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Raiden Densetsu doesn't work on ZSNES 1.51 
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Joined: Thu Jan 11, 2007 4:28 am
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Location: Salem, Oregon
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Post Raiden Densetsu doesn't work on ZSNES 1.51
NSRT v3.3 - Nach's SNES ROM Tools

---------------------Internal ROM Info----------------------
File: RAIDEN.SMC
Name: RAIDEN DENSETSU Company: Toei Animation
Header: Exists (type?) Bank: LoROM
Interleaved: No SRAM: 0 Kb
Type: Normal ROM: 8 Mb
Country: Japan Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x4854 CRC32: C352D27F
MD5: 9335689FCC1720E08DDFFC8DDEC9B62D
--------------------------Database--------------------------
Name: Raiden Densetsu
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Shooter Genre 2: Vertical Scrolling


I'm using Windows XP with all updates.

the game just locks up, it works in ZSNES 1.42 but not in the latest official releases.

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byuu wrote:
Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? >:(


Sat Jan 27, 2007 4:46 am
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Inmate

Joined: Thu Jan 11, 2007 4:28 am
Posts: 1485
Location: Salem, Oregon
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could someone confirm this one way or another?

Deathlike, you out there?

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byuu wrote:
Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? >:(


Sat Jan 27, 2007 8:41 pm
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16-bit Corpse | Nyoron~
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Joined: Sun Aug 01, 2004 7:14 pm
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Confirmed. Moved to Verified Bugs forum.

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whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Sat Jan 27, 2007 11:07 pm
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ZSNES Developer
ZSNES Developer
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Works fine here (latest SVN).

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Sat Jan 27, 2007 11:29 pm
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16-bit Corpse | Nyoron~
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Nach wrote:
Works fine here (latest SVN).

Yes, true.

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whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Image


Sun Jan 28, 2007 12:49 am
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Joined: Thu Jan 11, 2007 4:28 am
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Location: Salem, Oregon
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so I'm assuming then that it'll be fixed in the next official release since it's already working with the latest SVN, brilliant, thanks guys.

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byuu wrote:
Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? >:(


Sun Jan 28, 2007 10:08 pm
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ZSNES Developer
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It is not safe to make that assumption at the moment.

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Continuing FF4 Research...


Sun Jan 28, 2007 10:21 pm
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Location: Salem, Oregon
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ok, will do.

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byuu wrote:
Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? >:(


Mon Jan 29, 2007 7:25 am
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