OT: Then how is it used?Nach wrote:KitchenSync is only in the Win32 port and needs a commandline parameter to use it.
http://board.zsnes.com/phpBB2/viewtopic ... itchensync
Moderator: ZSNES Mods
OT: Then how is it used?Nach wrote:KitchenSync is only in the Win32 port and needs a commandline parameter to use it.
yes, i was, and although its taking forever, i still am. school/work/girlfriend just dont give me enough time to work on the docs enough. what i have right now can be found at http://www.geocities.com/rchildress87/w ... readme.htm. i still plan on working on them however, and EVERY bit of help would be greatly appreciated.Evan wrote:Wasn't Richard C working on the html version of the documents.
Fo'sheezy!Richard C. wrote:yes, i was, and although its taking forever, i still am. school/work/girlfriend just dont give me enough time to work on the docs enough. what i have right now can be found at http://www.geocities.com/rchildress87/w ... readme.htm. i still plan on working on them however, and EVERY bit of help would be greatly appreciated.Evan wrote:Wasn't Richard C working on the html version of the documents.
LDAWG:
is it alright if i use your changelog once you're finished?
Also, i need people to help me update everything after i have it all converted. i think i have all formatting issues resolved now, so all i should have to do is copy, paste, and add a little html.
anyone who wants to help:
just tell me! i'll gladly send you all that i have so that we can get this done faster.
You could write a program to do that for you in about 15 minutes. No need for several days.LDAWG wrote:OK, let me get this Topic kickin' again.
I'm going to start working on the changelog again.
Over the next couple of days I'm going to fix the formatting, so that it is only 75 Characters per Line (maybe 79 Characters Max).
1234567890123456789012345678901234567890123456789012345678901234567890123456789
This is the standard of most "whatsnew" documents (and previous ZSNES Versions),
as well as the FAQs on GameFAQs.com.
"79 characters is a classic standard for text files. In today's browsers, it allows for the file to be read at almost any resolution in any standard browser."
Expect a new changelog, soon.
So far so good.LDAWG wrote:Here is the next update of the .txt version of the v1.40 Changelog, as of November 01, 2004.
It now uses 79 Characters per line.
http://www.geocities.com/ldawgzsnes/wha ... _rev01.txt
This Changelog does not include the changes from the last 2 WIPs (10/18/2004) and (10/24/2004).
All right... I guess I could take a few minutes to look at it.Noxious Ninja wrote:Could somebody comment on this, please? Grinvader? jdratlif?
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-r # Set audio sampling rate, where # is one of:
0 = 8 KHz 1 = 11.025 KHz 2 = 22.05 KHz 3 = 44.1
KHz
4 = 16 KHz 5 = 32 KHz
You may want to update the old entry, your choice.-(2004-11-02) Release for zSNES 1.40 by Mitchell "Noxious Ninja" Mebane.
(...)
-Initial release of ZSNES man page by Mitchell "The Khan Artist" Mebane.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)