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momotaro
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Post by momotaro »

along some days don't updates for zsnes :?

is this for the new sound core ????

in the actual revision (4905) appears a bug... the screen don't stretch correctly to the monitor-screen... for example:

Image
Deathlike2
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Post by Deathlike2 »

Read this before you look more impatient or clueless - http://board.zsnes.com/phpBB2/viewtopic.php?t=9526
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Noxious Ninja
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Post by Noxious Ninja »

True, but I'll back him up on the not-resizing-properly thing.
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Deathlike2
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Post by Deathlike2 »

That's because the OpenGL support is not quite complete to begin with. Only video mode 43 works at the moment. Read the changelog for your own good.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
franpa
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Post by franpa »

the HQ filter level seems to affect the scaling of the gui =) setting it to 4x = pretty big screen, but as was said, it is scaled up so mouse appears to move jerky.
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Noxious Ninja
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Post by Noxious Ninja »

Deathlike2 wrote:That's because the OpenGL support is not quite complete to begin with. Only video mode 43 works at the moment. Read the changelog for your own good.
The changelog makes no mention of the OpenGL patches breaking non-OpenGL video modes.
[u][url=http://bash.org/?577451]#577451[/url][/u]
Deathlike2
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Post by Deathlike2 »

It should be somewhat obvious, from behavior. "Preliminary OpenGL support" means exactly that. In any case, now you know.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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