How can I get the HQX4 shader file, by itself
Moderator: ZSNES Mods
How can I get the HQX4 shader file, by itself
Hi, I use ZSNES and the filters are absolutely awesome! I'd like to have the file of HQx4 by itself because I want to use it with a GBA emulator (because I like full screen and no other shader makes snes games look as good. HQx3 and Hqx4 are the best, in my opinion.)
Any way to retrieve the shader file(s)?
Any way to retrieve the shader file(s)?
Re: How can I get the HQX4 shader file, by itself
Interesting!
Never knew that HQXX was under the LGPL. If only 2xSai and relatives are also. o.o
And snkcube: those source files are not pixel shaders. They are standard CPU filters.
Never knew that HQXX was under the LGPL. If only 2xSai and relatives are also. o.o
And snkcube: those source files are not pixel shaders. They are standard CPU filters.
This person is a fucking douchebag, they should die.
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: How can I get the HQX4 shader file, by itself
I think someone made a hqnx shader, but google likely knows more about it than I do.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: How can I get the HQX4 shader file, by itself
Okay cool...but how do I use it?
I'd like to put it in ZSNES 1.51 but I have no idea how.
Also, I'd like to use it with Visualboy Advance. Any way to apply it to both emulators?
I'd like to put it in ZSNES 1.51 but I have no idea how.
Also, I'd like to use it with Visualboy Advance. Any way to apply it to both emulators?
Re: How can I get the HQX4 shader file, by itself
...jakah wrote:Okay cool...but how do I use it?
I'd like to put it in ZSNES 1.51 but I have no idea how.
HQ4x is already in ZSNES 1.51
Re: How can I get the HQX4 shader file, by itself
Yeah, I just noticed that.
So, that out of the way, what about Visualboy Advance? How can I apply it there?
So, that out of the way, what about Visualboy Advance? How can I apply it there?
Re: How can I get the HQX4 shader file, by itself
Learn how to code in the language the emulator you want to implement it in, uses.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
-
- Hero of Time
- Posts: 2646
- Joined: Fri Jul 30, 2004 2:49 am
- Location: In front of the monitor
- Contact:
Re: How can I get the HQX4 shader file, by itself
My bad. I didn't bother to look at the files. I just linked whatever I found on Google.mudlord wrote:And snkcube: those source files are not pixel shaders. They are standard CPU filters.
I'm sure separate VBA builds contain the HQ filters. VBA-M might be one of them.jakah wrote:Yeah, I just noticed that.
So, that out of the way, what about Visualboy Advance? How can I apply it there?
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: How can I get the HQX4 shader file, by itself
Last I checked VBA has hq2x (and lq2x). Not 4x.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: How can I get the HQX4 shader file, by itself
The HQXX filters were one of the first me and DJRobX added.I'm sure separate VBA builds contain the HQ filters. VBA-M might be one of them.
http://code.google.com/p/visualboyadvan ... loads/list
There is the Kega Fusion RPI filters I made with HQ4xS, along with downloads.
This person is a fucking douchebag, they should die.
Re: How can I get the HQX4 shader file, by itself
Sweet, I checked the site, yesterday, and I found that the most recent version (for the PC) has the filter.
...why didn't I try that to begin with?
...why didn't I try that to begin with?