ZSNES crashes after loading game (mac)

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crismas
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Posts: 1
Joined: Mon Nov 28, 2011 4:13 am

ZSNES crashes after loading game (mac)

Post by crismas »

I downloaded version 1.51 for Mac. After loading it the ROMs seemed to all load just fine initially, then after re-loading upon a second or third time the whole program will crash. It wasn't one specific ROM either, it started out with Link To The Past and then upon loading some others they would randomly work then start to crash. So I'm actually unsure if it's the ROMs or just the program itself. Here's an excerpt of the error code after loading:

Process: ZSNES [1126]
Path: /Volumes/VOLUME/ZSNES.app/Contents/MacOS/ZSNES
Identifier: org.zsnes.ZSNES
Version: 1.51 (1.51-3)
Code Type: X86 (Native)
Parent Process: launchd [179]

Date/Time: 2011-11-27 22:19:48.225 -0500
OS Version: Mac OS X 10.7.2 (11C74)
Report Version: 9

Interval Since Last Report: 278948 sec
Crashes Since Last Report: 17
Per-App Interval Since Last Report: 7317 sec
Per-App Crashes Since Last Report: 13
Anonymous UUID: 0644C356-A6B4-46E2-8844-935049EA4EDA

Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager

Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Application Specific Information:
objc[1126]: garbage collection is OFF

Thread 0:: Dispatch queue: com.apple.main-thread
0 org.zsnes.ZSNES 0x00041590 execloop.sound + 25

Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9374990a kevent + 10
1 libdispatch.dylib 0x93a8bc58 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x93a8a6a7 _dispatch_mgr_thread + 53

----------------------------------------------------------------------------------------------------------------------

I'll be happy to provide any additional info, I just need some help =[

Thanks all!
Deathlike2
ZSNES Developer
ZSNES Developer
Posts: 6747
Joined: Tue Dec 28, 2004 6:47 am

Re: ZSNES crashes after loading game (mac)

Post by Deathlike2 »

Is it all or some of the games that are crashing? I'm hazarding a guess that those that are crashing use save data, such as the game you have mentioned.
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