Yuber wrote:I'm gonna get a WiiU for that game
Personally I wouldn't do that unless you're also interested in other wuu games to make it worth it.
Otherwise, yes. It's a very good game with a whole bunch of content. No miracles, just great music, a decent plot, who gives a flying rat's ass about graphics anyway, and 200+ hours if you want to do everything in the first run. Plus a CT-style easy NG+ - you keep your levels/various exp points and a hand-picked fraction of your items. Your carrying capacities are heavily cut down, but you won't really grab anything until the endgame anyway so that's fine. You also keep the global achievements, but the local ones are wiped and have to be obtained again from scratch. You get more affinity points from it, so you can experiment all the crazy ability setups you want.
The WiiU sequel's trailer looks awesome
It may be spoilish to say, but I doubt X is a sequel. Xenoblade is pretty self-contained. You'll see what I mean.
It does share a similar battle UI, although the whole "everyone can range/melee, suddenly giant robot punch in my face" will probably throw a wrench in what Xenoblade built up.
Better wait for the finished product to say for sure.
it seems to have a similar battle system to WoW.
The ally AI is fucking good. That's what felt the best about the battles. When they die, it's because you're so outmatched you need perfectly-tuned eq sets to even stand a chance. As long as you don't tackle enemies 15 levels above yours, they use their skills efficiently, considering the various effects in place (break-topple-daze & counter/topple/range spikes), without any FF12-like programming.
EA can eat a dick.
Cannibalism.