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bsnes v0.040 released 
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Trooper
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Joined: Tue Apr 19, 2005 11:08 pm
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adventure_of_link wrote:
...if you want it to look like the original SNES controller, why not use the color grabbing tool to grab each true color off the SNES controller pic then use as appropriate? :?


News flash: That's exactly what I've been doing. Both versions Fitz posted are from 2 different color-grabbed photos. The first was an off-white photo, and the 2nd is from Grin's flash-photo.

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NES NTSC palette file:

http://www.firebrandx.com/downloads/fbx2pal.zip


Wed Mar 11, 2009 4:39 am
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"God"

Joined: Tue Jul 27, 2004 11:24 pm
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im surprised there isn't pantone color information for all the parts on the net.

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Wed Mar 11, 2009 4:57 am
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Zealot

Joined: Sun Sep 26, 2004 8:36 pm
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FitzRoy wrote:
blackmyst wrote:
Hey, so are you still going to redo the button reflections?


He did, but the old ones were better.



Oh, from the thread I got the impression he was gonna do a realistic reflection with an actual environment map of sorts. Oh well.

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Procrastination.
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Wed Mar 11, 2009 6:33 am
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Yes, I still intend to. Fitz is speaking of a change I did to the buttons, but not the actual reflection concept we talked about.. I'll be starting back up on the modeling tomorrow, but it may be a few days before I have an updated version ready.

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NES NTSC palette file:

http://www.firebrandx.com/downloads/fbx2pal.zip


Wed Mar 11, 2009 7:35 am
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So, how long until the GUI of bsnes is a fully rotatable model of a SNES? Click on the cartridge slot to load a game.. or better yet, have an animation of a hand holding a cartridge follow the mouse, and fill in the lable on the game when it's loaded :D


Wed Mar 11, 2009 9:24 am
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Justice is Blind

Joined: Wed Jul 28, 2004 3:33 pm
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Verdauga Greeneyes wrote:
So, how long until the GUI of bsnes is a fully rotatable model of a SNES? Click on the cartridge slot to load a game.. or better yet, have an animation of a hand holding a cartridge follow the mouse, and fill in the lable on the game when it's loaded :D


You fool, you've opened Pandora's Box!

We'll have to have a hand for white people, black people, Asian people, American Indians, male and female... HOW WILL BYUU COPE!?


Wed Mar 11, 2009 1:18 pm
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Metatron wrote:
Verdauga Greeneyes wrote:
So, how long until the GUI of bsnes is a fully rotatable model of a SNES? Click on the cartridge slot to load a game.. or better yet, have an animation of a hand holding a cartridge follow the mouse, and fill in the lable on the game when it's loaded :D


You fool, you've opened Pandora's Box!

We'll have to have a hand for white people, black people, Asian people, American Indians, male and female... HOW WILL BYUU COPE!?


Gin.


Wed Mar 11, 2009 1:24 pm
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gllt wrote:
Gin.


Please.
http://www.pernod.net/histoire/absinthe/index.htm (French style)


Wed Mar 11, 2009 3:24 pm
Lurker

Joined: Mon Mar 10, 2008 11:36 pm
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I got it byuu.

Wow 10.7mb. Took me a while today.

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Wed Mar 11, 2009 4:19 pm
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Joined: Wed Mar 01, 2006 8:47 pm
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byuu wrote:
gllt wrote:
Gin.


Please.
http://www.pernod.net/histoire/absinthe/index.htm (French style)


No,you need some 'Gau Jal':

http://www.timesonline.co.uk/tol/life_and_style/food_and_drink/article5707554.ece

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Last edited by kick on Thu Mar 12, 2009 5:33 pm, edited 3 times in total.



Thu Mar 12, 2009 4:57 pm
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What does that even mean? What does Absinthe have to do with plant fertilizer?


Thu Mar 12, 2009 5:08 pm
Trooper

Joined: Wed Mar 01, 2006 8:47 pm
Posts: 550
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byuu wrote:
What does that even mean? What does Absinthe have to do with plant fertilizer?


I was talking about the new indian drink 'Gau Jal'. Here's a link:

http://www.timesonline.co.uk/tol/life_and_style/food_and_drink/article5707554.ece

I couldn't find any info at Wikipedia,so I posted a link to something similar :)

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Have a nice kick in da nutz @~@* c//


Last edited by kick on Thu Mar 12, 2009 6:45 pm, edited 1 time in total.



Thu Mar 12, 2009 5:14 pm
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Trooper

Joined: Wed Mar 01, 2006 8:47 pm
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Gin? Absinthe? LOL
Give him a bottle of good ol' Everclear :)

Code:
http://en.wikipedia.org/wiki/Everclear_(alcohol)

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Have a nice kick in da nutz @~@* c//


Thu Mar 12, 2009 6:29 pm
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Verdauga Greeneyes wrote:
So, how long until the GUI of bsnes is a fully rotatable model of a SNES? Click on the cartridge slot to load a game.. or better yet, have an animation of a hand holding a cartridge follow the mouse, and fill in the lable on the game when it's loaded :D

I've been wanting this for a while.

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Official ZSNES Docs | NSRT Guide | Using a Wiimote w/ emulators


Thu Mar 12, 2009 7:40 pm
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Hazed

Joined: Tue Jan 16, 2007 5:32 pm
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Clearly you will need to travel to a store to acquire a SNES in a virtual world , when you start bsnes for the first time.
It won't be a complete emulator until it emulates the actual 'getting the console'-moment. :(


Fri Mar 13, 2009 4:38 am
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That would be a project in itself....Not to mention you need the 3D models, textures, shaders, and the 3D engine to wrap it all together. :?


Fri Mar 13, 2009 5:18 am
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Joined: Tue Apr 10, 2007 4:30 pm
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Just make it a plugin to one of those existing virtual reality games.


Fri Mar 13, 2009 8:53 am
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
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Fras wrote:
Clearly you will need to travel to a store to acquire a SNES in a virtual world , when you start bsnes for the first time.
It won't be a complete emulator until it emulates the actual 'getting the console'-moment. :(
Complete with 90s music in the car stereo?


Fri Mar 13, 2009 11:06 am
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Hazed

Joined: Tue Jan 16, 2007 5:32 pm
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Yeah! That uber rap album needs to be a hidden album in the car too.


Fri Mar 13, 2009 2:26 pm
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Well that didn't go so well ...

Rebuilt Qt 4.5.0:

Modified mkspecs/win32-g++/qmake.conf:
Code:
QMAKE_CFLAGS_RELEASE   = -Os -fomit-frame-pointer


Configured with:
Code:
configure -static -release -no-exceptions -no-rtti -no-webkit


Phonon was already off (no Direct3D support). No database support either since I have no drivers for them.

Before: 3.33MB -- 3,499,037 bytes
After: 2.89MB -- 3,036,672 bytes

Kept that impartial against the last official release. Subtract another 100kb for the new optimized, smaller PNGs.

---

Let's try being a bit more extreme, building now with:

Code:
configure -static -release -no-exceptions -no-rtti -no-accessibility -no-stl -no-sql-sqlite -no-opengl -qt-libpng -qt-libjpeg -no-phonon -no-webkit -no-scripttools

Configuration:
    dist-config
    large-config
    medium-config
    minimal-config
    small-config
    full-config
    release
Qt Configuration:
    release
    zlib
    gif
    png
    qt3support
    ipv6
    svg
    minimal-config
    small-config
    medium-config
    large-config
    full-config

QMAKESPEC...................win32-g++ (env)
Architecture................windows
Maketool....................mingw32-make
Debug symbols...............no
Accessibility support.......no
STL support.................no
Exception support...........no
RTTI support................no
MMX support.................no
3DNOW support...............no
SSE support.................no
SSE2 support................no
IWMMXT support..............no
OpenGL support..............no
Direct3D support............no
OpenSSL support.............no
QtDBus support..............no
QtXmlPatterns support.......no
Phonon support..............no
WebKit support..............no
QtScriptTools support.......no
Graphics System.............raster
Qt3 compatibility...........yes

Third Party Libraries:
    ZLIB support............qt
    GIF support.............yes
    TIFF support............plugin
    JPEG support............plugin
    PNG support.............qt
    MNG support.............plugin

Styles:
    Windows.................yes
    Windows XP..............yes
    Windows Vista...........yes
    Plastique...............yes
    Cleanlooks..............yes
    Motif...................yes
    CDE.....................yes
    Windows CE..............no
    Windows Mobile..........no

Sql Drivers:
    ODBC....................no
    MySQL...................no
    OCI.....................no
    PostgreSQL..............no
    TDS.....................no
    DB2.....................no
    SQLite..................no (qt)
    SQLite2.................no
    InterBase...............no


Fri Mar 13, 2009 6:07 pm
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Joined: Tue Mar 07, 2006 10:32 am
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Why both with -qt-libjpeg if it doesn't work when you do static linking?


Fri Mar 13, 2009 6:21 pm
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Because I want it to work, damnit :P

Now at: 2.47MB, or 2,594,816 bytes. Quite a difference, especially before compression (10MB->7MB). I wonder which flag specifically shrinks things by a full 30% ...

Compile time of the Qt4 library is nice, too. Only 15 minutes now.

EDIT: there we go, JPEG support works in static builds now.
Q_IMPORT_PLUGIN(QJpegPlugin)
link += -L$(qtdir)/plugins/imageformats
link += $(call mklib,qjpeg)

Need to use PNG anyway, as we're using the alpha gradient on the controller now.

-----

Can't do better than this ...
Code:
configure -static -release -no-exceptions -no-rtti -no-accessibility -no-stl -plugin-sql-sqlite -no-opengl -no-phonon -no-webkit -no-scripttools -no-openssl -no-dbus -no-style-plastique -no-style-cleanlooks -no-style-motif -no-style-cde


2.40MB, or 2,518,528 bytes.


Fri Mar 13, 2009 6:49 pm
Rookie

Joined: Tue Sep 25, 2007 1:34 am
Posts: 11
Location: Germany
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hello


my avira av said that may be a trojan is in bsnes 0.040
it is highly probable that its a false warning because of to high heuristic

(i hope so... :-) )


Sat Mar 14, 2009 2:36 am
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Hazed

Joined: Sat Jul 22, 2006 8:43 pm
Posts: 55
Location: USA
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Baron_Samedi wrote:
hello


my avira av said that may be a trojan is in bsnes 0.040
it is highly probable that its a false warning because of to high heuristic

(i hope so... :-) )
No problem here at the default settings (at least with regard to heuristics). If you need more help on this, you might want to go to the Tech Talk forum.
A few common-sense questions: Where did you download bsnes from? Has there recently been any other malware on your system?

Also, a possible bug in the user interface: The checkbox for the NTSC filter's merge-fields setting doesn't seem to work (i.e. the fields are never merged regardless of the checkbox setting).

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Sat Mar 14, 2009 3:13 am
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85cocoa wrote:
Baron_Samedi wrote:
hello


my avira av said that may be a trojan is in bsnes 0.040
it is highly probable that its a false warning because of to high heuristic

(i hope so... :-) )
No problem here at the default settings (at least with regard to heuristics). If you need more help on this, you might want to go to the Tech Talk forum.
A few common-sense questions: Where did you download bsnes from? Has there recently been any other malware on your system?

Also, a possible bug in the user interface: The checkbox for the NTSC filter's merge-fields setting doesn't seem to work (i.e. the fields are never merged regardless of the checkbox setting).


if byuu uses upx, thats probably all it is
or any other exe compressor

false positives.


Sat Mar 14, 2009 3:24 am
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