"New Game+" in Chrono Trigger?
Moderator: ZSNES Mods
"New Game+" in Chrono Trigger?
I beat the game and got to the "The End" screen. I reset the game in the menu, but there is no "New Game+" option. It just starts over at level 1. Is there something I am not seeing? I don't remember how this worked on the real cartridge.
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- Buzzkill Gil
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Maybe?brucedlx wrote:Maybe I'll go back and play it eventually.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- Buzzkill Gil
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- Buzzkill Gil
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Get the Time Egg from End of Time dude, get a clone from the memory game at the Millenial Fair, go to the Dome where you got the Epoch to plant trees to block the wind on the mountain, go to the mountain, kill baby Lavoses, use the carcass of one baby to climb to the top, and mushy scene!I.S.T. wrote:How is Crono revived again? I can't remember.
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Technically he's not revived.I.S.T. wrote:How is Crono revived again? I can't remember.
The thing that gets dissolved is actually the doll you swapped him with (if you did the event), so he just jumps in time to safety.
The time egg was there to cause a little ZA WARUDO moment to make that swap possible without adding some more corpses to the matter.
If you don't do the subquest, he dies and stays dead.
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Buzzkill Gil
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Re: "New Game+" in Chrono Trigger?
Actually, I'd like to bring this issue up again...I'm having the same problem with being unable to load a New Game, let alone New Game +. I've beaten Lavos through the Black Omen (even read a walkthrough word by word) and still cannot figure out how to get to the "New Game" option. When I load Chrono Trigger, after all of the intro credits, it brings me directly to the "Active/Wait" screen.
I'm using a Macbook, and am running ZSNES through a .dmg (ZSNES-1.43pre.dmg).
I'm using a Macbook, and am running ZSNES through a .dmg (ZSNES-1.43pre.dmg).
I tried this unsuccessfully, as well. Any ideas?Gil_Hamilton wrote:Try enabling the "SRAM check + save" option.
Confgig menu, then select saves and it's on that panel.
Re: "New Game+" in Chrono Trigger?
Permissions issue? I don't know where Mac zsnes puts save data.
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
Re: "New Game+" in Chrono Trigger?
How would I go about finding that out? I opened the containing folder and there are a bunch of different filenames: I had been opening "Chrono Trigger (U).smc" with my emulator (because that was the only one available) but now I see there are a bunch of other ones. Does that have anything to do with it?paulguy wrote:Permissions issue? I don't know where Mac zsnes puts save data.
Re: "New Game+" in Chrono Trigger?
What files are those "bunch of other ones"?
Re: "New Game+" in Chrono Trigger?
.smc; .spc; .srm; .zs1; .zst;Agozer wrote:What files are those "bunch of other ones"?
and a readme which doesn't really tell me anything helpful. The only file that appears in my ZSNES without me having to enable "view all files" or whatever is the .smc.
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- ZSNES Shake Shake Prinny
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Re: "New Game+" in Chrono Trigger?
Have you saved at all using in-game saves ?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: "New Game+" in Chrono Trigger?
Yes, I've been using both the sparkly save spots as well as the ZSNES save state.grinvader wrote:Have you saved at all using in-game saves ?
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Re: "New Game+" in Chrono Trigger?
You should be using the 1.51 compiled one in the Mac thread... not the 1.43 version that we hadn't had much involvement in.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Re: "New Game+" in Chrono Trigger?
OOOHHHH I see. By far the most helpful comment I've ever received. I downloaded/installed the new version and also enabled the "SRAM check + save" option as suggested above. I was so excited when it finally worked.Deathlike2 wrote:You should be using the 1.51 compiled one in the Mac thread... not the 1.43 version that we hadn't had much involvement in.
Thanks so much for the help!