 3 player netplay with ZSNES. I know that it has a license agreement with Kaillera, but if there is a 3player then that would be great. Think of it as a stepping stone from 2 player online zsnes to 3 player and beyond. My friend has worked hard on the project and I know, because I've helped him part of the time. I wasn't coding, but mainly testing sync and ping time outs and stuff like that. You probably should be mad at me for saying this because all of you were part of the ZSNES project, but it is for nonprofit and to let others experience more people to play with on the SNES. I dunno, I just think you should cut the guy some slack.


Fri Nov 12, 2010 4:19 am
Profile YIM
Zealot
User avatar

Joined: Sat Jul 02, 2005 2:01 am
Posts: 1076
Reply with quote
Post Re: Zsnes and Kaillera
I don't think it's so much about giving him slack as it would just be outright illegal, since the zsnes code is already GPL and cannot be linked to closed source libraries like that.

How does that work with DirectX, though? Is that considered part of the OS in the way you can link to other Windows's built in libraries and stuff?

_________________
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae


Fri Nov 12, 2010 11:20 am
Profile WWW
"God"

Joined: Tue Jul 27, 2004 11:24 pm
Posts: 1128
Reply with quote
Post Re: Zsnes and Kaillera
viewtopic.php?f=2&t=13960

_________________
Does [Kevin] Smith masturbate with steel wool too?

- Yes, but don’t change the subject.


Mon Nov 15, 2010 7:11 am
Profile
Hazed

Joined: Tue Jan 16, 2007 5:32 pm
Posts: 54
Reply with quote
Post Re: Zsnes and Kaillera
Infinite topic looping

woah


Mon Nov 15, 2010 7:42 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 17 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software.