Compiling with WLA

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mog123
Hazed
Posts: 62
Joined: Sat Apr 01, 2006 11:33 pm

Compiling with WLA

Post by mog123 »

I'm having a little trouble with compiling using WLA 65816.

Im using the tutorial from wikibooks:

http://en.wikibooks.org/wiki/Super_NES_Programming

I downloaded WLA 9.2 from:

http://vintagedev.tehskeen.com/

put everything(the sources) in the root folder, tried to compile, and nothing. A black screen, can anybody help?
Also, i tried different combinations, modifying the link file(without [objects])
Moving every other files from subfolders (e.g. binaries) to the root folder.

Still nothing, a black screen.

The pain in the ass is:
how should the file structure look like?
I mean something like:

Folder1:
+--Subfolder
l+--some files etc..
Folder2:
+--subfolder

etc.etc.
My general dev blog:
http://mog123x.blogspot.com
blargg
Regular
Posts: 327
Joined: Thu Jun 30, 2005 1:54 pm
Location: USA
Contact:

Post by blargg »

Turn back now!!!! I'm serious, don't use wla unless there is absolutely no other assembler for your processor target. In this case, there is ca65 which is decent though a bit steep to get started with, and a few others that are specific to the 65816 which might be easier to use.
byuu

Post by byuu »

Nightcrawler
Romhacking God
Posts: 922
Joined: Wed Jul 28, 2004 11:27 pm
Contact:

Post by Nightcrawler »

byuu wrote:Ahem.
For emphasis. xkas. Use it. It's so easy to use, no wonder it's number one. Unlike AOL, xkas is actually good. ;)
[url=http://transcorp.romhacking.net]TransCorp[/url] - Home of the Dual Orb 2, Cho Mahou Tairyku Wozz, and Emerald Dragon SFC/SNES translations.
[url=http://www.romhacking.net]ROMhacking.net[/url] - The central hub of the ROM hacking community.
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