question about filters
Moderator: ZSNES Mods
question about filters
what is the difference between the super eagle filter and the HQ filter? And which one is better? I'm using a 19 inch widescreen LCD monitor running Zsnes at 1280 x 960 DS F
whats the best resolution to run zsnes in on this monitor and what is the best filter?
whats the best resolution to run zsnes in on this monitor and what is the best filter?
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Re: question about filters
"Better" depends in the game and your preferences. Try them all if you want to find out.
The difference should be visible... And HQ needs more processing power.Toph The Earthbender wrote:what is the difference between the super eagle filter and the HQ filter?
For LCD monitors the best resolution is the monitor's native resolution, typically the maximum that it can display.Toph The Earthbender wrote:I'm using a 19 inch widescreen LCD monitor [...] whats the best resolution to run zsnes in on this monitor
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You can tell the difference between Super Eagle and HQ just by looking at the graphics of any game and switching between the two filters. The best resolution is arguably the native SNES resolution or multiples of that. The best filter is obviously the one you deem the best, as in, your personal preference.
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- Buzzkill Gil
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HQ*x and NTSC are the only filters you need.
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Well, there the only ones I'll use.
In the past I've used the simple scanline and gaussian blur filters, but NTSC obsoleted them.
HQ*x is the ONLY pattern recognition filter I've ever felt to generate an acceptable image, and it's a per-game preference for me.
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Well, there the only ones I'll use.
In the past I've used the simple scanline and gaussian blur filters, but NTSC obsoleted them.
HQ*x is the ONLY pattern recognition filter I've ever felt to generate an acceptable image, and it's a per-game preference for me.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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...stretched to 4:3.Agozer wrote:The best resolution is arguably the native SNES resolution or multiples of that.
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Gil_Hamilton wrote:HQ*x and NTSC are the only filters you need.
...
Well, there the only ones I'll use.
Gil_Hamilton wrote:Well, there the only ones I'll use.
Gil_Hamilton wrote:there the only ones
Gil_Hamilton wrote:there the
FFFFFFFFFFFFFFFFUUUUUUUGil_Hamilton wrote:there
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
grinvader wrote:FFFFFFFFFFFFFFFFUUUUUUU
grinvader wrote:FFFFFFFFFFFFFFFFUU
grinvader wrote:FFFFFFFFFFFFFFFF
grinvader wrote:FFFFFFFFFFFF
grinvader wrote:FFFF
grinvader wrote:F
grinvader wrote:F
grinvader wrote:F
grinvader's head exploding wrote:Well there all wrong, their the only ones I'll use they're.
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- Buzzkill Gil
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I misused a word. You used a nonexistent word.grinvader wrote:Gil_Hamilton wrote:HQ*x and NTSC are the only filters you need.
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Well, there the only ones I'll use.Gil_Hamilton wrote:Well, there the only ones I'll use.Gil_Hamilton wrote:there the only onesGil_Hamilton wrote:there theFFFFFFFFFFFFFFFFUUUUUUUGil_Hamilton wrote:there
Hypocrisy, thy name is grinvader?
Anyways, what's with the uncapitalized name, anyways? You don't get to lowercase a proper noun AND be a grammar nazi!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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- ZSNES Shake Shake Prinny
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i'm a grammar communist - no capitals here.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)