Hi all.
This is a license request. I'd like to distribute zsnes 1.51, under GPLv2 of course, dynamically linked with GPLv3 libraries. The libraries are virtually LGPLv3 but I can't distribute them under GPLv2. So may I have your permission?
Permission to use GPLv3 libraries
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Re: Permission to use GPLv3 libraries
whut?
Does [Kevin] Smith masturbate with steel wool too?
- Yes, but don’t change the subject.
- Yes, but don’t change the subject.
-
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Re: Permission to use GPLv3 libraries
If you're referring to the standard C/C++ libraries being under GPLv3, then that's okay. If you're referring to a different library, please clarify.
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Re: Permission to use GPLv3 libraries
I was thinking about GPLv3 libraries in general, so I wouldn't have to ask permission for each library. I'm currently linking with special versions of OpenGL and SDL.
Re: Permission to use GPLv3 libraries
Isn't OpenGL a system library?
Re: Permission to use GPLv3 libraries
According to GPLv3, OpenGL is a Standard Interface. Under GPLv2, I'm not sure whether it is part of a major component. There are graphical environments without OpenGL. Even the graphical environment is optional.
If the developer team considers that OpenGL and SDL are system libraries, then I'm certainly satisfied.
If the developer team considers that OpenGL and SDL are system libraries, then I'm certainly satisfied.
Re: Permission to use GPLv3 libraries
OpenGL is a API, not a system library.
SDL is a library.
The drivers themselves implement OpenGL. Unless you are talking about shit like Mesa, that is....
SDL is a library.
The drivers themselves implement OpenGL. Unless you are talking about shit like Mesa, that is....