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mog123
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Post by mog123 »

Hi, i just downloaded Neviksti's SNES Starter kit, hopefully to find some pdf's on how to start 65c816 asm coding, but i didnt find anything except programmes needed to code. So, can anyone help me please?

Cheers!
creaothceann
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Post by creaothceann »

vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
undisbeliever
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Post by undisbeliever »

you will find the official 65816 programmers manual from the WDC at
http://www.westerndesigncenter.com/wdc/ ... manual.pdf
mog123
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Post by mog123 »

I was actually hoping for some tutorials like;

Load something here (showed code)
Then this(Showed code)
..
..
..


Presto, here is your Hello World.

These will do, but some more will be helpful; )
creaothceann
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Post by creaothceann »

This?

Some :arrow: PD ROMs might also include their source.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
whicker
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Post by whicker »

The first venture into asm is always the hardest. Then you realize just how similar every CPU is in terms of what little it can do. (Read something, modify it some way, write it somewhere else, or jump somewhere in response to that something).

The devil is in the details, as in what cpu flags get set as a result of a given instruction, effective address calculation, name and quantity of registers, and how relative jumps are implemented.
mog123
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Post by mog123 »

still nothing, i learned NES Assembly, made some demos, heck its easy, but cant understand the SNES

has anybody here got the official SNES development info? or any good SNES tutorials?

I read the SNES memory maps, done the init stuff, its quite understandable now.
Anyway, the official nintendo development stuff would be cool to have
My general dev blog:
http://mog123x.blogspot.com
Nightcrawler
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Post by Nightcrawler »

[url=http://transcorp.romhacking.net]TransCorp[/url] - Home of the Dual Orb 2, Cho Mahou Tairyku Wozz, and Emerald Dragon SFC/SNES translations.
[url=http://www.romhacking.net]ROMhacking.net[/url] - The central hub of the ROM hacking community.
BRPXQZME
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Post by BRPXQZME »

mog123 wrote:Anyway, the official nintendo development stuff would be cool to have
But not very legal unless you are an SNES dev. (also, from what I hear, they're not all that helpful)
mog123
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Post by mog123 »

http://vintagedev.tehskeen.com/

this is awesome stuff
My general dev blog:
http://mog123x.blogspot.com
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