How can I get the HQX4 shader file, by itself

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jakah
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How can I get the HQX4 shader file, by itself

Post by jakah »

Hi, I use ZSNES and the filters are absolutely awesome! I'd like to have the file of HQx4 by itself because I want to use it with a GBA emulator (because I like full screen and no other shader makes snes games look as good. HQx3 and Hqx4 are the best, in my opinion.)
Any way to retrieve the shader file(s)? :(
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Re: How can I get the HQX4 shader file, by itself

Post by snkcube »

Try out CCleaner and other free software at Piriform
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mudlord
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Re: How can I get the HQX4 shader file, by itself

Post by mudlord »

Interesting!

Never knew that HQXX was under the LGPL. If only 2xSai and relatives are also. o.o

And snkcube: those source files are not pixel shaders. They are standard CPU filters.
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Re: How can I get the HQX4 shader file, by itself

Post by grinvader »

I think someone made a hqnx shader, but google likely knows more about it than I do.
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jakah
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Re: How can I get the HQX4 shader file, by itself

Post by jakah »

Okay cool...but how do I use it?
I'd like to put it in ZSNES 1.51 but I have no idea how.
Also, I'd like to use it with Visualboy Advance. Any way to apply it to both emulators?
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Re: How can I get the HQX4 shader file, by itself

Post by Agozer »

jakah wrote:Okay cool...but how do I use it?
I'd like to put it in ZSNES 1.51 but I have no idea how.
...

HQ4x is already in ZSNES 1.51
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jakah
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Re: How can I get the HQX4 shader file, by itself

Post by jakah »

Yeah, I just noticed that. :)
So, that out of the way, what about Visualboy Advance? How can I apply it there?
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Re: How can I get the HQX4 shader file, by itself

Post by franpa »

Learn how to code in the language the emulator you want to implement it in, uses.
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Re: How can I get the HQX4 shader file, by itself

Post by snkcube »

mudlord wrote:And snkcube: those source files are not pixel shaders. They are standard CPU filters.
My bad. I didn't bother to look at the files. I just linked whatever I found on Google.
jakah wrote:Yeah, I just noticed that. :)
So, that out of the way, what about Visualboy Advance? How can I apply it there?
I'm sure separate VBA builds contain the HQ filters. VBA-M might be one of them.
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grinvader
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Re: How can I get the HQX4 shader file, by itself

Post by grinvader »

Last I checked VBA has hq2x (and lq2x). Not 4x.
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mudlord
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Re: How can I get the HQX4 shader file, by itself

Post by mudlord »

I'm sure separate VBA builds contain the HQ filters. VBA-M might be one of them.
The HQXX filters were one of the first me and DJRobX added.

http://code.google.com/p/visualboyadvan ... loads/list
There is the Kega Fusion RPI filters I made with HQ4xS, along with downloads.
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jakah
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Re: How can I get the HQX4 shader file, by itself

Post by jakah »

Sweet, I checked the site, yesterday, and I found that the most recent version (for the PC) has the filter.
...why didn't I try that to begin with? :P
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