I downloaded version 1.51 for Mac. After loading it the ROMs seemed to all load just fine initially, then after re-loading upon a second or third time the whole program will crash. It wasn't one specific ROM either, it started out with Link To The Past and then upon loading some others they would randomly work then start to crash. So I'm actually unsure if it's the ROMs or just the program itself. Here's an excerpt of the error code after loading:
Process: ZSNES [1126]
Path: /Volumes/VOLUME/ZSNES.app/Contents/MacOS/ZSNES
Identifier: org.zsnes.ZSNES
Version: 1.51 (1.51-3)
Code Type: X86 (Native)
Parent Process: launchd [179]
Date/Time: 2011-11-27 22:19:48.225 -0500
OS Version: Mac OS X 10.7.2 (11C74)
Report Version: 9
Interval Since Last Report: 278948 sec
Crashes Since Last Report: 17
Per-App Interval Since Last Report: 7317 sec
Per-App Crashes Since Last Report: 13
Anonymous UUID: 0644C356-A6B4-46E2-8844-935049EA4EDA
Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager
Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
objc[1126]: garbage collection is OFF
Thread 0:: Dispatch queue: com.apple.main-thread
0 org.zsnes.ZSNES 0x00041590 execloop.sound + 25
Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9374990a kevent + 10
1 libdispatch.dylib 0x93a8bc58 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x93a8a6a7 _dispatch_mgr_thread + 53
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I'll be happy to provide any additional info, I just need some help =[
Thanks all!
ZSNES crashes after loading game (mac)
Moderator: ZSNES Mods
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- ZSNES Developer
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Re: ZSNES crashes after loading game (mac)
Is it all or some of the games that are crashing? I'm hazarding a guess that those that are crashing use save data, such as the game you have mentioned.
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