FFIV DS announced!

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Deathlike2
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Post by Deathlike2 »

odditude wrote:Actually, I've played through every version of the game, and I still say that it's not very difficult. Easytype/FF2US is just pathetically easy.
FF4 Easytype is simply not FF2 in Japanese. Please stop this fallacy.
One of the big breakers of the game is that Mt Ordeals gives extremely high amounts of experience for that part of the game, especially if you kill Tellah off (since he hardly gets any better with level anyway). The twins have absurdly powerful magic - Milon/Scarmiglione and Kainazzo/Caignazzo are potentially one-hit wonders. Add to that the fact that all future party members (except Edge) come in at your current party's approximate level...

As for Edge - he can equip claws. The elemental/class advantages are obscene - Edge with a decent sword and a Charm/Fairy Claw can devastate any Giant-class monster, and Edge with an Ice Claw is the destroyer of Red Dragons. Also, the Mute/Silence Knife allows him to one-hit most mage-type monsters.
As if that was new news... :P
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
odditude
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Post by odditude »

Deathlike2 wrote:FF4 Easytype is simply not FF2 in Japanese. Please stop this fallacy.
I wasn't suggesting that they're the same, just that they're both simple.

As far as actual battle differences go, FF2US is lacking Shell, Protect, and Dispel, and FF4 Easytype has no concept of front/back row.

The other differences are irrelevant to the difficulty of the games.
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Post by snkcube »

http://blogs.ign.com/Mykas0/2007/12/26/75273/

Some information about the remake is listed above.
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Panzer88
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Post by Panzer88 »

snkcube wrote:http://blogs.ign.com/Mykas0/2007/12/26/75273/

Some information about the remake is listed above.
"-- Starting from the beginning, one of the first changes is that Cecil's "Dark Wave" is now a powerup, where he causes twice the damage but has to spend his HP in return;"

this is different, HAU?
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Joe Camacho »

Panzer88 wrote:
snkcube wrote:http://blogs.ign.com/Mykas0/2007/12/26/75273/

Some information about the remake is listed above.
"-- Starting from the beginning, one of the first changes is that Cecil's "Dark Wave" is now a powerup, where he causes twice the damage but has to spend his HP in return;"

this is different, HAU?
Sounds more like a regular blow that causes double damage, rather than an AOE move.
*Sometimes I edit my posts just to correct mistakes.
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Post by Panzer88 »

AOE? it's late, so if this is obvious, I'm sorry.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Gil_Hamilton »

Panzer88 wrote:AOE? it's late, so if this is obvious, I'm sorry.
Area of effect.

Which isn't really applicable, since there is no area in FF. Think all-enemies.
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Post by Deathlike2 »

It is best termed as hit-all or multitargeted.
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Post by Joe Camacho »

Gil_Hamilton wrote:
Panzer88 wrote:AOE? it's late, so if this is obvious, I'm sorry.
Area of effect.

Which isn't really applicable, since there is no area in FF. Think all-enemies.
I actually thought it was "Attack all Enemies" Hmm, then again, the "o" would be kind of hard to determine in the acronym, sorry.
*Sometimes I edit my posts just to correct mistakes.
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Post by pagefault »

Played it, nice port. I hope FF6 gets done.
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Post by Panzer88 »

I see, I usually just say multitarget.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by snkcube »

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Post by neo_bahamut1985 »

For once, Square Enix is smart and decides to bring a cool RPG to the US/Europe. Unlike OTHER companies that we all know of...http://www.gamertell.com/gaming/comment ... e-for-you/

Rrrr.株式会社バンダイナムコホールディングス...チクショウメッ!! オマエの会社は倒産になることを望んでおるぜ!

(Translation - "You suck, Namco Bandai! I hope your freakin' company goes bankrupt!")

Sorry, but yeah FFIV DS in English is way awesome. I just needed to vent from having suffered other game companies' stupidity.
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Deathlike2
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Post by Deathlike2 »

I'm starting to suffer from rehash sickness... especially when are too many fucking bugs added.
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Post by sweener2001 »

and in a foreign language for no other reason than to show off that you know a foreign language.

you don't see me posting in portuguese and then conveniently translating it, do you?
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Post by Gil_Hamilton »

sweener2001 wrote:and in a foreign language for no other reason than to show off that you know a foreign language.
Or know Babelfish.
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Post by neo_bahamut1985 »

It wasn't my intention to make anyone POd; I just wanted to vent...
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Post by corronchilejano »

Hago un post en español esperando que nadie entienda lo que digo aunque el español sea muy conocido en los Estados Unidos.

Translation: I like posting in Spanish.

I too, wait for FF6. Only game I'd buy port after port... once more.
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Post by Clements »

I can still conjugate Amo and decline Bellum after all these years. :)

Also, I will probably be buying FFIV (if Square-Enix bothers with a UK release).
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Post by Deathlike2 »

Clements wrote:Also, I will probably be buying FFIV (if Square-Enix bothers with a UK release).
They probably will, because the US version would have massive stupid bugs (see FF4A).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by neo_bahamut1985 »

Why should SE bother making FF5 or FF6 remakes when it would be more economically viable (and more satisfying overall to fans of the series) to just release them on the Virtual Console? It can't be that to emulate those games. They already made bloody remakes for the GBA a year and half ago. There would be no hardware limitations like the GBA versions suffered from (slow mode 7 for example).[/i]
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Deathlike2
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Post by Deathlike2 »

neo_bahamut1985 wrote:Why should SE bother making FF5 or FF6 remakes when it would be more economically viable (and more satisfying overall to fans of the series) to just release them on the Virtual Console? It can't be that to emulate those games. They already made bloody remakes for the GBA a year and half ago. There would be no hardware limitations like the GBA versions suffered from (slow mode 7 for example).[/i]
It's called profit. Emulating it will not get the same attention as multiple port remakes will do for it.

Besides, the slow mode 7 issue is because of poor port coding, as the port suffers from numerous bugs.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
neo_bahamut1985
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Post by neo_bahamut1985 »

Still, even so...That games deserves to be on the VC.
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Deathlike2
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Post by Deathlike2 »

neo_bahamut1985 wrote:Still, even so...That games deserves to be on the VC.
It doesn't, it cuts off any potential profit from the Advance/DS ports.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by DancemasterGlenn »

neo_bahamut1985 wrote:it would be more economically viable (and more satisfying overall to fans of the series) to just release them on the Virtual Console?
Almost certain that first point is completely wrong, and the second is pure opinion.
It can't be that to emulate those games.
... Can't be that? Companies don't generally choose to do things because they're easy (well, perhaps I should bite my tongue on that one)...
They already made bloody remakes for the GBA a year and half ago.
So once again, why would they release essentially the EXACT SAME VERSION of a game on a home console after already making said port less than two years ago? And no, hardware limitations on said initial port is not a reason to port it immediately to something else.

Personally, I'd much rather have a sweet DS version of this (or Chrono Trigger, if you'll let me dream for a minute) that I can keep as long as my (hypothetical) DS still works, than pay the cash to have it on a system that I can never transfer it from, in essentially the exact same format I already play in zsnes. Maybe that's just me, but I doubt it.
I bring the trouble.
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