ZSNES is no longer in active development.
Moderator: ZSNES Mods
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- Buzzkill Gil
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Re: ZSNES is not dead - Still in development
Awww, man! We were hoping, too!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES is not dead - Still in development
The next ZSNES update should add another thing to the Netplay tab. Like a Server List or something. So that whenever someone is hosting a server, people can join it right on the spot without having to do all of that messaging about the IP Addresses and whatnot. It would be very useful. It could hold up to so many servers. It could just as well have 1000 servers in it. They could name what their server is called so that people don't have to look through a huge list of IP Addresses. It would be very helpful too. Like one server could say "Dino312's Super Fun Server" etc. Though you'd be playing SNES games with random strangers, it beats playing alone.
The use of insults devils a weary start upon the world and hence forth should not be said.
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- "Your thread will be crushed."
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Re: ZSNES is not dead - Still in development
Getting netplay to work is not a priority at the moment.
<pagefault> i'd break up with my wife if she said FF8 was awesome
Re: ZSNES is not dead - Still in development
i am of the firm opinion that multiplayer snes games are pointless if elbows can't be thrown.
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Why yes, my shift key *IS* broken.
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- ZSNES Shake Shake Prinny
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Re: ZSNES is not dead - Still in development
It is like, third or fourth on the list. Not that much down.badinsults wrote:Getting netplay to work is not a priority at the moment.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: ZSNES is not dead - Still in development
ZSnes is starting to look like the Duke Nuke 'Em sequel .
I think, therefore I am not Barry Burton
Re: ZSNES is not dead - Still in development
You mean it will be out by May 3?
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- ZSNES Shake Shake Prinny
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Re: ZSNES is not dead - Still in development
;_;Johan_H wrote:You mean it will be out by May 3?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Locksmith of Hyrule
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Re: ZSNES is not dead - Still in development
Ah, so the secret is out eh?grinvader wrote:;_;Johan_H wrote:You mean it will be out by May 3?
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
Re: ZSNES is not dead - Still in development
For a non dead project I suspect rigor might be setting in
I may need to stick a mirror under you dev's noses to test for breath..
Unless you lot are the legion of the undead walking the earth with snes controllers in your rotting fingers...
I may need to stick a mirror under you dev's noses to test for breath..
Unless you lot are the legion of the undead walking the earth with snes controllers in your rotting fingers...
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- Seen it all
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Re: ZSNES is not dead - Still in development
Well actually it's been picked up by byuu; just look at his frontpage.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
Re: ZSNES is not dead - Still in development
DELAYED! SURPRISE!!!Johan_H wrote:You mean it will be out by May 3?
=P
I think, therefore I am not Barry Burton
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- Regular
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Re: ZSNES is not dead - Still in development
Would be nice to implement a three plus player option for zsnes. I'm not counting that it will happen though. Actually, it probably won't happen, but as much as I use it to play online with a few certain games I play, it would be cool. Third and Fourth priority down the line isn't bad and if a new net play isn't implement, that's okay too. People just ought to read the Documentation of the latest zsnes before they hit the forums, that's all. But if you can't read, you're wasting your time as well as someone else's time.
Re: ZSNES is not dead - Still in development
I don't understand how its not dead. The last update was In 2007. That or the site needs updating. But based on what I have seen other than a few forum posts it seems pretty dead. But maybe I am wrong. Maybe the fabled 2.0 will be released and prove me wrong. 4 years is quite a bit of time.
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- Hero of Time
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Re: ZSNES is not dead - Still in development
It's still in development. Just be patient as the devs are coding on their spare time.
Re: ZSNES is not dead - Still in development
I still use Zsnes, and look forward to the next release.
bringing Zsnes back
Re: ZSNES is not dead - Still in development
Sometime in my lifetime would be nice, guys.
Re: ZSNES is not dead - Still in development
Yeah, we wouldn't mind it...
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- New Member
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Re: ZSNES is not dead - Still in development
Give the devs time. If we were paying for it and they could work more than "when they can spare the time" on it - which may or may not consist of a decent chunk of time - there's a good likelihood that it'd be done. But as it stands, it's not their full time job to write this, and at this point, I'm going with "it'll be ready when it's ready". Judging from previous statements from the aforementioned devs, there's progress. Personally, I'm happy knowing that eventually, it'll be ready in their eyes, and I'll keep checking back every now and again for such a time.
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- ZSNES Shake Shake Prinny
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Re: ZSNES is not dead - Still in development
That's a pretty decent deadline. Deal.God wrote:Sometime in my lifetime would be nice, guys.
We'll focus on making tetris work. Only tetris for starters.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: ZSNES is not dead - Still in development
Damn whipersnappers. I don't get no respect.
Re: ZSNES is not dead - Still in development
well, it discovered that tetris is good for brain.
Re: ZSNES is not dead - Still in development
That's good news!!
Re: ZSNES is not dead - Still in development
At this point in time y'all need to just start from scratch. It'll go way faster.