I've run into an issue where if I'm say running right, sometimes when I let go of the stick, I keep running right unless I hit right again to kind of reset the game.
I'm using an X-Arcade Solo which shows up as a keyboard. So the movements are 2=down, 4=left, 6=right and 8=up.
Is there a keyboard repeat problem here or is it something to do with pressing the other buttons whilst I'm moving?
Stuck keys
Moderator: ZSNES Mods
Re: Stuck keys
Does this ever happen in any other programs?
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
Re: Stuck keys
No. It wells perfectly well with MAME, K-Fusion, Stella, Daphne, Visual Pinball, et al. That's what make me think it might be a setting that I've missed, not autorepeat, but perhaps something in the centering of the stick where no signal is being sent that the emulator needs to recognize.
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- ZSNES Shake Shake Prinny
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- Location: PAL50, dood !
Re: Stuck keys
ZSNES doesn't have any deadzone leeway, so if the stick is the tiniest bit off center it will still register.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Stuck keys
it's a joystick-shaped keyboard (the original ones are PS/2). there is nothing analog about it, so deadzone is irrelevant unless the stick itself isn't releasing the switch - which is unlikely since the issue isn't cropping up in other programs.grinvader wrote:ZSNES doesn't have any deadzone leeway, so if the stick is the tiniest bit off center it will still register.
OP can test that out in notepad just to make sure.
Why yes, my shift key *IS* broken.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: Stuck keys
There's no reason for it to happen only in ZSNES, since we're merely using what dinput/sdl reports is pressed or not.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Stuck keys
Well, I've test the stick with a keyboard tester program and found no problems. I did notice that when for instance my game character gets stuck moving right, the only way to get him to stop is to tap right once. That seems to fix the issue momentarily. It always seems to be a movement problem.
The stick layout look like this (minus the 2nd player)
http://www.xgaming.com/service/images/L ... ropped.JPG
It seems to happen when I'm holding right and pressing one of the buttons at the same time. I'll have to test to see which button specifically is causing the problem.
The stick layout look like this (minus the 2nd player)
http://www.xgaming.com/service/images/L ... ropped.JPG
It seems to happen when I'm holding right and pressing one of the buttons at the same time. I'll have to test to see which button specifically is causing the problem.
Re: Stuck keys
Could also be that you're pressing and releasing really fast, or something.
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
Re: Stuck keys
Ok, I narrowed it down to the left-shift key that I use for the fire button. If I'm holding down right (6) and I press left-shift, it seems to lock down the right movement until I hit right again.