Hi. I haven't been involved with anything SNES in a while *hangs head in shame* but I recently decided to play through Super Mario RPG again... so I fired up ZSNES, loaded the game, and played for a while. Everything was fine until I got into the first town and started talking to people. Whenever a dialog box was displayed a wierd graphical glitch would appear and flicker violently as did the upper and lower screen edges while the dialog box was being animated. I have included a screenshot, but it does not effectively show how annoying this problem is at all. I was just wondering if there was any way to fix this or atleast improve it. I have tried many different ZSNES settings but to no avail. It drives me nuts for whatever reason and any help would be greatly appreciated. Thanks in advance.
[EDIT: I also just noticed that all sprites on screen occasionally disappear when i enter a new area or when a cutscene appears.]
My specs and ZSNES settings are as follows:
PC:
AMD Athlon 64 3000+
512MB PC3200 400Mhz DDR
128MB AGP8X ATI Radeon 9800 Pro
Windows XP Prefessional w/ SP2
ZSNES Video:
1024x768 DR Full
HQ2X
Hi-Res Mode 7
VSync
ZSNES Audio:
Stereo
44100Hz
Gaussian
Screenshot taken at 640x480 DR Full:
http://www.theforsakenones.com/mrpgglitch.JPG
Mario RPG dialog graphics problem
Moderator: ZSNES Mods
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- New Member
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Yeah, that was with the latest WIP. I have also tried it with 1.36... same results. Although, since this post I have tried it with SNES9X and it worked fine, I would just much rather use ZSNES. At any rate, here is the NSRT ouput:
Code: Select all
---------------------Internal ROM Info----------------------
File: Super Mario RPG - Legend of the Seven Stars (U).smc
Name: SUPER MARIO RPG Company: Nintendo
Header: None Bank: LoROM
Interleaved: No SRAM: 256 Kb
Type: SA-1 + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 200ns (SlowROM) Version: 1.0
Checksum: Good 0x3BB4 CRC32: 1B8A0625
--------------------------Database--------------------------
Name: Super Mario RPG
Country: USA Version: 1.0
Port 1: Gamepad Port 2: Gamepad
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- Lumberjack
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I'm going to go ahead and suggest you make sure you have the latest version of Direct X and latest video card drivers.
It is my job to teach the dumb.
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9.0c and Catalyst 4.10
Oh, so it's not just me then. Is it everybody, or just certain systems or something? Actually, I'll just go try and dig up the bug report. Thanks for all the help.I remember this bug was reported in the Official Bug Topic. Even if you do have the latest WIP version, it still flickers and have missing sprites in the Inns.