Topics appropriate in "bsnes General Discussion"?

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85cocoa
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Topics appropriate in "bsnes General Discussion"?

Post by 85cocoa »

I have noticed that a lot of topics not strictly related to the development of bsnes (such as technical support questions and the discussion about 3D rendering of a SNES controller) end up in the "bsnes Dev Talk" forum, while the actual "bsnes General Discussion" forum just gets miscellaneous stupidity. What should we do about this?

EDIT: The forum somehow cut off my thread title. I meant What topics are appropriate for "bsnes General Discussion"? Let's try this again.
[url=http://en.wikipedia.org/wiki/Pocky]Pocky[/url] & [url=http://en.wikipedia.org/wiki/Rocky]Rocky[/url]? [url=http://en.wikipedia.org/wiki/Pocky_%26_Rocky]Pocky & Rocky[/url]? [url=http://en.wikipedia.org/wiki/Sonic_the_Hedgehog_%28series%29#Animals.2FMobians]Pocky & Rocky[/url]?
Squall_Leonhart
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Post by Squall_Leonhart »

hmmm, nope seems like the correct place for those topics. :evil:
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Tallgeese
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Post by Tallgeese »

I agree that the misc stupidity should be moved to regular General Nonsense.

Namely where Fitz can't be on his high horse and go "HA HA U WERE OWNED TOPIC LOCKED I WIN" like a spoiled teenager.

The fact he's daring to engage in a mod war with badinsults over being able to do that is appalling.
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Post by badinsults »

If the post is in an inappropriate section, I am sure that byuu would move it to the correct spot.
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Tallgeese
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Post by Tallgeese »

Ah, just a suggestion. My apologies.
byuu

Post by byuu »

I try to mod as little as possible. But yeah, bsnes general has turned into a "junk goes here" forum. Didn't want to flood all the ZSNES general forums with that junk. Deleting would really be most appropriate, but people tend to freak out whenever you remove their posts.
grinvader
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Post by grinvader »

Amputation tends to do that.

Besides, we can unlock what has been considered locked without enough reason.
For issues regarding power abuse, I leave the judgement to byuu, considering the forum applies to his program(s). Responsibility of his moderators is only natural.
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Post by gllt »

byuu can do whatever he wants to my posts I don't care
I will try being respectful in his parts though you know, even if there are times I can't help but fire a few missles

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adventure_of_link
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Post by adventure_of_link »

And what's funny about MOVE FITZS THREADS TO GEN. NONSENSE (even both take potshots at fitz threads) ended up being locked anyway

so I smell inconsistency, hypocrisy, or something, can't exactly put my finger on what.
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Squall_Leonhart
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Post by Squall_Leonhart »

adventure_of_link wrote:And what's funny about MOVE FITZS THREADS TO GEN. NONSENSE (even both take potshots at fitz threads) ended up being locked anyway

so I smell inconsistency, hypocrisy, or something, can't exactly put my finger on what.
Team spirit?
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85cocoa
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Post by 85cocoa »

My point was not so much about the nonsense in "bsnes General Discussion" as about the general discussion in "bsnes Dev Talk."

BTW, thank you for editing my thread title. My stupid insistence on a complete sentence was at fault here. Why isn't the forum properly configured to limit the number of characters you can type in the subject box?
[url=http://en.wikipedia.org/wiki/Pocky]Pocky[/url] & [url=http://en.wikipedia.org/wiki/Rocky]Rocky[/url]? [url=http://en.wikipedia.org/wiki/Pocky_%26_Rocky]Pocky & Rocky[/url]? [url=http://en.wikipedia.org/wiki/Sonic_the_Hedgehog_%28series%29#Animals.2FMobians]Pocky & Rocky[/url]?
kode54
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Post by kode54 »

85cocoa wrote:Why isn't the forum properly configured to limit the number of characters you can type in the subject box?

It is:

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<input type="text" name="subject" size="45" maxlength="60" style="width:450px" tabindex="2" class="post" value="" />

Only it would require something like javascript to count the length of characters like double quotes, which get converted to HTML entities such as ".
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