Might be interesting to emulator writers and all.

Feel free to discuss anything gaming related.

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Panzer88
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Might be interesting to emulator writers and all.

Post by Panzer88 »

I thought this article was pretty interesting, discuss.

http://adamkinney.com/blog/374/default.aspx
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by whicker »

don't hold your collective breath:
Of course, we are only at the second release of Silverlight and there are important missing features for people developing games or emulators. No raster bitmap support, no dynamic sound generation means you need to find some tricks (use images and transparent images for tiles and sprites, encode sounds in mp3, etc.).

I am pretty sure Microsoft will extend the set of WPF features supported in Silverlight in the future (WriteableBitmap, 3D api...) and I am convinced Silverlight will become a great platform for demos, games and rich applications in general.
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Post by creaothceann »

(use images and transparent images for tiles and sprites, encode sounds in mp3, etc.)
Yay.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
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Post by kode54 »

Wow, sounds like a real Flash killer to me.
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Post by paulguy »

Flash is the lesser of 2 evils. At least Flash has Mac and Linux versions. Silverlight will probably always be Windows-only.
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Post by odditude »

It's already out for OSX and in development for Linux.
Why yes, my shift key *IS* broken.
Panzer88
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Post by Panzer88 »

ah, odditude beat me on the moonlight link!
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
Gil_Hamilton
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Post by Gil_Hamilton »

You can actually download the Mac runtimes from the MS site...
http://silverlight.net/GetStarted/
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Post by Nach »

I'd be all for it, if I were willing to gut my brain out and start coding like a moron.
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Post by Justifier! »

I would like to learn how this Silverlight works and how to develop just like that.
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Post by Deathlike2 »

Nach wrote:I'd be all for it, if I were willing to gut my brain out and start coding like a moron.
Start anticipating the douchebags that will demand for an SNES emulator for Flash.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by neo_bahamut1985 »

That'll be the day!
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Post by grinvader »

Deathlike2 wrote:
Nach wrote:I'd be all for it, if I were willing to gut my brain out and start coding like a moron.
Start anticipating the douchebags that will demand for an SNES emulator for Flash.
Not like we care about them

though some will ask for ZSNES on flash
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Post by Nach »

grinvader wrote: though some will ask for ZSNES on flash
Been there done that.

For some reason I get personal messages like once or twice a month to port ZSNES to everything under the sun.

We disallow requesting in on the board, but these people think that means they'll get a better response if they ask privately.
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Post by Gil_Hamilton »

Nach wrote:
grinvader wrote: though some will ask for ZSNES on flash
Been there done that.

For some reason I get personal messages like once or twice a month to port ZSNES to everything under the sun.

We disallow requesting in on the board, but these people think that means they'll get a better response if they ask privately.
Hey, can you port ZSNES to my Atari 5200? Please?
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Post by adventure_of_link »

port it to the NES!!!!!111
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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Post by Panzer88 »

admittedly there are not a lot of great reasons to do this sort of thing, but one of them is this.

http://www.quakelive.com/

which is basically free quake 3 online for anyone run from a browser officially from id, it'll be released in some months.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Deathlike2 »

Panzer88 wrote:admittedly there are not a lot of great reasons to do this sort of thing, but one of them is this.

http://www.quakelive.com/

which is basically free quake 3 online for anyone run from a browser officially from id, it'll be released in some months.
The premise isn't bad, but I think the reality will suck.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by Panzer88 »

why is that? just speed issues? one thing is for sure it'll get a lot more people into it, even though free FPSs have been around forever, people who don't game are too lazy at times to even go to the hassle of downloading something vs. just trying it.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
Deathlike2
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Post by Deathlike2 »

Panzer88 wrote:why is that? just speed issues? one thing is for sure it'll get a lot more people into it, even though free FPSs have been around forever, people who don't game are too lazy at times to even go to the hassle of downloading something vs. just trying it.
Speed is not an issue, it's actually connecting it to a web browser... and making sure the resources are released properly and/or making sure the browser doesn't simply hang (Firefox primarily). You might as well be running Java...

Quake 3 has been around for forever, so running it under Flash or whatever shouldn't be problematic in terms of performance (you can simply limit the graphics to a baseline level on all platforms anyways).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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