That would indeed be an interesting read.Agozer wrote:That would actually be a good thing to do methinks. Leave no room for second guesses.IceFox wrote:Perhaps a FAQ explaining that retexturing SNES games into hi-res isn't feasible, let alone possible.
This leads us on to Hi-Res Mode7, it seems that retexturing is indeed possible here, no? Why is it limited to twice the resolution? And only for vertical pixels? (Is it some form of "twisted" ray casting going on thus limiting the horizontal resolution, but still why is the vertical resolution limited?)
As for the FAQ, I'd find it interesting what Sound Settings are the best to use. Even though logic says the higher the sampling rate the better the quality, to my knowledge 32kHz is still recommended over 48kHz due to the original SNES being 32kHz (as long as the sound card doesn't crack/pop).
Not really an issue anymore (now with USB keyboards and all), but I remember having to abort playing Chrono Trigger, back when I was still a kid, and got completely stuck at the A+L+R part. I couldn't for the love of me figure this one out.